.p, Battle Files 'n Milkshape 3D

  • Thread starter Thread starter Alhexx
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Like I said, I'm not sure. I'm going to test it on (my old) PII 266 with ATI Rage Pro.The best way to find it out is to test it.

- Alhexx
 
Alhexx, when are you going to make a Sephiroth 3D extract?OK. Another thing.

When unpacking those .lgp files i get lots and lots of files with names "BKHA.p" etc.
How do I know which one is for what?
 
I'm back!Alhexx: OpenGL acceleration: The MS OpenGL DLL's SHOULD provide software rendering for any situation when the main gfx card can't accelerate rendering.

Textures: Yes, you can't change textures in the middle of polygon rendering. There's only a fairly limited selection of things you CAN do while rendering polygons; change colour, texture coordinates, transformations (Translate, Rotate, Scale), and so on, are all ok; most "major" changes (change active texture, viewport parameters, etc) aren't.
 
if youre talking about the character lgp. then you look at the heiarchy files. for each character. For example: AAAA is cloud's.
 
darkness: I've tested it on my 266 - it works, a bit slow, but it works...Fice: Okay, I guess that shouldn't be THE problem...now I've *only* got to find out, which vertexes have got textures...(oh damn)

Ged 1: Sephiroth 3D extract? What do you mean?
Ged 2: Yeah, take a look at these *.hrc files. If you're searchin' for a character, then use LGPTools' search option (works pretty good). As for the Battle.lgp - there are no hrc files   :(

Fice: Have you ever tried to view a file named 'dfx.tex' from the field.lgp? Try it - it has got 400+ colors   :wink: - too much for your 256 color palette...

- Alhexx

- edit -
BTW: I'm going to start my 'Battle.lgp File Database' today...that's going to be a hard piece of work....

[This message has been edited by Alhexx (edited August 12, 2001).]
 
Just wanted to mention that I've released the first Version of my Batlle.lgp Model Database.
You can see it on my Page (see my profile) - Alhexx
 
Alhexx: Cool! That IS useful.dfx.tex: I'll take a look. I AM spending most time now on the Remake, though, rather than programming FF7 tools...
 
Like I said on my page, I just started the Database...only 'bout 25% are decoded...THE problem is, that I can imagine from which model this part is. I also don't play a lot FF7 the last time, so I rarely remember the enemies...but the most important models should be discovered. (my Ultima Weapon Model  :( not)

Well, I hope it will help the ppl out there anyway...

- Alhexx
 
Ged: Just downloaded your Sephiroth extracts, gonna take a look at it. (I didn't want to extract the model myself  :wink: )B'out your pic: I can't view it - Server not found...

- Alhexx
 
It should work.. Well.. Whatever  :) It's the Seph Field Model.. You can look at it thru the file..
 
Ged: Aha
SaiNt: Sorry for that while our chat session, but my connection crashed... - Alhexx
 
AAAAAAAAAHHHHHHHHHHHHHH!!!!!!!!!!!!Just wanted to post this, to tell u, that the version of ultima, with which I checked the .p files for the Battle.lgp Database had a TERRIBLE BUG!
That's why there are so many corrupt files!!!

I'm going to update the database tomorrow!

I'M SORRY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

- Alhexx

BTW: Wanted to test this 'Signature Fucntion'
 
Alhexx : No prb. I guessed something like that happened. BTW, about the Ultima Weapon model, it was the first file .P file I opened but that was a long time ago so I've forgotten which it was.
 
Ged: as i remember time when i extracted sepiroth, that thing in his right hand ain't flower basket, i think its jenovas head.(Grose ey  :)
 
SaiNt: I (or better: my friend Yuki) found it! We also found some other models...next update will be today evening... - Alhexx
 
Huh? Hasn't this topic been closed? Hm, let's make use of my mod skills... :D

 - Alhexx
 
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