I'm back!Alhexx: OpenGL acceleration: The MS OpenGL DLL's SHOULD provide software rendering for any situation when the main gfx card can't accelerate rendering.
Textures: Yes, you can't change textures in the middle of polygon rendering. There's only a fairly limited selection of things you CAN do while rendering polygons; change colour, texture coordinates, transformations (Translate, Rotate, Scale), and so on, are all ok; most "major" changes (change active texture, viewport parameters, etc) aren't.