Graphically, I thought it was very nice to look at. I don’t have a frame of reference for comparing it to a lot of other AAA titles, but from an average Joe it was visually interesting. The slums were kind of boring by nature, but Wall Market was quite a bit more interesting in my opinion. The destroyed Sector 7 was a great addition and really gave the devastation much more gravity.
Sound: no complaints, but hard to mess up in a game like this.
Voice acting: My opinion is that the voice acting was actually really good. This is always touchy, especially when we are dealing with a situation where there have been prior expectations set for how these characters should sound. For me, I haven’t been exposed to other voice actors for these characters so it was only what I imagined they would have sounded like reading the text.
As far as the main group...
Cloud: I liked his voice. Granted, he is pretty non-emotional in general, but he was believably emotional at the right times. He never jarred me as being too high or low pitched, which is usually my issue with voice acting.
Barret: I’ll be blunt: he needed to sound like Mr. T, and that’s what we got. He’s over the top, but it’s completely in line with the character. At the same time, he hits the right notes on the emotional parts.
Tifa: it took a chapter for her to grow on me, but by the end I feel like she was the right voice for the character.
Aerith: This one is tough. She is a bubbly sounding VA, and in certain situations it felt like she couldn’t quite get the serious parts right. At the same time, she was really good in other parts. Just a little inconsistent, but not enough to totally break my immersion.
Red XIII: My least favorite. Not sure what I expected, but he remains the one I am least comfortable with.
The rest: there are a lot of characters in the game, and in general I thought they were pretty good for the most part. I think that people complaining about the voice acting acting are generally being too critical, but again it’s always very touchy and personal in my opinion.
The story: overall, it was entertaining to me. I definitely think that the Avalanche team benefits greatly from the remake. In the original, they are basically just set pieces for Barret’s backstory. While the game wants you to feel for them when they are killed, it is hard to be too invested because they are gone early and don’t get much chance for characterization.
I think that the Cloud flashbacks are well done, although the characters are seemingly oblivious to his episodes, especially towards the end when he basically passes out after rescuing Aerith from Hojo.
In general, the small story changes didn’t bother me, and in many cases I thought that they improved and expanded on the story.
Finally, I do have a few criticisms and storylines that I am not sold on or have concerns about...
#1- Avalanche members surviving. As much as their deaths in the original are somewhat empty, having them survive in this one is almost worse because their deaths actually have more meaning in the remake. The story is better with their loss.
#2- The whispers. I understand the point, it’s just not a trope that I enjoy in storytelling.
#3- while I liked the shock value of killing Barret, the Sephiroth reveal and killing of the Shinra president in the original is more powerful. Losing that for a Hojo research dungeon was not a good trade off.