[PSX/PC] Field editor - Deling (1.0)

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I'm not an expert but I'll try. Which program should i have to use to create such a texture? Can't I just use already created fonts from windows?
You can create just an image with Photoshop like the one I showed you in my last post, not a Windows font.
Each character is 12*12 px.
This is the part a little difficult because you have to create your own characters.
 
You can create just an image with Photoshop like the one I showed you in my last post, not a Windows font.
Each character is 12*12 px.
This is the part a little difficult because you have to create your own characters.
Ok... I have already someone to help me with that and will do it faster and better than me.Thank you very much for the instructions! :)

In the meantime I'm trying to edit your png on (don't laugh) paint :D. Capital letter characters are 24. If what I've started doing is right... there are 2 letters left blank in the end of the 3rd line with the capital letters so do I go on with the small letters or I have to leave it blank and start with the 4rth line replacing the characters like in your png. I include this image to understand what I'm doing.
 
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I'm here with some source code in the Final Fantasy VIII romhacking tools written by Darkl0rd...
I'm not able to compile this tool :-[, Myst6re you can build this tool for me, I would be grateful, you are the legend of romhacking congratulation :lol:
link= http://www.mediafire.com/?1mjfawwzz9jdodt
 
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While I don't know Greek, I'd be happy to look into this for you.  As far as I know all you'd have to do is find someone willing to translate the script, or find a translated script. Then you could change the character set to match the script, or something along those lines.

I imagine changing the character set is something that's been done before around here, especially considering the Team Avalanche mod does an entire overhaul on the game's interface.

Cheers,

Corigne
 
I'm waiting for a friend to make this png he is a professional in photoshop and this is something easy for him. I know I do not follow a valid path here. But if you want to help I can send you all Greek characters.

~edit~@myst6re Ok I have pm you with the png file you need.
 
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error while open psx iso from Final Fantasy VIII NTSC SLUS  eaiting for fix it, but in the pc version are awesome congratulation
 
very nice tool, congrats!
(just tested here on a linux 64bit system, svn checkout).

I see some unused backgrounds...  8-)
 
very nice tool, congrats!
(just tested here on a linux 64bit system, svn checkout).

I see some unused backgrounds...  8-)
Thanks, I think when I finish with character tables, I'll release a new version! (after exams)
 
btw, is the ff8 script stuff documented somewhere?

I'm actually wondering now if it would be possible to add new 2d scenes...
For example, modify one background a bit so a new path becomes available (probably need to modify 3d walk-path as well), then when the user walks over the new area trigger a change to some new scene.
 
OMG! You people are awesome. Thank you for the Deling software it's been exactly what i'm looking for. Now that I can see and extract the files, can someone point me in the right direction for software for editing these files then putting them back? Mainly said I'm looking at remove the backgrounds, text files, Character images etc etc and replaceing them with better quality ones. So if anyones still reading this any help at all would be greatly appreciated.
 
before I forget this great Tool will be edit Kernel.bin in the future version?
 
btw, is the ff8 script stuff documented somewhere?

I'm actually wondering now if it would be possible to add new 2d scenes...
For example, modify one background a bit so a new path becomes available (probably need to modify 3d walk-path as well), then when the user walks over the new area trigger a change to some new scene.
http://wiki.qhimm.com/FF8/Field/Script/Opcodes It's little, but it's a start.

before I forget this great Tool will be edit Kernel.bin in the future version?
No, or in a distant future.
 
mystre if you can start with the battle editor asap i wil support you wth all what u need thanks

regards from volvania.
 
myst6re the psx format of text are in lzss(compressed) and i'm uncompress to *.dec but an editor don't recognize this format ...can you add this formats i'will be grateful ...thanks guy
 
Congrats :) Very good program, but saving is not working for me (probably it's because I have FS files modified by another program, FF8AC, maybe something is not compatible).
Are you planning to do editor for whole menu, with SeeD tests etc.?

myst6re the psx format of text are in lzss(compressed) and i'm uncompress to *.dec but an editor don't recognize this format ...can you add this formats i'will be grateful ...thanks guy
"DEC" is just an extension, not "file format". All decompressed files by lzs.exe have *.dec extension.

before I forget this great Tool will be edit Kernel.bin in the future version?
I'm creating tool just for editing kernel.bin, namedic.bin and changing DTE. It's not done yet, but I have to do it in next 2-3 weeks. :P It'll be very simple tool.
 
Deling 0.7b is almost ready.

Current Changelog:

  • Model texture preview
  • Current background entity preview
  • Encounter editor
  • Walkmesh editor
  • Camera editor (Camera + Camera Range + Movie Camera)
  • Door & gate editor
  • Sound id editor
  • Additional text characters editor
  • One field archive (fs) support
  • Custom font support
  • Export/Import files from the current field

What Deling 0.7b can't do:

  • Add/remove scripts
  • View and edit particles easily (but it's possible)
  • Edit/Export walkmesh easily (but it's possible)
  • Edit/Export 3d model
  • Convert PC to PS
  • Edit image disk files
  • Edit background
  • Edit kernel.bin

About custom fonts:

I finally made an integrated editor in Deling to add fonts. For now, it is not possible to import an image to make his characters, you must do it manually. To integrate the new font to Final Fantasy VIII you must make the changes yourself, ie put sysfnt.tex and sysfnt.tdw (which you can create from Deling) in your archives (menu.fs <= sysfnt.tex & main.fs <= sysfnt.tdw).

Unknown data:

As you may have noticed, I edited the wiki with my knowledge of the data. I still have some unknown data:

 
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Brilliant piece of software! Congratulations. I tried today the beta version, I made some changes in the very beginning in the infirmary scene, but when I saved it said that an error occured, probably because I used more than seven characters in the name of Squall, or some other change that I made which exceeded the limit of the text. Anyway I restored after the original fsi file in the directory of the game, but what happened next was that my pc didn't recognize the cd roms of the game. It said that the cds are empty. I restarted windows but the problem persisted, until I put some another cd in the tray which it did recognize, and after that it was able to recognize the FF VIII cds again. That seemed to me strange so I thought to let you know, if you are still working in this project.
 
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