(PSX FF7) Information on world map models?

  • Thread starter Thread starter Lazy Bastard
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Ack, I did forget to change the file extension for gzip.exe. Thanks.

Also, I've identified model data in WM0.BSZ. Looks like I was correct; WM0.BSZ is Cloud's world map model, WM1.BSZ is Tifa's, WM2.BSZ is Cid's, and (I assume) WM3.BSZ is everything else's (similar to a BSX file in fields).

I'll post more details later; I'm currently mapping it out.
 
OK, I've mapped the entire file out (with the exception of a few bytes of 'Unknown' data). I'll make a thread for the breakdown, as usual.
 
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