L
Lazy Bastard
Guest
Ack, I did forget to change the file extension for gzip.exe. Thanks.
Also, I've identified model data in WM0.BSZ. Looks like I was correct; WM0.BSZ is Cloud's world map model, WM1.BSZ is Tifa's, WM2.BSZ is Cid's, and (I assume) WM3.BSZ is everything else's (similar to a BSX file in fields).
I'll post more details later; I'm currently mapping it out.
Also, I've identified model data in WM0.BSZ. Looks like I was correct; WM0.BSZ is Cloud's world map model, WM1.BSZ is Tifa's, WM2.BSZ is Cid's, and (I assume) WM3.BSZ is everything else's (similar to a BSX file in fields).
I'll post more details later; I'm currently mapping it out.