[SPOILERS] FF7 remake discussion time!

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Yup and this is why the Final Fantasy franchise has been ruined since FFX. It’s just not even worth talking about anymore I give up on this company and all it’s new games. Square will continue to make horrible games and these idiots who support them will continue to do so and defend them to the end so it just is what it is. The true fans can only finally throw in the towel and let this company die off with time. We always have our SquareSoft masterpieces to enjoy the new age of “fans” will never understand that.
Final Fantasy died when Hironobu Sakaguchi left.  It's basically been a zombie ever since.
 
FF6 is the ultimate proof that graphics should take a back seat to script, gameplay, music, etc

games on the SNES stand the test of time
The ridiculous thing about this is, SE KNOWS how to do good remakes.  They did multiple great remakes of FF4 (excluding the DS remake and it's ports, which are shit, much for the same reasons as this; changing things that didn't need to be changed, although at least there they had an excuse), a great remake of FF5 and a great remake of FF6.  Not to mention decent remakes of FF1, FF2 and FF3.  Why the fuck can't they get the 3D remakes right?
 
ff6 remake being great Is something i cant agree with (although I do admit they made a fair effort). They killed the grim atmosphere of the original due do the new visuals. I commend the fact that they DID give it new visuals, but sadly I think they were bad and didnt capture the originals spirit in many areas, especially the horrible towns (enemy sprite improvements were very welcome and well done btw so those are excluded from the criticism).

Sorry for the off topic btw, I wont mention ff6 any further ><
 
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They did multiple great remakes of FF4 (excluding the DS remake and it's ports, which are strawberries, much for the same reasons as this; changing things that didn't need to be changed, although at least there they had an excuse), a great remake of FF5 and a great remake of FF6.
I would like to say smth about the Gameboy advance versions here:

I really appreciated the additional content especially in FFV Advance because:

a) it has NO effect on the main story
b) it's completely optional to do
c) it's additional content on the gameplay side, new class, new skills, great
d) the new superboss was already mentioned to be the greatest threat of all times a thousand years ago and while it may storywise seem a bit lackluster that there's just an underwater temple containing an entrance to the void where you meet him it is also a pleasure that they did not choose some random thing as a superboss but tried to really implement somebody worthy of rivaling the main villain in coolness and strength(thus making him worthy of the Neo-Exdeath theme). All in all content-wise an extremely good job and I play the Advance versions to this day.

However I also have to note a thing I made thread about a decade ago already. Some new additions, which is not new content but was rather meant as a nice visual addition completely makes me nod my head. The avatars shown when characters talk just do not resemble their sprites IN THE SLIGHTEST....especially ppl like Galuf are just entirely different and there is really no reason why. Newer remakes carried on this trend and it makes me a bit angry, I always have to either ignore that or mod it.....

Not to mention the name changes in the translations.....she will always be Cara or Kururu.....
 
ff6 remake being great Is something i cant agree with (although I do admit they made a fair effort). They killed the grim atmosphere of the original due do the new visuals. I commend the fact that they DID give it new visuals, but sadly I think they were bad and didnt capture the originals spirit in many areas, especially the horrible towns (enemy sprite improvements were very welcome and well done btw so those are excluded from the criticism).

Sorry for the off topic btw, I wont mention ff6 any further ><
You're thinking of the Steam version; I'm thinking of the GBA version.  The only problem with the GBA version is the brightness, which was necessary for the screen, and can be fixed with patches.  And actually, the Steam version is much better if you use Project AtmaWeapon on it.  You can even get the SNES sprites back.

However I also have to note a thing I made thread about a decade ago already. Some new additions, which is not new content but was rather meant as a nice visual addition completely makes me nod my head. The avatars shown when characters talk just do not resemble their sprites IN THE SLIGHTEST....especially ppl like Galuf are just entirely different and there is really no reason why. Newer remakes carried on this trend and it makes me a bit angry, I always have to either ignore that or mod it.....
Head avatars are based on Amano's original concept artwork, though I agree they don't match the sprites well.
 
