[PC] External Texture Support - Tonberry: Enhanced (2.04)

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Hi I'm new here, and thanks to all the people devoted to moding this game, it makes a whole lot change visually and acoustically. I suit up most of the mods and they are working great, but there is only a tiny little problem, which is characters do not Blink. Though I can see in texture files, the blink texture is right there, but neither in battle nor in 2D backgrouds, no blink at all. Actually this is not a big problem, cause there isn't so much close up shot in this game so that force you starring at their eyes and see the blink, but  when you are using a magic, calling a G.F, or finishing the battle they usually close their eyes. the most obvious issue is for Quistis, when she stretches herself, she will close her eye, and this not happening in HD mods. Is there a way to fix it?
 
Hi there, so, I just installed all the mods from: http://steamcommunity.com/sharedfiles/filedetails/?id=391096600

Downloaded all the hashmaps from the link provided, and from the mods themselves when the hashmaps were not in the link.

So anyway, I crash upon trying to leave the garden with Quistis: The RaW blue fields music begins to play but the game screen freezes.

"An unknown exception has occurred." in a small Error window.

CPU fix - Nothing
Steam Overlay Disabled - Nothing

I suspect, since it is the world map I'm loading, that it has something to do with either the Horizon Mod, the World UV mod, or that I have both hash1map and hash2map in my main tonberry folder.

But if this is common to a particular common mistake, or mod-mismanagement, please let me know.

I've devoted an entire week now just to understanding the modding process for this game and it's beginning to feel like modding FF8 doesn't actually pay off.

I'm on Windows 7 64 bit, btw. Please, anyone :c

EDIT: A full re-install EXCLUDING The World UV mod allowed me to play the game. Just saying this for a heads up, maybe World UV should get a look at.
 
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I know there have been a lot of questions about this, but I'm really stuck, I cannot get this version to work. The previous versions of Tonberry work, but the as soon as enhanced is installed nothing happens. The game runs in vanilla. I started with this, then read in this forum someone installed the pervious 1.5 version and it working, which happened with me, but there are many more mods out there depending on the enhanced version.

I believe I have tried most things on here. Now if I copy over everything except the hash1map file, and keep that, the mods continue to work. But the new ones don't.

I'll be active and upload screen of anything you need. But could someone please help me? I've been struggling to get this to work on my own.

Thank you in advance :)
 
EDIT: A full re-install EXCLUDING The World UV mod allowed me to play the game. Just saying this for a heads up, maybe World UV should get a look at.
I'm aware of the bug. I deleted the faulty patcher some time ago. Need to think of a better way of solving this issue. Sorry for all the problems caused by my shitware.
 
Hi everyone fist time posting. Thank you very much for your hard work, I am having an installation problem...

I have "installed" (copy and pasted all the files in the right folder) for tonberry and other stuff (seed, eden and controller mapping), unfortunately nothing happen or changed, like it is not working at all.
I have windows 7 ultimate (not original), and the only thing that I couldn't do of the installation of Tonberry was the "VC++ 2010 Redistributable (x86)" because it recognise a newer version.

What I need to do to debug the problem?
 
Hi everyone fist time posting. Thank you very much for your hard work, I am having an installation problem...

I have "installed" (copy and pasted all the files in the right folder) for tonberry and other stuff (seed, eden and controller mapping), unfortunately nothing happen or changed, like it is not working at all.
I have windows 7 ultimate (not original), and the only thing that I couldn't do of the installation of Tonberry was the "VC++ 2010 Redistributable (x86)" because it recognise a newer version.

What I need to do to debug the problem?
Taking a screenshot of how you have everything set up might be helpful. Make sure you aren't using any other injector like SweetFX. Or you could be one of the rare few where the newest version isn't working properly.
 
28693505790_44ced9c38d_b.jpg

28360209644_4984a27689_b.jpg

28947102966_451e097139_b.jpg


any other folder do you need to see?
 
As long as you have your hashmaps where they need to be, no. So far everything else looks correct. You're using both Project Eden and SeeD Reborn, like you said. So the Title Screen hasn't changed at all? Or the text and menus?
 
Hello. My game works fine using the d3d9.dll file that comes with SweetFX Enhancement but it doesnt load any of the new textures and if I replace the file with the one on Tonberry: Enhanced (2.04) the game crashes at launch with an unknown exception. Are they supose tu be incomplatible?  btw Im also using GeDoSaToTool.
 
Hello. My game works fine using the d3d9.dll file that comes with SweetFX Enhancement but it doesnt load any of the new textures and if I replace the file with the one on Tonberry: Enhanced (2.04) the game crashes at launch with an unknown exception. Are they supose tu be incomplatible?  btw Im also using GeDoSaToTool.
The reason both cannot work together is because each use they're own d3d9.dll file. So really, you can only pick one or the other. But you can use GeDoSaTo to use SweetFX-like effects. Just be sure to set "interceptOnlySystemDlls" to "true" in the "Edit Settings" or FF8 will most likely crash.
 
As long as you have your hashmaps where they need to be, no. So far everything else looks correct. You're using both Project Eden and SeeD Reborn, like you said. So the Title Screen hasn't changed at all? Or the text and menus?
not at all, it is all as the vanilla pixellated. For this reason I checked and double checked the instructions. I would like to know how to debug the problem, I feel that the "newer" version of the installation file required is not working as it should by recognising the files but I have no idea how to check that.
 
not at all, it is all as the vanilla pixellated. For this reason I checked and double checked the instructions. I would like to know how to debug the problem, I feel that the "newer" version of the installation file required is not working as it should by recognising the files but I have no idea how to check that.
You'd have to get in touch with the creator/contributors of Tonberry to find a solution, probably. But they are all usually busy. You could always try v1.61 and see if that works.
 
