S
sl1982
Guest
Date scene in gold saucer
thats done already in 1.3Date scene in gold saucer
How about the scene at the start when they take the vehicles to excape from shinra HQ?thats done already in 1.3Date scene in gold saucerso is the flash back and bombing mission
generally my svn is stable. and contains bug fixes and new features (generally)Oh Sorry , i Forgot to Say that , Its the Last stable of BlackChobo , version 1.3 . i dont like SVN ( unstables versions )
just checking to be sure you have saved. now these are pal psx your importing? or ntsc-u psx saves(i can only really work w/ usa saves, but they from the loading aspect, shouldn't be much difference.)And yes , when i "Import PSX Slot Save" to a Save Game , i save the file , and continue to the next slot , and "Import PSX Slot Save" again using another PSX Save and saving again the save game.
i think this is not the first load issue w/ jenova (you don't need it we can do it all w/ black chocobo)In The BlackChocobo , the File , Load fine , but in Jenova show me like the game take it the file ( Incomplete ? )
damn gnome makes qt look ulgy..Yes i have installed parts of "KDE4" ( For Games like "Kpatience" ) . i have too the "QT4" needs files ^^ , i run BlackChocobo 1.3 Native for Linux. well Trought WINE , works Too , but i prefer Natives & Stables Versions .
i know C++, wanted an ez to use cross platform and gpled tool kit to use. and don't like gnome and Gtk is ulgy also i don't want to deal w/ having a possible mono requirement later on. oh yea that and i use KDE4 on just about all my machines.I got another question ? , why QT4 ? and not "GTK+" or "Python" or "PyGTK" ? i just wanna know , why the devs of BlackChoboco Prefer QT4 xD ^^ Thanks by all ^^
Well well well , i need test itgenerally my svn is stable. and contains bug fixes and new features (generally)
Well the Export / Import , its with my Spanish Pal Version Of FF7. ( SCES00900 )just checking to be sure you have saved. now these are pal psx your importing? or ntsc-u psx saves(i can only really work w/ usa saves, but they from the loading aspect, shouldn't be much difference.)
I Know the QT4 libs ( some devs tell me , its for the license of NOKIA and Trolltech dont make applications with that libs ) , looks better , but in distros , the GTK+ Toolkit its more use the mayor part of software use this , and i dont know a good lib to draw QT4 Natives Looks Nice in GTK+ Natives applications.Damn gnome makes qt look ulgy..
i know C++, wanted an ez to use cross platform and gpled tool kit to use. and don't like gnome and Gtk is ulgy also i don't want to deal w/ having a possible mono requirement later on. oh yea that and i use KDE4 on just about all my machines.
http://www.mediafire.com/?tmyzzz0mkj2 PSXMemtooland , a ePSXe FF7 Pal Saved Memory Card , can help you ???
If not, how i can transfer a Native PSX Save to my pc , to give you a native psx pal save game ???
my guess is that you played w/ the phs values (or i need to seperate the two values possibly)any idea what causes this? Or how to prevent this? Because I fear this might cause some REAL problems with the story
that is something Qt is doing on its own when i set the lists currently selected. because the list can scroll, i have not bothered to attempt to address it since its only a minor annoyance, eventually i will.but for now its that or you get to start at the top or bottom when you touch the listOn another note, it's a litt eannoying that the menu jumps and auto-scrolls down whenever you click a key item. Basically, you click item 20, and it scrolls down and item 20 is the further most up in the menu.
