Hey Scorpicus.
Do you know how to exhibit the "xxda" files (animation files) in a convenient way?
Because I installed your patch, and it´s really nice, but in the battles, like you said, the animations really make someone cry.
I tried to make a Cloud dressed like Sephiroth, like an alien. Cloud´s skeleton with Sephiroth´s skin. The results was worst than I expected. Here is some pictures.
It´s strange to see Sephiroth doing Cloud´s secret movement of victory.
The hair will be cutted, there isn´t any way to add bones on the model. "Borde" said something like this in a topic.
I used the Sephiroth from the final fight ´cause he have more disdain in his eyes. His eyes underestimates everyone.
I was thinking that if there is some way to manually edit the animation file (there aren´t programs to edit it) the results could be better.
Example:
The X Y Z position of Sephiroth´s Mega Punch is "5354321". So we just copy this from an animation file to another.
It´s simple to say but probably very hard to do. Does that file need some programming tool like the ones for C++?
I tried with hexadecimal code, but when I saw all those codes from the hell, I run away.
If you or someone knows how to decode The Matrix!...
Thanks in advance.