STICKY: 2D Overhaul & WMRP *OFFICIAL PROBLEM THREAD*

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thats odd indeed!

the image is at a 3:4 ratio because square montiors use that,and you resized it to a 1:1 ratio, making it a perfect square. It seems that if someone did not have you particular issue and used a 1:1 ratio then the image may become squished left-right. At least in what i have ever witnessed when it comes to this sort of thing.

Same difference when people with widescreen view the start menu without black borders, it stretches the image left-right and it looks odd, but i'd say many people are still using 3:4 montiors instead of 16:9 widescreen. A few more years and 3:4 should be on its way out though.

lee
 
I just stretched the image - it looks stretched when loaded in an image editor, but looks fine in-game.

I don't think it should cause a problem for others since Aali's driver is already stretching it to fit the monitor anyway,
but theres no way to know without testing it.

Uploaded to Imagebam:
http://www.imagebam.com/image/f9fa5684735373
 
Is TA's mod compatible with Aali's newest (0.7.8b) driver ? i'm asking cause I tried it today and dunno what goes wrong but can't install T.A.G.O. When installer is run I get this:
Aali's custom driver is not installed, or not installed correctly. please reinstall...
The game runs fine with Aali's driver, got no graphical problems just this :
 ERROR: could not read from file c:\users\mefi\games\Final Fantasy 7\ff7input.cfg (0)
 but i already created ff7input file.
Can this cause problem with compatibility to TAGO?
And how can I solve the ff7input prob, already tried deleting, and creating a new one.
 
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Erm, im facing this small little lines above the damage numbers. And when the enemy misses the attack. its just lines on the characer and not the word "MISS". So anyone have any idea abt solving it ? btw i onli applied team avalanch overhaul , phoenix rejuvenation project mods . thats all . p.s sorry for my english :X .
 
Is TA's mod compatible with Aali's newest (0.7.8b) driver ? i'm asking cause I tried it today and dunno what goes wrong but can't install T.A.G.O. When installer is run I get this:
Aali's custom driver is not installed, or not installed correctly. please reinstall...
The game runs fine with Aali's driver, got no graphical problems just this :
 ERROR: could not read from file c:\users\mefi\games\Final Fantasy 7\ff7input.cfg (0)
 but i already created ff7input file.
Can this cause problem with compatibility to TAGO?
And how can I solve the ff7input prob, already tried deleting, and creating a new one.
This is because aali's newer drivers do not modify the registry the same way. the easiest fix is to download one of the older versions and run the ff7opengl.reg.

Erm, im facing this small little lines above the damage numbers. And when the enemy misses the attack. its just lines on the characer and not the word "MISS". So anyone have any idea abt solving it ? btw i onli applied team avalanch overhaul , phoenix rejuvenation project mods . thats all . p.s sorry for my english :X .
Yeah, it is a known problem with the low res version of the installer. You could try the high res one instead
 
hi i need your profeccional knowledge guys

i have this video problem



someone know something about this???
 
Hello, I have a small problem with the 2d overhaul.


What mod are you installing? (2DO or WMRP)

GUI Overhaul:Main components, upgraded spell effects

What other mods have you installed?

Apz Cloud, Millenia swords

What version is your game?

1.2, using 0.7.8 Aali's Driver

Include your APP.log (enclose it in "code" tags)

Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.8bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 5800 Series 4.0.9901 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Original resolution 640x480, window size 1680x1050, output resolution 1680x1050, internal resolution 1680x1050INFO: Fragment shader(s) linked, vertex shader(s) linked. WARNING: warning(#276) Symbol 'fb_texture' usage doesn't match between two stagesWARNING: warning(#276) Symbol 'fb_texture' usage doesn't match between two stagesINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: K:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!WM_CLOSE END OF MENU SYSTEM!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD
I am using the last release of the graphic overhaul patch, and I have a fairly minor problem. The white border in the ingame windows are slightly corrupted, displaying a slight overlapping of the border. Here is a picture:


Uploaded with ImageShack.us

I am playing at 1680 x 1050, bilinear filtering is on, fancy transparency is on and preserve aspect is set to off. Anyone has any ideas on how I can get a smooth border?
 
Are you using the low res or high res? I am guessing low res since it looks like a scaling artifact.
 
Is caching turned on? If it is try turning it off and deleting the cache.
 
I've tried to delete the folder into the cache one and turn off the cache from the driver options, but the problem still exists. To get everything out of the way, I did reinstall the whole game without any other mods and reinstalled the high resolution graphical overhaul (settings are still the same, but this time cache was turned off before I launched the game for the first time). The problem it's still there.
 
Must be a problem with the borders then. If you are adventurous you could open up the png's in photoshop or similar and see if you can get them working better. If not well you will have to wait until i get around to looking at it.
 
Okay, I can't get my Avalanche Overhaul Mod to install.
I have Aali's Custom up-to-date Mod installed into my game folder, just like it should be, but it keeps saying that it isn't installed. I can't seem to get it to work.

"Aali's custom driver is not installed, or not installed correctly. Please re-install and try again."

Like someone else said I should, I tried an earlier version of Aali's, and it didn't work still.
 
Hi!!

I have a clean installation on FF7 1.02 French version. Aali's driver 0.7.7.
I don't see the differences with Avalanche High Rez patch. It seems the game load only original textures and models
 
Hi!!

I have a clean installation on FF7 1.02 French version. Aali's driver 0.7.7.
I don't see the differences with Avalanche High Rez patch. It seems the game load only original textures and models
I think the TA patch or installer only supports the english version so that's why you don't see any difference.
 
Hello guys, im new here to the forums and i can say you guys are doing an IMPRESSIVE work around here, now getting on topic, i dunno if this is the right place, but for my interpretation the patch only supports resolutions bigger than 1280x1024? Asking that coz i have an old 15'' monitor that only supports 1024x768.

Thanks
 
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