T
Timu Sumisu
Guest
You guys'll be getting a battle model, chibi-ized field model, and maybe some extra goodies.
Are you view it in blender or FF7? IE making parts in blender then stuffing it into FF7?Blender and photoshop. If blender can animate for ff7, someone let me know... it would be glorious.
also, have an update:
The animation format is a bit complex if I remember correctly (delta compression). Lots of bit packing et all.I /could/ animate it in blender, but how would i get these animations into the game?
Pretty much. Though that's what QGears is, to some degree.I think it'd be easier to make a new game with current era tools![]()
I don't think QGears project was ever officially stopped. The last version was released more than a year ago, though. Since there are still several aspects of FF7 that noone seems to have figured out yet, the project isn't going to be completed anytime soon (if ever).Was Q-Gears stopped by Square? Like when they tried to port Metroid Prime to Cryengine 2 and got shut down?
I even fear it would be useless work, because we have to less model artists around here, who can redo all models to make it workable. And when it's done, SE has surely released a remake for PS4/5.Making FF7 render weighted meshes isn't very difficult at all actually, the problem is inventing a new model format to support it and writing the loaders/exporters/etc for it. This is something I've wanted to do since like version .6 of the driver but I don't think I will ever have the time to actually do it.
You never cease to amaze me Aali. But yes, you're right, writting the associated tools would be a chore. If you ever decide to go on with that, I'd suggest using an existing format (such as Cal3D) and expand it with any additional data needed.Making FF7 render weighted meshes isn't very difficult at all actually, the problem is inventing a new model format to support it and writing the loaders/exporters/etc for it. This is something I've wanted to do since like version .6 of the driver but I don't think I will ever have the time to actually do it.