Well i dont know the emulator dont take it , well i go to test with anothers emulators00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
For country , change the value of "0B" First Line
For Slot , change the value of "0C" Second Line
For Countrys :
41 America
45 Europe
49 Japan
American Header : ( SLOT 1 )
51 00 00 00 00 20 00 00 FF FF 42 >41< 53 43 45 53 : American
2D 30 30 39 30 30 46 46 37 2D 53 30 >31< 00 00 00 : Slot 1
European Header : ( SLOT 2 )
51 00 00 00 00 20 00 00 FF FF 42 >45< 53 43 45 53 : European
2D 30 30 39 30 30 46 46 37 2D 53 30 >32< 00 00 00 : Slot 2
Japanase Header : ( SLOT 3 )
51 00 00 00 00 20 00 00 FF FF 42 >49< 53 43 45 53 : Japanese
2D 30 30 39 30 30 46 46 37 2D 53 30 >33< 00 00 00 : Slot 3
For Slots :
31 -> S01
32 -> S02
33 -> S03
34 -> S04
35 -> S05
36 -> S06
37 -> S07
38 -> S08
39 -> S09
31 30 -> S10
American Header (Slot 10 ) :
51 00 00 00 00 20 00 00 FF FF 42 >41< 53 43 45 53 : American
2D 30 30 39 30 30 46 46 37 2D 53 >31<>30< 00 00 00 : Slot 10
31 31 -> S11
European Header (Slot 11 ) :
51 00 00 00 00 20 00 00 FF FF 42 >45< 53 43 45 53 : European
2D 30 30 39 30 30 46 46 37 2D 53 >31<>31< 00 00 00 : Slot 11
31 32 -> S12
Japanese Header (Slot 12 ) :
51 00 00 00 00 20 00 00 FF FF 42 >49< 53 43 45 53 : Japanese
2D 30 30 39 30 30 46 46 37 2D 53 >31<>32< 00 00 00 : Slot 12
31 33 -> S13
31 34 -> S14
31 35 -> S15
===============================================
Product Code :
SCES-00900 in SLOT01 , European Header ( CD2 Works with this for me )
00 >01< 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00 >42 49 42 *45* 53 43 45 53 : Region = *Europe*
2D >30< 30 39 30 30 46 46 37 2D 53 30< | 31 |00 00 00 > Product Code : SCES->0<0900 | Slot 01 |
SCES-10900 in SLOT01 , European Header ( CD2 DONT Work with this for me )
51 00 00 00 00 20 00 00 >42 49 42 *45* 53 43 45 53 > Region = *Europe*
2D >31< 30 39 30 30 46 46 37 2D 53 30 31< 00 00 00 > Product Code : SCES->1<0900 | Slot 01 |
SCES-20900 in SLOT01 , European Header ( CD3 Unknow if work or not )
51 00 00 00 00 20 00 00 >42 49 42 45 53 43 45 53 > Region = Europe
2D >32< 30 39 30 30 46 46 37 2D 53 30 31< 00 00 00 > Product Code : SCES->2<0900 | Slot 01 |
SCES-00867 in SLOT01 , European Header ( CD1 , you should test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00 >42 49 42 *45* 53 43 45 53 : Region = *Europe*
2D >30 30 38 36 37< 46 46 37 2D 53 60< |31| 00 00 00 : Product Code : SCES->00867< |SLOT 1|
SCES-10867 in SLOT02 , European Header (CD2 , you should test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00 >42 49 42 *45* 53 43 45 53 : Region = *Europe*
2D *31* >30 38 36 37< 46 46 37 2D 53 60< |32| 00 00 00 : Product Code : SCES-*1*>0867< |SLOT 2|
SCES-20867 in SLOT03 , European Header (CD3 , you should test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00 >42 49 42 *45* 53 43 45 53 : Region = *Europe*
2D *32* >30 38 36 37< 46 46 37 2D 53 30< |33| 00 00 00 : Product Code : SCES-*2*>0867< |SLOT 3|
SCES-00869 in SLOT10 , European Header (CD1 , you should test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00 >42 49 42 *45* 53 43 45 53 : Region = *Europe*
2D 30 30 38 36 39 46 46 37 2D 53<|31 30| : Product Code : SCES-00869 |SLOT 10|
SCUS-94163 in SLOT11 , American Header (CD1 , you should test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00>42 49 42*45*53 43 45 53 : Region = *America*
2d 39 34 31 36 33 46 46 37 2D 53<|31 31| 00 00 00 : Product Code = SCUS-94163 |SLOT 11|
SCUS-94164 in SLOT12 , American Header (CD2 , you should test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00>42 49 42*45*53 43 45 53 : Region = *America*
2d 39 34 31 36*34*46 46 37 2D 53<|31 32| 00 00 00 : Product Code = SCUS-9416*4* |SLOT 12|
SLPS-00700 in SLOT15 , Japonese Header (CD1 , you sould test )
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
===============================================
51 00 00 00 00 20 00 00>42 49 42*49*53 43 45 53 : Region = *Japan*
2D 30 30 37 30 30 46 46 37 2D 53<|31 35| 00 00 00 : Product Code = >SLPS-00700< |SLOT 15|
you can not currently import/export mcr files with black chocobo. (this may change in the future)Choosing “import to current slot” yeilds a similar result, and if I choose “export from current slot” the editor saves the file as BASCUS-94163FF7--S01-S01 which cannot be opened/read by PCSX (editor Im using). If i try to save BASCUS-94163FF7--S01-S01 as mcd0001.mcr, the game tells me the file must be formatted when I try to open it.
i just checked the code and i found a small bug w/ mcr file name handling. i have fixed that. i don't know why if you save it manually it tells you to format it. perhaps its due to the bug but i am not convinced thats the case, so i will have to test this further w/ pcsx.If i choose “save file” and go to select mcd001.mcr (the memcard save) it is grayed out and cannot be selected. If i save the file manually as mcd001.mcr, FFVII tells me the safe file must be formatted when I go to load it.