[PC] Save editor - Memoria (0.6.3.1)

  • Thread starter Thread starter gjoerulv
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hey

i am using windows 10 so where can i find the ff9 steam gamesave file on windows 10
As andercostald mentioned:

Open the default windows explorer (like a drive) and copy and paste %USERPROFILE%\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\ as a folder path.
 
hey gjoerulv

when i used the card section on your newer version of your ff9 save editor on my ff9 steam game

it soft locked my game when i challenged someone to play cards
 
You can try to stop flooding, write in proper english and wait.
This game is out since a week ! Stop thinking gjoerulv owe you anything...

EDIT : just received this PM from Zara...
lowering my karma does not work on me
Speak of a parasite ><
 
hey

i know i should wait nice and patiently

and wait for the bugs to iron out on this newer version of this ff9 editor

so i am very sorry okay
 
Only edit single cards. I wont   return home before late tonight. Please be patient.
 
hey

i did only edit single cards 1 by 1 and that want froze my ff9 steam game
 
I had to make an account and sign up as a fully fledged member! and say this..

gjoerulv you are the best thing since sliced bread! I really am SO greatfull to actully have a save editor where i can ADD BEATRIX! there is no place for the steam version to do this, and since the major tweaks i really wanted to come back and play my fav character of all time!!

Have not tested it fully but will do and keep you updated if any issues. Wish you had a donate button for your work and time for the community!

Big FAN!
 
Yes, huge thank you to gjoerulv, it's really awesome what he's doing here. Great work. Keep it up!
 
Hello

Testing adding characters to party, seem to be having no luck at all.. maybe im doing somin wrong, but im at the starting point to where the airship which crashed with Zidane, tried to add multiple characters but with no avail, is it due to where the story is at the moment?

EDIT: Maybe i misundestood, is it only thet card/item editing working at this moment in time? all stat change and party add does not seem to tweak at all, saves fine and does reconise the change if i load it again, but nothing ingame at all. saving again would go back to default.

EDIT: Figured it out, it was the auto save section where he comes out of the new zone from the downed airship, ran back to moogle, doh! haha Thanks again for AMAZING work!

Many Thanks
 
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Ok, I'm home, and as I said card editing is not stable. I'm getting confusing results. I kinda rushed a release because people won't let me finish, and maybe I haven't been too clear about it: This is still experimental!!
 
What about the Hot n Cold stuff? Its all grayed out for me, I dont mean to be a bother, was just wondering if you had the time to do it, or if it was an error on my end. I also have another question, would it be possible to add in Quinas Blue Magic through this?
 
hey gjoerulv

can you fix the card editing feature on your ff9 editor please
 
Zara did you not read 2 posts up? back off and let him get it done, unless you have somin to contribute? ...

Gjoerulv did you get my email?
 
We got a full save editor a couple of days after the release of the game! Of course it has some problems and more will pop out from now on until it's fully working. Not a reason to start complaining.

BTW, didn't know you were implementing Hot n Cold editing. Nice one. I like the mini game itself, but the time you need to finish it is way to much.
 
It's not exactly Hot n Cold editable stuff, just the points you can get, I glanced over it, saw it was grayed out and was just curious. I dont think you can edit in chocographs or anything, which is fine, I love Hot n Cold.
 
Ok, I got home rel late last night. Now I have slept all day with a hangover from hell. :P I'll look into the various stuff now.

@hinigashi
Yes I got your mail. Keep in mind that the preview of the party in-game isn't updated.

EDIT:
It seems if (x = magic stones) then if (max x - current x =/= current x in use) then x set will somehow be recalculated by the game (but I'm not sure yet). That means each time I set an ability I have to adjust x accordingly. Which kinda ruins the convenience of a save editor. It becomes more of a hassle.

Controls that are disabled represents offsets I don't know where are. Thus the disabling.
 
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hey

great job on the save editor so far, and how is the fixing coming along on the card editing stuff

and keep up the great work
 
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