S
sl1982
Guest
Couple months
I was actually about to say that, You've done far more than you needed to in sketchup, really - All you need, pretty much, are outlines for reference, then you can take it into whatever program and use the advanced features it probably has to offer.I just get the feeling I might be able to progress quicker with a proper dedicated program.
thanks for the info NCS, I'll have a look at those programs. I'll probably give Maya a go first seen as you say it's probably simpler to use. Plus if sl can make models like that with just a couple of months experience I'm sure I can tooOther programs you might want to look into are 3DSmax and Blender. I've heard Maya is pretty easy to use though - It doesn't really matter what to use. Blender is the only freeware program, but IMO, it's really hard to get used to.
You're making it seem a lot more complicated than it is. That scene for example, when the camera pans behind cloud, and looks up to the reactor, is really just that. Once the scene is made, I'd keyframe the game position, the aerial view of the trainstation. keyframe the angle when it goes behind cloud, and another when the camera rotates up and looks up. Maya (or nething else) does the rest, though I can mess with IPO curves to smoothen the movements. No need for skeletons or anything. The scene should generally remain static, with the camera moving.It's such a shame all this effort is going into a game utilizing only one set of renders.
I don't know the details of how this engine works but before you enter the reactor there is a fmv that changes the camera angle on Cloud's field model before he runs in. Does anyone know of any logistically feasible way to mess with the camera angle purely relative to the field models. If it was someone could write a program to have these field skeletons move with the camera. This would be no small project considering you need a program that can render these skeletons real time but that would honestly be one of the coolest mods breaking limits of what the first modders of FFVII could have even imagined. Sorry I know this doesn't belong here and isn't part of the project goals.
Mono drive's file is ASAA enjoy! Should i put you as having reserved it? or you just playing with it?Please someone can tell me which files are to edit MONO DRIVE?
It is only to see how I can edit it and learn how. What program do you use?
Well what do you expect he lived up to the title "Leader" of Team Avalanche!! ;DAmazing job SL!!
Likely me and millenia, xenobond might do some. I'll get down on it once i figure out the hypershade in mayaSoooo good
Who's gonna be texturing these?
SL the modeler has leveled up, and learned Ambient Occlusion Render!