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You're thinking of the Steam version; I'm thinking of the GBA version.  The only problem with the GBA version is the brightness, which was necessary for the screen, and can be fixed with patches.  And actually, the Steam version is much better if you use Project AtmaWeapon on it.  You can even get the SNES sprites back.

Head avatars are based on Amano's original concept artwork, though I agree they don't match the sprites well.
I have created the worldmap and the shimmering fix within atma weapon :P Its not what im talking about its mainly the town/some dungeon graphics that ruin it for me as the lighting and artstyle in alot of them is off, and many assets are half assed. And the snes sprites clash with the artstyle of the rest of the game and the non snes sprites are too friendly/cartoonish/dunnohowtocallit for me. It just doesnt work for me i guess.

And yes I was thinking steam as i dont really consider the gba version a remake at all. Its a port with some extras (which are admittedly good extras!) :P
 
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Its a port with some extras (which are admittedly good extras!) :P
Now make a graphics overhaul and it is the perfect remake like FF7R should have been:)
 
Now make a graphics overhaul and it is the perfect remake like FF7R should have been:)
That's pretty much what the Steam version is; a graphics overhaul built on top of the GBA version (the GBA ROM is even contained in the program archive).  But as Manakaiser says, most of the "upgraded" graphics are shit.  There's a pretty good rundown on it here:

https://www.fortressofdoors.com/doing-an-hd-remake-the-right-way/
https://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/

As soon as he mentioned the broken graphics, I remembered what he was talking about.
 
I wrote on Youtube previously that i didn't like the kid-friendly focus of the Remake. It's pissing on the older fans who wanted a more mature game. It's not realistic after a terrorist bombing to not have blood. Or in the Shinra Headquarters. In the original game there were blood.

But not only this.. When the team is beaten they are all standing on their knee's despite having zero health. They didn't even let the characters lay unconscious on the ground.. This makes the battles seem childish and without any real danger for Cloud and the others. No one will die and as such they aren't real "life and death"-battles. But even if they were just unconscious in the original game and mistaken for dead I do still believe it's hurting the seriousness of the battles when they won't even lay down.
 
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Just finished the game and figured I'll finally check this thread to see what others on these forums think about it. Honestly I'm pretty surprised at the amount of negativity and even hostility some people here have towards the remake, its creators and fans who enjoyed it, all that mostly coming from folks who didn't even try the game and base their whole opinion on watching trailers and bits of gameplay by someone else. I would expect this level of discussion in a Youtube thread, not on Qhimm's.

If anyone cares here are my 2 cents about this game, coming from someone who's beaten the original several times both back then and recently, watched dozens of hours of videos and streams about it and spent hundreds of hours translating, modding and making tools for it. I'm obviously a big fan of the original game. It's not an exaggeration to say that it shaped me as I am today, because it sparked my interest in programming, which led me to choosing programming as my future career. Also let me just preface it by saying that I believe that what you expected before you even saw it will hugely affect whether you will like the final product. For me, from the very beginning I didn't really expect much of this game, knowing the Square Enix of today. What I expected was a new game in the FF7 universe, a reboot if you will, with modern graphics and mechanics. I just wanted a fun game that would make me nostalgic a bunch of times about 1997. And with that in mind Square delivered, and exceeded my expectations.

First of all I love almost all story changes. Almost all of them fall into one of two categories - expanding on something that was only hinted in the original or totally new elements that still fit the overall narrative. The only two things that doesn't fit them are the Watchmen of Fate and what happened in the last 2-3 hours of the game. I'm still not sold of those, but I'm open on learning more about them.

From a technical point of view this game looks and sound beautifully. Seeing some places make your jaw drop (note that's coming from someone who bought a PS4 Pro just for this game, so I don't have much comparison to other games). Music is beautiful and very thematic, it changes dynamically based on situation - for example in boss fights music will change pace as the battle progresses. Voice acting is superb (reading that someone said it's "objectively" bad made me chuckle), especially Barret's voice acting. And last but not least - the menus are SUPER fluid. They are a joy to work with. Even if the UI can't keep up with you game will still register your button presses and you can fly through the menus one you learn their layout.

