(WIP) Final Fantasy VII Climhazzard (PSX Version) King Bomb & Carrot Vids added!

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well, maybe you could have friends or people on here help with editing just the random encounters and standard monsters? again, i'd offer help, but i dont do things like that well, unless i could learn myself or someone wanted to teach me xD but im a hard/annoying person to teach.
 
well, maybe you could have friends or people on here help with editing just the random encounters and standard monsters? again, i'd offer help, but i dont do things like that well, unless i could learn myself or someone wanted to teach me xD but im a hard/annoying person to teach.
Believe me, ive asked everyone I know for help but noone really cares enough (Which is fine by me) I thnik i am going to release two versions. A Beta and a full release. the Beta is quite close for Disc One.
 
Well, in any case, I wish you extremely good luck in your endeavor. May the force be with you. xD
 
It would be nice, then I wouldn't have to get an emulator up and running. But it depends on what you wanna do, and how much extra work would go into doing it.
 
Wouldnt be much work at all really, Plus it would be easier to test my mod. Just redone the Palmer battle to be more challenging.
 
Well, if you feel like making it PC compatible, I would be more than happy to help in any way I can, (i.e. beta testing).
 
you know, an interesting thing you might want to look into is to add all those scenes that were deleted from the game. Like the scene on the highwind where they're all talking about cloud being a clone, and this one here:


Not sure if this would be difficult, or just out of the question, just a suggestion.
 
Ok people I would just like to announce 3 Things.

1. I am not dead (Last time I checked anyway).

2. I have worked on this for the week i have had off this project is NOT dead.

3. Beta tonight Folks! Disc 1 is finished!
 
This is all good to hear, especially the part about disc one being finished. The first disc is over half of the game, so does that mean most of the work for the mod is done and you're on the home straight?

Also, it's nice to see the PSX version of the game getting so much attention nowadays. Since it's the version most people have, it should lead to more people getting into modding. ;)

Then again, recent posts on these forums suggest that might be a bad thing ;D
 
This is all good to hear, especially the part about disc one being finished. The first disc is over half of the game, so does that mean most of the work for the mod is done and you're on the home straight?

Also, it's nice to see the PSX version of the game getting so much attention nowadays. Since it's the version most people have, it should lead to more people getting into modding. ;)

Then again, recent posts on these forums suggest that might be a bad thing ;D
Yeah id like to say im on the last corner still got 40 Extra battles to add in yet and to test so its all coming along swimmingly. My goal is to be able to play this on my psp however im having problems getting to work on my psp for some reason it keeps crashing.
 
will disc 1 be fully playable?  ;D
rly looking foward to see ur work, ur patch will make me replay ff7 once again  :evil: :evil:

edit: and about the psp, i tried once to play a version with a tweaked kernel and it kept crashing everytime i entered a battle aswell... its probably a problem on the psp's emulator itself
 
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I have completed Final Fantasy VII on my psp using popstation with no problems that I can recall so the problem is either the custom firmware you are using or more likely the changes you have made by modifying the game.
 
You're trying to make this playable on the PSP?
If so, you are awesome! :D
 
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You're trying to make this playable on the PSP?
If so, you are awesome! :D
I am and I have an update ive managaged to get it to play 100% but it means you cannot use a edited kernal.bin i have no idea why though.
 
O
You're trying to make this playable on the PSP?
If so, you are awesome! :D
I am and I have an update ive managaged to get it to play 100% but it means you cannot use a edited kernal.bin i have no idea why though.
Cool!
If you get this, will someone show me how to install it? I don't really know how this stuff works - mods on PSP and such.
 
O
You're trying to make this playable on the PSP?
If so, you are awesome! :D
I am and I have an update ive managaged to get it to play 100% but it means you cannot use a edited kernal.bin i have no idea why though.
Cool!
If you get this, will someone show me how to install it? I don't really know how this stuff works - mods on PSP and such.
Well I havent managed to hack the psn version so im using my own discs converted to a psp eboot which means you need a hacked psp. Im getting a crash everytime i go to the menu when i use a modded kernal.bin
 
Yeah but he managed to add stuff to the kernal in his hack ive played all the way through it on psp never crashes on the menu or battle did a few times in the field though which is werid
 
If only I knew how to do that on my PSP because I really wanna try this mod once it's complete.
Dang.  :D
 
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