The reason both cannot work together is because each use they're own d3d9.dll file. So really, you can only pick one or the other. But you can use GeDoSaTo to use SweetFX-like effects. Just be sure to set "interceptOnlySystemDlls" to "true" in the "Edit Settings" or FF8 will most likely crash.
Thanks a lot for the help. gedosato its working now along the new textures.  ;D
 
Hello, I'm new here. Thank you for all the work modding the game.

I have a question, I just installed the latest version, and various mods (here's the folders of tonberry and textures)  http://imgur.com/a/qKjvu

I have the correspondent files in textures and in objmap, and the game function properly. But the screen when I enter the game had some glitches. The Squaresoft logo only show the center part, and the black square which shows the controls before the "new game - continue" menu don't show anything. And in game the exit command (esc) only show the buttons, but no the words.

So, anyone know what could be? Overlay in steam is disabled. (here are the pictures of the problem) http://imgur.com/a/XFRGf

Thank to all for the hard work!

Cheers!
I have faced the same problem, also in fight on monsters the effect of a blindness isn't displayed. Removal of the collisions.csv file has helped
What this file is intended for?

E:\Steam\steamapps\common\FINAL FANTASY VIII\tonberry\hashmap
 
Hi Guys

I am from South Africa

I cant seem to get this tonberry thing right, I used to play this game when I was really young and would like to do so again.
I bought it recently on Steam but the textures suck and it's ruining my trip down memory lane.
I tied doing everything posted and watching youtube videos but i cant get it to work.

Please HELP!!!!
 
Hello, created an account so i could post and hopefully get some help.

I had Tonberry working before (think it was 1.5 or something, an early version anyway) and now i cant get it working at all after deciding to reinstall FF8.

I'm not quite sure what im doing wrong either as i think i have all the files in the right place.
Tonberry.png

FF8.png

hash.png

obj.png

textures.png

(if none of these photos worked, you can try http://imgur.com/a/mTuNQ)

When i load the game, the start screen hasnt changed, character models lookk like theyve changed but unsure, backgrounds havent changed and neither have the text or cards. I'm bamboozled by this now.
 
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Hello, created an account so i could post and hopefully get some help.

I had Tonberry working before (think it was 1.5 or something, an early version anyway) and now i cant get it working at all after deciding to reinstall FF8.

I'm not quite sure what im doing wrong either as i think i have all the files in the right place.
Tonberry.png

FF8.png

hash.png

obj.png

textures.png

(if none of these photos worked, you can try http://imgur.com/a/mTuNQ)

When i load the game, the start screen hasnt changed, character models lookk like theyve changed but unsure, backgrounds havent changed and neither have the text or cards. I'm bamboozled by this now.
Looking at the pictures, it looks like you're missing the SeeD Reborn hashmap. As for everything else outside of SeeD Reborn, it looks like you don't have the textures for those specific mods you're wanting to use in the texture folder. Only their hashmaps. You also are saying something about character models? Not sure if you mean Rebirth Flame since I see neither the textures or hashmap for it in your pictures. And I'm also not sure what that objfile.csv is that's inside your Tonberry folder.
 
So i dont need the objfile.csv? Yeah i forgot to screenshot after i added in rebirth flame. So all im missing is textures and a hashmap? Im sure i downloaded everything from the links.
I'll go have another try and see how i get on.

EDIT: So after somehow missing all the texture files and such, this is my folder structure for the texture and hash folders (obj folder still only has lunerCry only in it)
http://imgur.com/a/mTuNQ

Loading the game now has updated GUI, start screen, cards, text and characters but i dont think the backgrounds are updated? am i missing anything else? (sorry for the constant questions :P
 
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So i dont need the objfile.csv? Yeah i forgot to screenshot after i added in rebirth flame. So all im missing is textures and a hashmap? Im sure i downloaded everything from the links.
I'll go have another try and see how i get on.

EDIT: So after somehow missing all the texture files and such, this is my folder structure for the texture and hash folders (obj folder still only has lunerCry only in it)
http://imgur.com/a/mTuNQ

Loading the game now has updated GUI, start screen, cards, text and characters but i dont think the backgrounds are updated? am i missing anything else? (sorry for the constant questions :P
Everything looks to be in place now. I don't think you'll be needing the objfile.csv anymore. The backgrounds are upscaled, so it is working. Project Eden still needs some work, so you'll likely find a few issues like those black lines here and there.
 
Somehow I tend to be too stupid to mod FF's...

I just downloaded this and Project Eden for testing purposes.
(Since this replaces the classic tonberry I'm a bit confused about stuff (hashmaps) going in the \tonberry or \tonberry\hashmaps.

I put the Project Eden hashmap in this folder: D:\Steam\steamapps\common\FINAL FANTASY VIII\tonberry\hashmap
All the textures are in: D:\Steam\steamapps\common\FINAL FANTASY VIII\textures
(Steam Overlay is disabled and it's a clean install)
It doesn't matter if I choose a direct path in the prefs.ini either.

But I get an CTD as soon as I start :(
(unknown error)
 
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