[WIP] Team Avalanche's Graphical Overhaul

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Only stuff that is 2d. Stuff like the beam gun and such are 3d stuff

edit: Since i thought this might be a popular item i decided to release it on its own before it gets added to a release.

http://www.megaupload.com/?d=RU2NZB5Y

1. Put boom_a_00.png into textures folder
2. Put boom_a.tex into magic.lgp (you should know how to do this)
Hmm..stupid question.....Are there any other 2d stuff in the game besides the "boom"?...
 
@S&S GUI MOD

When I try to extract the magic.lgp..it asks for some files to be decompressd..is this okay? Or should I click "NO To All"?..... Coz I'm worried I might make a mistake here....

EDIT:

Alot of magic effects. Like bio for example
Okay!..Thanks man...You're a GOD!!

Edit V2:

Forget It..I tried already...It's okay now...

Sorry for the trouble!... :-P :lol: :-D
 
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You know im not really sure. Ive had crashes after putting the file into the lgp using highwind and lgp tools. Some ofset error. So backup your lgp before you put it in
 
I noticed that once you create another magic.LGP file it produces a lower byte file somewhere about 35 mb+...But when I tried in game..It's okay..Though it increased the games lag a bit..(Saving was like watching Ryu do a hadouken in slow mo seeing the hand-fireball-thing and all...)...

Overall its Cool!!!..The Boom sign never looked better... *sigh* I wish I had hellbringers PC...*snickers*

 :evil:
 
If you're going to use lgptools make sure to use the A<>B replace when working with magic.lgp.  Otherwise use Aali's LGP/UnLGP.
 
I noticed that once you create another magic.LGP file it produces a lower byte file somewhere about 35 mb+...But when I tried in game..It's okay..Though it increased the games lag a bit..(Saving was like watching Ryu do a hadouken in slow mo seeing the hand-fireball-thing and all...)...

Overall its Cool!!!..The Boom sign never looked better... *sigh* I wish I had hellbringers PC...*snickers*

 :evil:
Haha? Obesebears is better then mine XD i only have a 9800gt and an AMD 5000+ 2.6ghz (soon to overclock though :D)

@sl1982: Halkun said you can try using a better format then PNG as it's highly compressed which causes some (if not all) the lag.. waiting on Aali though
 
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I noticed that once you create another magic.LGP file it produces a lower byte file somewhere about 35 mb+...But when I tried in game..It's okay..Though it increased the games lag a bit..(Saving was like watching Ryu do a hadouken in slow mo seeing the hand-fireball-thing and all...)...

Overall its Cool!!!..The Boom sign never looked better... *sigh* I wish I had hellbringers PC...*snickers*

 :evil:
Haha? Obesebears is better then mine XD i only have a 9800gt and an AMD 5000+ 2.6ghz (soon to overclock though :D)

@sl1982: Halkun said you can try using a better format then PNG as it's highly compressed which causes some (if not all) the lag.. waiting on Aali though
Elaborate on "Better" please... PNG has variable transparency... it's implicit too, meaning no special process for saving any alphamaps... Granted not all files need to be variable, some could be gif I suppose.... but those would be limited severely.

It all comes to this: Which ends justify which means?


Now, I should also mention that the time meter and limit meter are way too bright... make the gray darker... they look washed out...
 
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@Obesebear

Thanks for the tip however Aali's Lgp/unlgp is too much for me to understand..SO I'll stick withThe LGP tools ( Thanks! Ficedula..U d Man! ) and do with the a<>b replace function..


@Satoh

Does your new magic.lgp became lower in bytes after you created another to replace your old one?
 
@Obesebear

Thanks for the tip however Aali's Lgp/unlgp is too much for me to understand..SO I'll stick withThe LGP tools ( Thanks! Ficedula..U d Man! ) and do with the a<>b replace function..


@Satoh

Does your new magic.lgp became lower in bytes after you created another to replace your old one?

O.o; when did I do that again...?
 
You'd have to ask halkun i don't know about formats haha..

But in the next version of Aali's driver it's going to preload all the textures in game. So we wont get that lag (which will bring RAM consumption to 35.3mb using this mod)
 
Did you find out about partially transparent pictures? It would allow me to antialais all the text in the game. Right now partially transparent pixels show up as solid
 
He didn't answer that, i reasked it.

As for your bio, looks fine to me. I mean you could try to make it more transparent so it seems more bubbley


EDIT: vvvvvvvvvvvvvvv What he said vvvvvvvvvvvvv
 
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The highlight around the outside is much bigger and brighter than in the original.
 
the shine needs to be cut off more drastically, and the bubbles need to be darker... can we see an inaction pic? i dont really remember the effect
 
I havnt been able to get it in game yet. Im at work now so ill tweak it when i get home.
 
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