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DenisColli
Guest
Another and last question:
Is this game compatible with the last August Update on Steam?
Is this game compatible with the last August Update on Steam?
Thanks for the answer. I tried the memoria way exacly like you wrote, but it didnt work. But after i put the folder "FF9_Data" before "embeddedasset", it worked. so "PSXButton/FF9_Data/embeddedasset/ui/atlas" can i do that or will i get problems later with it?Hi.
@LeOsTyLe:
1) I think that there is a mod for that on Steam. At worst, you may create that mod yourself (it's rather simple now thanks to Memoria):
%u2023 Get the icon atlas (I obtained it with Hades Workshop's tool "Unity Assets Viewer" from the "sharedassets2.assets", but you don't have to care about it),
%u2023 Replace the icons of the buttons on the bottom-right of the image,
%u2023 Put the atlas file in a folder "PSXButton/embeddedasset/ui/atlas" with the folder "PSXButton" being placed inside FF9's folder. Also, remove the ".png" extension such that the image is named "icon atlas",
%u2023 Add "PSXButton" to the list in Memoria.ini's "[Mod] FolderNames" field.
Hopefully, the PNG compression will not create ugly marks on the icons in-game. If that is the case, try saving it with a looser compression.
Could you send me the file or tell me how you created the mod? When i change stats.csv it affects the current stat bonus when i wear a item. But i dont want to change it, i just want to change the stats growth per level up when i wearing certain items. i want change that all items i wear give me +1/32 to all stats per level up. So if i wear 5 items i got 5/32 to all stats.I Created something betwin one thing and another...
As I see that the difference of leveling up with or without Bonus is very huge, than i reduced the difference betwin the Items
I gave
Old New
0 +1
+1 +2
+2 +2
+3 +2
+4 +3
Than this makes the Item to dont seems all the same, but gives an solutions to the Bonus Evolving Dilema...