Hi all,
First, sorry for disappearing for a while; I had some financial problems last year and real life took over for a while :/ Also my main PC hard disk failed, which caused me some problems...
I did have the 7thheaven source backed up though so not all was lost! Since I have most things reinstalled now I have loaded 7thheaven back up again and made some changes, so there is now a v1.20 to download:
https://mega.co.nz/#!2BkWHSbC!VPKfhfAZoMH3RMDHUTcMwNt_c9oVMmDjKBLchliYc5A
The main change is that it supports "chunked" file replacements which for now means field files. If you look at the
Field file format then you see it has 9 sections. The chunked replacement means that you can make a mod that only changes one (or a few) sections of this file and distribute just the sections that are changed - e.g. just section 1, if the dialogue is the only changed thing. Then 7thheaven will combine the sections back into a single field file at runtime. So your mod is smaller (because you don't have to distribute the whole field file containing all the background graphics, just to change some dialogue) and you could even apply two mods that both changed the same field file at once, if one mod just changed dialogue, and the other just changed the encounter data, maybe.
How to use - there is a new menu option "Chunk tool". If you choose this, you can select a FLEVEL.LGP file, an output folder, and which chunks to extract (e.g. 1 for dialogue, 7 for encounter). So make your changes directly to FLEVEL.LGP and then extract the sections that need to be distributed, and package them into a mod.
I hope it will work, I tested changing dialogue with this tool and it seems OK, however it is possible there are bugs so please try it and find out
Are there other bugs that need fixing or new features that people want in 7thHeaven? Thank you.