*OFFICIAL* Battle Scene Reconstruction

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iirc, the driver supports alpha channels now instead of palette transparency. I'd create an alpha channel that is 1-2 pixels smaller than needed and see if that gets rid of your white jaggies
 
nice textures, but for the graveyard floor, try and maintain the size of the original tiles, and dirty/break them up more. they look too clean atm.
 
qdai texture is like hell... I need your help:
1) does anyone know what is written here?
2) what do you think - is this copper or wood?
traine.jpg
The first is japanese, the second is the carrige number, i think the material is metallic, if you watch the fmv of the train on its way to sector 7 after the boming mission, yo can see the side of a similar train.
 
nice textures, but for the graveyard floor, try and maintain the size of the original tiles, and dirty/break them up more. they look too clean atm.
I'll play with it to make it better but I don't think I can maintain the size=(

The first is japanese, the second is the carrige number, i think the material is metallic, if you watch the fmv of the train on its way to sector 7 after the boming mission, yo can see the side of a similar train.
Thanx)
 
Also the new textures from the trains look a bit too clean.
They are supposed to be wrecked  :P
 
Here's some progress on Junon beach.
ff72010112421430392.jpg

ff72010112421432589.jpg

ff72010112421434358.jpg


*The sand is too orange, will fix that later
 
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Really nice texture - this just made me think of something:

Could you imagine how that sand would look if FF7 supported parallax occlusion mapping  :-o
 
Very good job on the latest scene, felix_leonhart!

Keep up the good word and the fast pace!
 
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Sorry for posting only and not showing own work

For the guys working on the train scenes:
There is artwork for the FF VII Midgar trains, and they are even featured in CC.
http://finalfantasy.wikia.com/wiki/Train_(Transportation)
Looks more like a steam train than I thought 11 years ago.
Quiet interesting source. I found a good info about Highwind^^

Corrected the sand color:
ff72010120217235082.jpg

Timu, I played with the tiles so the size and color would be similar to original. If it's better than the last one, I'll replace it
ff72010120217125161.jpg
 
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