Overall my personal score of this game is probably around 9 out of 10. It's not perfect, it has its flaws, both story-wise and technical flaws (I did encounter one game-breaking bug plus there were some texture issues here and there, but nothing major), but for me personally, it was totally worth the money, and I'm excited to both play it more on Hard mode and to see the next parts when Square finally releases them in 5 or 10 years ;D.
 
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"the only thing" - retconning the entire story / making it a crazy illogical sequel is somehow a minor thing that couldn't possibly piss people off.
Being pissed at some company releasing a new game is something I just can't understand. It's a new game. If it's not right up your alley then just don't play it, but also don't piss on people who did and did enjoy the experience. They didn't destroy anything. They didn't take down the old game from the stores and remotely uninstalled it from people's computers. They've just released a new game in the FF7 universe with the same characters and mostly similar plot elements. And it's not that they've promised us they will release a remake following the original story 1:1. From the very beginning they showed that they want to reimagine the original story and that's exactly what I expected from it, and got in the end. Sure, having the original FF7 with updated graphics and sound would be nice, but in my humble opinion what we got is much better than that. If I wanted to play a game that's exactly like the original but with better sound and graphics I can still play the original with community mods :).
 
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People are pissed off at the lie, not at the new game. They asked for a remake for 18 years and it was promised as such for the last 5 years. Now we're getting a reboot instead.

Careful though, nobody wanted or expected a carbon copy of the original. It's not a problem how Cloud and Aerith gain the dresses in WM, the important thing is that they do so.
 
Sure, having the original FF7 with updated graphics and sound would be nice, but in my humble opinion what we got is much better than that. If I wanted to play a game that's exactly like the original but with better sound and graphics I can still play the original with community mods :).
This strikes me as a fair position, but as I stated here https://www.ff7catalog.com/posts/241091/ it depends on the assumptions you bring to the discussion. One can turn the tables and ask the question: the original FF7 endured for more than 20 years as these forums are a testament. Novelty is the shallowest of aesthetic experiences and shinyness wears off fast; replay value, a vibrant modding scene that shows the enduring value of the original vision, etc. are the true testament to a game's quality. Will the remake endure 20 years? Only History, the finest and most accurate aesthetic judge we ever had, will tell.
 
Novelty is the shallowest of aesthetic experiences and shinyness wears off fast; replay value, a vibrant modding scene that shows the enduring value of the original vision, etc. are the true testament to a game's quality. Will the remake endure 20 years? Only History, the finest and most accurate aesthetic judge we ever had, will tell.
I'm more aligned to this. I have enjoyed the FF7:R (mostly) for its moment in time, but I still believe another 20 years from now the original will be dearest to my heart. The reason we continue loving certain things in life is from its original experience we had with it. Trying to relive any of those moments is great and all, but it never recaptures the original. I imagine 20 years from now, the younger kids experiencing FF7:R and the FF7 universe for the first time will argue the same.
 
People are pissed off at the lie, not at the new game. They asked for a remake for 18 years and it was promised as such for the last 5 years. Now we're getting a reboot instead.
Did they promise a 1:1 remake, though? I know I personally didn't expect one, from the first trailer it was pretty apparent that they will take many liberties in terms of the story and combat, so that's what I was expecting from them for last couple of years.

I'm more aligned to this. I have enjoyed the FF7:R (mostly) for its moment in time, but I still believe another 20 years from now the original will be dearest to my heart. The reason we continue loving certain things in life is from its original experience we had with it.
Agreed, that's the case for most of us who played the original when we were young, so nostalgia drives us. This is a totally new game that couldn't possibly bring us the exact same feelings like the original did. But for me personally it came really close. Especially the music got me real hard.
 
