[PSX/PC] Save Editor - Black Chocobo (v1.16)

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Cool! and what kinda info do you need for the editor? The steam save file or achievment.dat?
i would need to know what bits in the achievment.dat file are set for each achievment.
 
iirc the file was only 32bits in total.

so the first 3 1/2 bytes are just not used at all?

also your findings are from the steam version or the 2012 version?

can anyone post their achevement.dat  (w/ a link where i can see whats unlocked) for both steam and 2012
 
achievementdat.png

This is literally all the file is. And that's what it is with all achievements. It's the 2012 version.

There are 36 achievements in total, so it's not only 32 bits. If you want the file proof it's here.
 
something like this for the editor?



well have to see if it syncs after saving..
also need to have icons made for the achievements.  (any one want to do some?)
 
Looks great would be epic if it works, would it sync to Steam (not squre enix site achievements) too?
Sadly my art is the worst even failed my art gcse lol hopefully someone could do this ? I could try i guess
 
with the 2012 / steam version im not sure if the data gets sent back to their servers when you save. Saving your copy might not do anything. but i suspose we will see i have the first few icons done . my art skills are not so great either but luckly most of them are really simple
 
Does anybody know how to fix the materia issue, it keeps checking it off blocking it out when I try to save changes I cannot access any materia, can somebody help?
 
with the 2012 / steam version im not sure if the data gets sent back to their servers when you save. Saving your copy might not do anything. but i suspose we will see i have the first few icons done . my art skills are not so great either but luckly most of them are really simple
any ideas man?
 
as far as i know there should be no problem with materias .

can you please explain your issue a bit better so that we can attempt to help you .
 
@johnthrell
So i got a chance to look at your save and i see exactly whats going on. manually setting the varible at a very high value when your materia changes are being add your calcluated value is ~55k well over the value that can be held (32767)  so it ends up w/ an unexpected value. this is pretty normal now the question is will ff7 always just pick 10 or can you get other values by playing w/ your materia. there must be a bug in ff7 or a check to prevent you from getting all the MP back when you remove the materia.

tip : your base MP/HP + any materia changes should be <32767 or else ff7 may not like it.

Does anybody know how to fix the materia issue, it keeps checking it off blocking it out when I try to save changes I cannot access any materia, can somebody help?
for the Menu Manager on Other Tab the Visible and Locked Columns are backwards.to toggle visibilty check the Locked Checkbox this is already fixed in dev builds. (you can varify it saving by switching tabs and then switching back) .
 
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Okay. I need some help, because Im a dumb babby idiot..

I was clicking around in the "Other" menu, just playin around, and accidentally clicked the "Locked" boxes for Item, Magic, and Materia.

However, when I uncheck "Locked" and check "Visible" and attempt to save the file, they flip back over to lock.
Halp:(

5aa1L.png
 
From the post before yours:
for the Menu Manager on Other Tab the Visible and Locked Columns are backwards.to toggle visibilty check the Locked Checkbox this is already fixed in dev builds. (you can varify it saving by switching tabs and then switching back) .
KNOWN ISSUES FOR 1.9.8

2012/Steam users who don't have their saves in a User_#### folder will lose saves  <fixed in trunk>
Options Tab Menu Manager Visible and Locked Colums are hooked up backwards. (i.e visible calls lock when clicked) <fixed in trunk>
Character Max Button does not always remove all other materias (you may have some "hidden" on char's armor) <fixed in trunk>

While they are not serious issues they are annoying enuff that im debaiting on a 1.9.82 release it would also include

+ Change Pick up Status for Field Items Shown in Locations like this (at least the 400ish i have done so far)
+ Achievement Editor to edit your 2012/steam achievement.dat files
+ Maybe other stuff i can't think of right now.
 
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From the post before yours:
KNOWN ISSUES FOR 1.9.8

2012/Steam users who don't have their saves in a User_#### folder will lose saves  <fixed in trunk>
Options Tab Menu Manager Visible and Locked Colums are hooked up backwards. (i.e visible calls lock when clicked) <fixed in trunk>
I tried to click all of them to locked, and save again, and it continues to just stay locked.
 
click them all visible. the toggle events are connected backwards.

that is when you change the lock status its as if you have clicked visible instead and the when you change visible its like you had clicked locked.

the function that sets the checkboxes is not backwards so what you see as locked is really locked.

click on the visible boxes for the ones you want unlocked then switch to another tab and back to check if its correct.
 
click them all visible. the toggle events are connected backwards.

that is when you change the lock status its as if you have clicked visible instead and the when you change visible its like you had clicked locked.

the function that sets the checkboxes is not backwards so what you see as locked is really locked.

click on the visible boxes for the ones you want unlocked then switch to another tab and back to check if its correct.
I got it!!! Thank you so much!
 
Help!

I'm playing FF7 Remake v1.0.6. When I tried to load my edited save files in the game, the "Continue?" option isn't available. Please help me!
 
I assume he means the Steam release or S-E store release, although that's currently up to 1.0.9.
 
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