R
Rundas
Guest
I agree that 2012 and Steam support would be great, but for the love of god, why wouldn't you convert your game?
I am testing support for the 2012 version - it was a bit harder than I expected, but I think it is working now, so next version should support thisWell damn. I'd figured since it was intercepting LGP reads it could easily work with the Steam version.
I can do some testing when I get home, also. Hell, I'll even buy him the Steam version myself if he's willing to add support for it.
I believe it is functionally. This should be compatible for both but only a test will show.I am testing support for the 2012 version - it was a bit harder than I expected, but I think it is working now, so next version should support this
Is the Steam release the same as the 2012 version?
Thanks! anaho and I use Blender 3d. However, at this point: I couldn't check what the various layers were for my scenes, so I couldn't arrange the blender file along the proper layers to make the relevant renders. Do you need the blender files?Alright i will see what i can do making a tutorial. I will need all the render files to make masks. What program was used to create the renders?
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