[PSX/PC] Field editor - Deling (1.0)

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Ok finally I fixed the bug, and there are new entries for the changelog:

  • Adding regexp for text script search
  • Fixing case sensitivity bug, wich not work correctly for text script search
  • testno's chara.one file is now opened correctly

I build the release now.
 
Download Deling 0.8b

1405788821-deling.png
Changelog:

  • Open scripts (JSM file) with peculiar header format
  • testno's chara.one file is now opened correctly
  • Disabling text editor when there is no text in the field
  • Camera Focus Height may be a signed value (Walkmesh -> Misc.)
  • Walkmesh navigation with mouse and keyboard
  • Fixing bug in walkmesh editor: the third vector doesn't work
  • When a file is missing in a field, you can edit it anyway, it will be automatically added
  • Palette can be selected in Import/Export preview
  • Adding ability to import a directory to the FS archive
  • BUG fixed: main model textures disappear in script Editor
  • BUG fixed: search previous text doesn't work
  • Adding regexp for text script search
  • Fixing case sensitivity bug, wich not work correctly for text script search
  • Show Qt version in about window
  • Adding task bar button effects (Window 7+)
  • Some improvements, cleaning and optimizations (LZS, tex files, disc image, background preview...)
 
Thanks a lot for this new release myst6re, the palette selection feature is extremely useful!
 
That's so freaking cool!!! I can finally edit and map my fonts with the font editor!!! I can save them and alter between the Latin characters and my fonts while translating so as I watch the original text! Oh my gosh! I'm so fuzzing excited!

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Oh my gosh! I'm so fuzzing excited!
Until you realize how huge this project is (normally when 12 -17% of the work is done) and doing this alone looks almost impossible. But that's not true, you can do it. Read it again: You can do it. YOU CAN DO IT!
Make a proof of concept mod maybe you will got some help (possibly not, but who knows maybe the right person will see it).
 
I have updated the following:

debian build stuff : version 0.08b , shorted change log (a few lines were to long i think 80 char is the limit)
Deling now will detect target name for !win32 and use programResourceDir to find resources.
PPA now set to import from github repository .

the bad news is that launchpad does not support submodules (yet?) so importing fails. and as a result autobuilds are broken.

i will manually add 0.08 to the stable and daily ppa. 

Edit: on the mac os build my mac is currently broken so i can't build for mac os. if anyone has mac os and would like to know how to build its pretty easy todo .
 
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the bad news is that launchpad does not support submodules (yet?) so importing fails. and as a result autobuilds are broken. 
The good news is you do not need the submodule to build Deling on Linux. Can you force the compilation if the git repository has an unitialized submodule?
 
The good news is you do not need the submodule to build Deling on Linux. Can you force the compilation if the git repository has an unitialized submodule?
yeah i relaize that i do not need the submodule. im not sure if that can be done i will look into it.
 
Cool! You moved the code to git! I've taken a look and this is SO HUGE project. I'd really like to contribute but I know nothing about Qt program ( actually, I just know some basic C++ programming, basic structures, classes, pointers, iostreams... nothing to do with GUIs) I was looking in the files if there was some kind of documentation like doxygen, but didn't found something. Is there some kind of documentation available?
 
I was looking in the files if there was some kind of documentation like doxygen, but didn't found something. Is there some kind of documentation available?
There is no documentation, is that it makes you afraid? ;D
 
for launchpad building we are basicly stuck untill submodules are supported. Even removing the submodule now we will still fail import as versions in the changelog contain submodules. ill see if i can find some kind of window for support so we have an idea when dailys will start again.


for now i have uploaded the stable 0.08b to both of my ppas
 
There is no documentation, is that it makes you afraid? ;D
Afraid? I'd better say LAZY.  But don't be bad with me man, this is a big project and anyone could be a little lost  :-[
 
Afraid? I'd better say LAZY.  But don't be bad with me man, this is a big project and anyone could be a little lost  :-[
Yes, yes... there is a documentation for some file formats here. Hum... I know there should be more. This is MY lazy side :)
 
Yes, yes... there is a documentation for some file formats here. Hum... I know there should be more. This is MY lazy side :)
Hahaha, documentation is the worst part of programming, nobody will blame you for being lazy at it. And I've actually read most of that wiki docs, you've written a lot of them and I'm very grateful to you for doing it ;D I've read the opcodes docs too, I really enjoyed extending some scripts with that docs hehehe... And that's why I asked you if there was a posibility of adding more actors  ;)
 
Hi myst6re thank you for creating Deling 0.8b ...
I wonder can you create a new tool for tdw ...
I mean tdw editor ( Edit multi-language for Deling 0.8b )  :)
 
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