[WIP] HD battle scene pack

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Really nice work! Well done Bloodshot!

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Anybody know the battle model file name for the yellow selector that floats above whichever character you're currently controlling?
Sometimes things are so obviously, that you never notice them. There are two dat files in the battle folder kage.dat and mark.dat. I guess mark.dat is the yellow selector you have searched for and kage.dat will be the shadow I have searched for. So next problem: how to extract them?
 
Damn, really? That explains why I missed it.

Yeah, got no idea what to do with a .dat file :/


Freighter

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I guess the question is why change those? I think we've monkeyed around with the shadow file and nothing came of it the the past because it's the same model used for all characters and monsters.

Also the .dat file will be no way standardized. It's most likely a lzw compressed model.
 
Yeah I remember a while back people were fooling with the shadows on here and the most they did was get them to look like a shape other than a circle.

I think the best bet for shadows would probably be something done with the OpenGL driver.
 
It is very possible that transparency should actually rendered different. Some effects look different on PC, as example poison breath.
 
I think (by the look of the videos I've seen) that shadows were rendered with subtractive blending in the PSX version. And I recall reading somewhere subtractive blending was broken on the PC port. It looks way smoother than the PC version, which seems to have a uniform color blended 50% with the background. If it was possible to at least toy with the individual alpha values of the vertices I think it would be possible to make them look much better.
 
I envy your talent (and everyone else's with music and graphic remakes).  No doubt, with all these mods a remake is definitely possible.  Don't stop pursuing your passion.  Great (only the best) work!
 
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