Anyone else here hates aeriths VA with a passion (and her face design but im likely alone on that one)? I skip most of the cutscenes focused on her at this point because i dislike her voice so much. Not even necessarily because its a bad job from the speaker (it might be but thats not the reason i hate it), I really cant put my finger on it. She just doesnt work for me :p

Minor complaint though, really like the remake overall despite the few flaws (flaws aside from story which is arguably silly but doesnt bother me)!
 
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Anyone else here hates aeriths VA with a passion
YES. I don't know why they picked a random YouTuber to do professional voice acting for what would turn out (despite anyone's personal feelings) to be an extremely popular game, and for such an iconic character at that. Something about her...just doesn't bring in the high quality "feels" I expected. Barret? On point.
 
As a non-PlayStation owner I can’t buy the game.  As a long time FFVII fan, though, I really wanted to see how the remake would look and where the story would go.

I’ll admit, I have always been a fan of the original game, but have invested zero time in any of the additional games or movies.  My knowledge of them is only passing, and I can’t say that the things I heard were all that encouraging, so I never pursued them.  I did read a let’s play on Dirge of Cerberus by the Dark ID that was pretty hilarious, though.

With that said, I watched a play through of the remake with an open mind.  My opinions are as follows...

Graphically, I thought it was very nice to look at.  I don’t have a frame of reference for comparing it to a lot of other AAA titles, but from an average Joe it was visually interesting.  The slums were kind of boring by nature, but Wall Market was quite a bit more interesting in my opinion.  The destroyed Sector 7 was a great addition and really gave the devastation much more gravity. 

Sound:  no complaints, but hard to mess up in a game like this. 

Voice acting:  My opinion is that the voice acting was actually really good.  This is always touchy, especially when we are dealing with a situation where there have been prior expectations set for how these characters should sound.  For me, I haven’t been exposed to other voice actors for these characters so it was only what I imagined they would have sounded like reading the text. 

As far as the main group...

Cloud:  I liked his voice.  Granted, he is pretty non-emotional in general, but he was believably emotional at the right times.  He never jarred me as being too high or low pitched, which is usually my issue with voice acting.

Barret:  I’ll be blunt:  he needed to sound like Mr. T, and that’s what we got.  He’s over the top, but it’s completely in line with the character.  At the same time, he hits the right notes on the emotional parts.

Tifa:  it took a chapter for her to grow on me, but by the end I feel like she was the right voice for the character. 

Aerith:  This one is tough.  She is a bubbly sounding VA, and in certain situations it felt like she couldn’t quite get the serious parts right.  At the same time, she was really good in other parts.  Just a little inconsistent, but not enough to totally break my immersion.

Red XIII:  My least favorite.  Not sure what I expected, but he remains the one I am least comfortable with.

The rest:  there are a lot of characters in the game, and in general I thought they were pretty good for the most part.  I think that people complaining about the voice acting acting are generally being too critical, but again it’s always very touchy and personal in my opinion.

The story:  overall, it was entertaining to me.  I definitely think that the Avalanche team benefits greatly from the remake.  In the original, they are basically just set pieces for Barret’s backstory.  While the game wants you to feel for them when they are killed, it is hard to be too invested because they are gone early and don’t get much chance for characterization.

I think that the Cloud flashbacks are well done, although the characters are seemingly oblivious to his episodes, especially towards the end when he basically passes out after rescuing Aerith from Hojo.

In general, the small story changes didn’t bother me, and in many cases I thought that they improved and expanded on the story.

Finally, I do have a few criticisms and storylines that I am not sold on or have concerns about...

#1- Avalanche members surviving.  As much as their deaths in the original are somewhat empty, having them survive in this one is almost worse because their deaths actually have more meaning in the remake.  The story is better with their loss.

#2- The whispers.  I understand the point, it’s just not a trope that I enjoy in storytelling.

#3- while I liked the shock value of killing Barret, the Sephiroth reveal and killing of the Shinra president in the original is more powerful.  Losing that for a Hojo research dungeon was not a good trade off.
#4- I’m not sure what the implications of the ending are... I am reserving judgment for the time being.
 
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