[PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)

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Well i just burned a test of my patch onto a disc and tried it on my psx it crashes in the Materia menus and magic menus and strangely enough the limit menu too :S this is both out of and in battle anybody any idea why this is its KERNAL related it has to be. Could it be because i changed the magic names? :|
 
The fact that the game even loads means the KERNEL.BIN is correct. Your problem may be that you've made the name of at least one magic and/or Materia too long. Game can't display it so game crashes. What was it you changed?
 
The fact that the game even loads means the KERNEL.BIN is correct. Your problem may be that you've made the name of at least one magic and/or Materia too long. Game can't display it so game crashes. What was it you changed?
I changed alot of the names to the ones from final fantasy 8 such as thundara cureaga changed comet2 to CometRain stuff like that. Weird thing is works in the emulatior fine  :?
 
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Self.MainScriptOverride = TrueSelf.Flag(200) = True   [&4029]Self.Flag(100) = True   [&4028]Self.Flag(400) = True   [&402A]
I'm not sure what these flags so...I guess I'm slightly stuck. I may just have to leave these in assembler (Which is easiest for me, but I know it's not good for everyone).
These flags are the immune flags. Immune to physical, magical and statuses. I'm not positive on the 0x402A (statuses) though, just an educated guess.

And it is possible to make multiple attacks with the same IDs in different scenes and have different effects on those attacks. I did that over and over when creating my mod. The game reads from one scene at a time not every scene each battle. It's quite logical if you think about it. There actually are no IDs for an enemy, just their battle model.
 
Any news on progress?
It has been over a month now, hasn't it?

Well, here's the deal. I'm currently trying to find out the best way to allow editing of Character AI. All other parts are functioning to my satisfaction. What the hold-up is is all the addresses for different memory addresses. Like 4198h being size multiplier and such. Since a lot of these are unknown it wouldn't make sense to hard-code them into the program. So I think it'll be easier to make a WallMarket.dat file for the prog to pull known values from so people can edit that. But then, I also want to allow for DTEs like Sephiroth 1311 mentioned a few posts ago. Again, not a complicated task, but it would require a significant re-write.

Also, work and school have picked up a bit and I won't have a lot of, shall we say, domestic time to work on it until Summer (specifically July).

It WILL happen. I promise. Unless something unfortunate happens and I lose everything. It's all backed up in various places so there's not much danger.
 
So, does this mean you have the stat curves sorted out? I remember them causing a few problems.
 
So, does this mean you have the stat curves sorted out? I remember them causing a few problems.
There never was a "problem" per se. The only issue was that my HP/MP Max Values were higher than TFergusson's values. A while ago I decided to just say "to heck with it" and claim that they're only estimations. Seeing as the odds of getting the lowest possible value and the highest possible value are infinitesimal, it's really not worth clamoring to get the completely accurate numbers.

EDIT: In keeping with the post above, I have made a basic dat file at http://files.filefront.com/StatGrowthdat/;13518937;/fileinfo.html for WallMarket to potentially use as a database for the text characters and the memory addresses. I'd ask that people look at it and try to identify the many still-unknowns or clarify some of the existing ones. Perhaps this list should be on the wiki somewhere on a page linking from either the Battle Scenes or Battle Script pages.
 
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I could be a moron (it's been a long time sense I've played ff7 and installed mods for it.) But when ever I try running WallMarket I get "The application failed to initialize properly (0x0000135). Click on OK to terminate the application." I have no clue what I'm doing wrong. Any suggestions?
 
I could be a moron (it's been a long time sense I've played ff7 and installed mods for it.) But when ever I try running WallMarket I get "The application failed to initialize properly (0x0000135). Click on OK to terminate the application." I have no clue what I'm doing wrong. Any suggestions?
Install .NET Framework.
 
I could be a moron (it's been a long time sense I've played ff7 and installed mods for it.) But when ever I try running WallMarket I get "The application failed to initialize properly (0x0000135). Click on OK to terminate the application." I have no clue what I'm doing wrong. Any suggestions?
Install .NET Framework.
Thank you.
 
'Nother update:

Char AI editing continues to elude me. I have no idea what the best method for doing this is. I don't want to release even a mostly-working version until this is resolved. I keep getting errors all over the place. If anyone has VB.NET programming experience with DataGridViews please let me know. I'm getting massive headaches from this. :(

As you may have suspected, I've been considering integrating this AI editing into Heidegger. I don't see how this could be any different than integrating what I've got into WallMarket, but like I said it's not ready yet.

Also, for those who haven't been keeping up with this topic I suggest you check it out. Interest seems to have died or at least bottomed-out for the time being. Either way, I was successful in creating a simple LZS program and will upload it to my filefront page soon (mostly so people stop emailing me for it. I haven't been ignoring you, just haven't had the time to do anything about it).
 
8-) I just downloaded everything. Thank you NFITC1 for all the wonderful work you do.

GREAT WORK!  :-o :lol: 8-)
 
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So let me take this opportunity to say I planned on playing an April Fool's day joke on the users of WallMarket by either disallowing downloads or bringing up some pop-up claiming that the user had "fell for it" and they are now infected with a virus. Needless to say, I dismissed this idea shortly after I had it as being something rude and even annoying to pull off. That said, it does NOT surprise me that FileFront's "we're going down" JOKE (yes it was a joke as they are still working just fine) was false. It appears that the users that post on the forums also thought it wasn't funny. I had theorized from the first time I read it that it was a joke since Filefront is run by Ziff Davis Media who also runs PCMag, 1Up, and EGM magazines and are in no danger of going under either (unless Filefront really DID go down). Regardless, as a result of this uncouth prank (and because I'm stubborn) I'm not hosting my files on filefront anymore and they will remain on Mediafire. All future updates will go there. I moved all my files to Mediafire not because I fell for the prank, but as a precaution in the rare event that it wasn't. Now I'm not going back.

PS - The password issue on the LZSCDec has been resolved. As always, if there's any problems with it, notify me immediately via PM.

PPS - You know what I DID think was funny? Youtube displaying everything on the page of your first video upside down, including the text. Now THAT'S funny. :D You know what might also be funny? Spell checkers that randomly tell you that correctly spelled words are incorrect and tries to correct them with common misspellings.
You know the origin of April Fools' Day? Christmas used to be held on April 1st. After it was switched, the people that still celebrated it on April 1st were called "April Fools". At least, that's how I hear it.
 
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An April Fools joke, eh?  :evil: The thought did cross my mind, but I assumed that an April Fools joke would have had them closing down on 1st April; 30th March was a strange choice.
 
An April Fools joke, eh?  :evil: The thought did cross my mind, but I assumed that an April Fools joke would have had them closing down on 1st April; 30th March was a strange choice.
But, see? That's what makes the jokes so convincing. My wife worked at a store once where the manager pulled this nasty April Fools' prank on her and her fellow cashiers that started back on March 1st. He told them that one of them (of about 4 or 5) had been stealing money from the register and the one doing it would be caught. When it was revealed it was a joke there was a lot of confessed assumptions and hurt friendships afterward.
 
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