Project Edge (Jusete's field scenes)

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Hey! nice work, man. I can see some substance painter textures there xD. In the other hand, why are you posting your work here and in your thread as well? Don´t missunderstand me, I love your work and keep up to date but I think that will be less confusing for the people if you update your thread instead both. Maybe someone can move your thread to the team avalanche section to make it easyer to find. What do you think?
Keep the work work mate!
 
I have already asked and they can not do it, and I publish here because my thread is no longer followed / =

I understand what you mean, however for windows, inside I can not do what I want, it is a walkmesh, more lights are in the layers and does not allow to add elements, unfortunately. The only place where I could add would be between the buildings and it would serve no purpose because in the background, they will be invisible, and in front, the hollow part of the walkmesh, add details will be difficult. For the grain, I agree on the flags they are a little too thick, however the wall we can see the details of the foreground later I do not perceive :) And slatted have been thought for them big feet of the original 3D models haha
 
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Maybe creating a new one here as a continuation of the old one? you can put a link of the old one for the people that want to see your amazing work so far at the beginnin of the thread xD
 
Why do you say we cannot move it? It will take me 2 minutes if that is what you wish. Let me know

I have already asked and they can not do it, and I publish here because my thread is no longer followed / =

I understand what you mean, however for windows, inside I can not do what I want, it is a walkmesh, more lights are in the layers and does not allow to add elements, unfortunately. The only place where I could add would be between the buildings and it would serve no purpose because in the background, they will be invisible, and in front, the hollow part of the walkmesh, add details will be difficult. For the grain, I agree on the flags they are a little too thick, however the wall we can see the details of the foreground later I do not perceive :) And slatted have been thought for them big feet of the original 3D models haha
 
Yes I would like to put my topic in avalanche to keep background hd in the same section
 
Wow, thanks a lot SoulEvan. Amazing work, thank for take your time to do this
 
Thanks man.  ;D No Problem.

In Comparison with the old scenes I noticed some missing details. The lightning effects in the original screens are much more intensive as in the new ones.

For Example:

Scene frmin, fcyo

The light in the original scene is brighter. The version from jmp434 has nearly no lightning effects. Your version has, but is too little. It is interesting, because i haven't noticed it, if I don't have created the page. This is not criticism and u all do a great work.

Scene  elmin2_2

The recolored version from Shampignon has a curios wall color. A little bit green. The original hasn't.

Scene games_1

The light at the top is completely missing  :o ;D I mean the disco lights.

PS: Your zz6 image link is broken on the first page.
 
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Hey, the lights are set up to have a consistent environment. With the new materials, that amount of light will be too much for the scene. About games_1, inside not finished yet but I think that grimmy took the old field spots and some machines as well. The imported one is ok. Ill reupload zz6, I don't know what happened. Thanks for your advices! xD

Edit:

zz6 picture is reuploaded now. In my first post you have all my finished fields and the links for those that are ready for the game.
 
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I know Juesete. I have grabbed what i could. I try to visit the pages at least once per week. If not, write an E-Mail  8)

Btw, is it just me ? The link is still broken. I cleared my browser cache but it doesn't matter.  :o
 
I'll make zz6, and also frcyo and frmin, be patient ?

For the light effects, it's a special layer, it's not necessary To have them in the modelised image. In general, I share the final screen with lights effects when it's needed.
 
Hey there!

I completed the scenes entries in my database. All 729 Scenes have an entry.

Changes:

The standard view will show u the finished scenes! If u type a field scene name into the search box, it will give u the following information:

Exists the scene ?
Is anybody working on the scene ?
If not, u get the info too!

For example: type "junonr1" or "junpb_1" or "zz6" and search.

If u type in a wrong field name, u get an overview of all scenes. I haven't added all preview images yet. Too many :D But i do my best.  8-)
 
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Amazing work as always, hoping you guys are able to get most or even the whole game redone, it would be amazing.
 
Amazing work as always, hoping you guys are able to get most or even the whole game redone, it would be amazing.
Let me think.

We have actual two modders and one slice and colors man. The rest is sleeping for months or years.

Me is just the overview page creator. I am not a modder!

3 people should recreate ~700 scenes ? In 30 Years maybe. The project need more volunteers! If u know people, who can create these scenes, tell them the project exists! Hoping alone is not enough! Do your best by yourself to finish the dream!  8)
 
Thanks for the support guys! I really appreciate your help SoulEvan, I love the showcase website xD

Here is zz7:

IjHdkJI.jpg


and here the separate layers (materia, light, and background)
https://mega.nz/#!hUQHRCyY!2b4uBy4dqkSfp0yiAd66DfPu_x-l8ZwSMOR7B-R6Kwk

Donate here
 
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