S
sithlord48
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woot someone found the textured version of my save point modelShazam!
save point Above.
Credit to Millenia for modeling and texturing ( I think )
woot someone found the textured version of my save point modelShazam!
save point Above.
Credit to Millenia for modeling and texturing ( I think )
Yes. Kimera .93 doesn't correctly display transparent 24 bit bmps. I'm not sure if .95 does or not, but I do know it has a problem messing up field files.Inquiry: is the black transparent in game?
Yeah mine was originally messed up too before I figured out the problem. Since Kimera can't move files in fractional increments (only by increments of 1), it was impossible to line the two bases up perfectly. What I had to do was go back in 3dsmax and before exporting ensure that the x and y were both set to exactly 0. Originally they were at something like .02 and .001. Normally that's not a big deal, but because they both have to rotate against each other in an exact manner, that fraction mattered.Great job Bear. I was just about to put mine on the repo when I saw yours. I never got the base to animate properly, but yours moves flawlessly.
My university classes end on thursday ^^Hopefully you modelers and texture artists will give me some more work to do soon.
nope thats correct, i made it side by side (as to keep scale correct). maybe the kind of above view you get of it most of the time in the feild makes it look squished more.Always found that model a bit weird.
Doesn't resemble much a question mark due to the fact one of the sides is bigger that the other two (dunno if the real model is like that, but from perspective it always looked to me like the sides had the same size).
I might be wrong and it might look ok ingame ;D
...or you could just use the PNG loader implemented by Aali, which as far as I know will give perfect Semi-transparency. Unless I'm hideously, horribly wrong.Stuff about Tex files
Do it plz...or you could just use the PNG loader implemented by Aali, which as far as I know will give perfect Semi-transparency. Unless I'm hideously, horribly wrong.
Nice. The flames look a bit busy, how does it look in motion?Oh, nevermind, got it working. Semi-transparency is still not working in field though, it seems.
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http://www.mediafire.com/?12b6w15i3lj3gq1Nah, we just need to modify the transparency. Anyone have pcreator? I think it can change it. I tried to find it last night but the link was down.