[PSX] Dialogue/Events editor - Hack7 (v3 BETA 3)

  • Thread starter Thread starter lasyan3
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Hi demeterf,
You can use my other tool, MassFieldUpdate, to save multiple files inside an ISO in one single operation.
Is it what you want to do ?
Yes! Thanks
 
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You're right, I'm working on it. I can display the walkmesh, but I still have some difficulties whith placing the field camera.
You reckon this is how the original item placer did it?  With a tool that used same method?
 
I mean how did square place the items, how would their tool have worked?>
 
Well, perhaps Square did use a kind of visual editor that allowed them to directly put field models inside the walkmesh (and also generating the appropriates field opcodes), but this is not something I plan for Hack7.
I'm trying to display the walkmesh and the x,y,z values, and also the triangle id when clicking on a part of the walkmesh with the mouse. Well, if one day we (myst6re and I) success to manage this damned camera :x
 
no that's what I meant.. that they used some sort of point click.
 
Good to see this has been updated alot but im stumped on something. Before to get the battle you wanted to used battle formation numbers now its completely different to that of the very first version anyone got any pointers to them out, thanks.  EDIT Nevermind answered this one myself its Hex to Dec so startbattle 999 is formation 3E7 which is correctly the 5 pyramids that give out ridiculous EXP.
 
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Hello everyone! I have a problem with hack7 beta 3.2.When I start hack 7 and choose the folder on the iso FIELD PC and open to any level, for example (Sector 1) I get this error!
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Code:
Information on how to invoke debugging JIT (Just- In-Time) instead of this dialogare shown in the bottom of the message.************** Exception Text **************System.ArgumentException: Access to the path denied.   in System.IO.FileSystemInfo.set_Attributes (FileAttributes value)   in Hack7.FrmMain.tvFiles_OpenFile (Object sender, EventArgs e)   in System.Windows.Forms.Control.OnDoubleClick (EventArgs e)   in System.Windows.Forms.TreeView.WndProc (Message & m)   in System.Windows.Forms.Control.ControlNativeWindow.WndProc (Message & m)   at System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)Assemblies ************** ************** loadedmscorlib    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)    Codebase: file: / / / C: / Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll----------------------------------------Hack7    Assembly Version: 3.0.2.0    Win32 Version: 3.0.2.0    Codebase: file: / / / C: / Users/Darthboss/Desktop/Hack7.exe----------------------------------------System.Windows.Forms    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)    Base of code:----------------------------------------System    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400)    Codebase: file: / / / C: / Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Drawing    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)    Codebase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System.Configuration    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)    Base of code:----------------------------------------System.Xml    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)    Codebase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------Soldier    Assembly Version: 1.2.0.0    Win32 Version: 3.0.2.0    Codebase: file: / / / C: / Users/Darthboss/Desktop/Hack7.exe----------------------------------------Puzzle.SyntaxBox.NET3.5    Assembly Version: 1.4.10.12969    Win32 Version: 3.0.2.0    Codebase: file: / / / C: / Users/Darthboss/Desktop/Hack7.exe----------------------------------------System.Web    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)    Codebase: file: / / / C: / Windows/assembly/GAC_64/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll----------------------------------------System.Windows.Forms.resources    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)    Base of code:----------------------------------------Soldier    Assembly Version: 1.2.0.0    Win32 Version: 3.0.2.0    Codebase: file: / / / C: / Users/Darthboss/Desktop/Hack7.exe----------------------------------------mscorlib.resources    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)    Codebase: file: / / / C: / Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll----------------------------------------************** ************** JIT DebuggingTo enable JIT debugging, you must set the valuejitDebugging system.windows.forms section of the configuration fileapplication or computer (machine.config).The application must also be compiled with debuggingon.For example:<configuration>    <system.windows.forms jitDebugging="true" /></ Configuration>When JIT debugging is enabled, any unhandled exceptionsare sent to the JIT debugger registered on the computerrather than be handled by this dialog box.
I already changed the string <system.windows.forms jitDebugging="false" />
in <system.windows.forms jitDebugging="true" /> but not change anything please someone help me!
I apologize for my English but I'm not English
 
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Firstly, I've moved this thread into the Hack7 general thread. That's where questions about a tool should go.

Secondly, don't double post. If no-one has answered yet, that just means no-one yet has a response. Don't get impatient.
 
Hi TheJolly,

I think you get this error because you selected the field folder from the iso, which is only accessible for readng. Hack7 needs write access to the file. So i suggest to copy the folder on your hdd, and try again.
 
Hi lasyan3
 thanks for your answer! I managed to fix the error. I copied FIELD the folder to the desktop as you said and now it works fine :) thanks again!
 
Lasyan3, I want to talk about the WINDOW.BIN editor that your software has incorporated.

I tried to do some experiments, and I noticed that the new WINDOW.BIN file is bigger than the original file. The difference is not huge, but it is bigger.

As you know the file is basically made of 3 gzip files joined in a single file. I tried to do some forensic analysis to understant why the resulting file was bigger than the original one:

File # 1 (tim file, several graphics): The new gziped file is smaller than the original file ¿?
File # 2 (tim file, character map): The new gzipped file is bigger than the original file ¿?
File # 3 (width table for the character map): no problem

¿Any idea of why is this happening? I'm using v3 beta. With version 2.1.2 the resulting WINDOW.BIN file is smaller than the original one and it can be inserted in the ISO with no problems.
 
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Hi Green_goblin,
Well, since the compression function is not the same that the one square used, it's normal to have some minor differences in file sizes.
BUT I admit I found a bug with Hack7, that makes the file of the font twice less ! I'm working on it, I'll tell you when I made the correction asap.
 
Hi Green_goblin,
Well, since the compression function is not the same that the one square used, it's normal to have some minor differences in file sizes.
BUT I admit I found a bug with Hack7, that makes the file of the font twice less ! I'm working on it, I'll tell you when I made the correction asap.
That's good lasyan3, I'm glad you are still working on this project.
The Spanish team found some bugs (the characters got stucked in those maps, they couldn't move at all).
Problematic filed maps:

chrin_2
ealin_1
mds7_pb1
mds7_w2
junpb_2
yougan2
4SB (all of them)

By the way, these bugs happen when usin v3 beta, not using version 2.1.2

Also, could it be possible to add some functionality in order to translate the Tutorials? Only MakouReactor can do it, so it would be great if you can do something about it  :)
 
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That's good lasyan3, I'm glad you are still working on this project.
Well, to be honest I don't really plan to work seriously on the project anymore (the steal of my laptop didn't help, even if I had not too old backups), I will make an effort at least to repair some bugs but I can't promise I will work again on new features. But hopefully you can still use the amazing Makou Reactor ;)

But since I'm still in contact with a french guy who is still working on the translation, and since he asked me some features (like editing tutorials, menus and world messages), eventually I'll do my best to add those at least.

Anyway, I just uploaded a new revision of Hack7 for your window.bin matter (I didn't put a news on the site neither changed the version since it's a very small debug). Can you test it and tell me if it's ok for you now?

And about the field maps, could you send me one corrupted file so I can analyze the content? Thanks.
 
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