[PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)

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I was discussing the tool, asking a question about it. And it is a modding tool. So I don't understand the distinction you're trying to make. Markul basically told me to ask here when I messaged him about it.
 
Hi. I downloaded it and it's not working. Just load then nothing. I have all the requirements .net framework and visual powerpack. I'm using windows 11. How will I make it work? Thanks
 
Hello. Can you help. You can use your program to increase the power source from one point , for example, to five ? Or do i need to change the game file ? Thank you!
 
I still have proudclod working on my pc but suddenly wallmarket just won't run...
 
@Limual:
No. That’s a menu function. WM only affects battle actions.

@pating:
Do you have an error message or does it just not start? There would be an error in your event viewer if you’re using Windows.
 
I have an error message. It says, " A problem caused the program to stop working correctly. Please close the program."

I currently using another Windows laptop than the previously one that I am using. It works fine with my older laptop. I can run proud clod just fine in my current laptop that I am using.

And by the way thanks for building the WallMarket. I was able to fix the Gil Up Materia by using this application.
 
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Anyways I already tried to install vb power packs 3. Cause I saw I have power packs 8 and it works
 
That's good news. Knowing that the most recent power packs version works. I still HATE that the current version is dependent on it. I'm still (extremely slowly) working on version 1.5 that will work just fine without it.
 
I don't know why this program ((KERNEL.BIN editor - WallMarket v1.4.5)) not working while ‏‏((FF7 PrC Scene Editor)) is work !?

Can anyone help...Thanks.
 
Hi nfct1! First of all very big thanks and congraculation for this great software!

I have a question about the additional effects description window on the attack tab.
I wich to add the effects "Healing Wind" and "Breath of the Earth" which belong to Aerith's limit. Can you tell me their location?

I want to add an effect on the team simultaneously with a summon attack, but I can't find any of the effects, but I thought that since the last version of wall market, perhaps you have made other discoveries?

Healing Wind: Heals each party member for half of their total HP.
Breath of the Earth: Heals your party members of any negative status effects they may have.

Thanks ans sorry for my english.
 
Redownloaded these FF7 modding tools to try my hands making a mod. But already running into issues just editing values, changing names in this program.

After doing what I want, creating kernel.bin, applying patch my FF7 runs into an error loading the game and basically I'm already demotivated and I haven't even started understanding ProudClod and MakouReactor  :-(

What causes this unhandled exception when loading the kernel.bin you've edited. I'm so bad trying to understand computer technicals
 
I have been testing out some changes with this editor.  I want to make the Bahamut Zero summon hit more than once, but the multiple hits option doesn't seem to be working.  Has anyone added multiple hits to a summon before?  I would prefer it to quickly show around 4 hits of text, like meteor rain does.  The summoning animation is probably part of the issue.
 
Hey,

any idea how i get WallMarket working with Windows 11?
When trying to start, simply, nothing happens, no loading, no error message nothing in taskmanager.
MS net Framework 4.8 is preinstalled in Windows 11 and I have installed Microsoft Visual Basic Power Packs 3.0, but nothing.
 
Wow, I remembered my password! :-o

And this topic is still active! That's wild ;D

Love that I'm still in the credits - "-Gingercat: Initial idea (sorta) and beta testing."

Loved it then, have loved it since; so glad to see that someone much more skilled than I was able to bring the idea to life. (And it was great fun hunting for bugs; I remember it like it was yesterday.)
 
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