[WIP] Team Avalanche's Graphical Overhaul

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That is looking pretty good my friend! More user-friendly. And since this upgrade-set could be quite lengthy... Lol.
 
Wow.
This mod has turned into quite the behemoth.

Could this start to become an all inclusive mod?  Maybe a joint effort with PRP?
I also saw a bike minigame mod redux that looks great.  I'm already using it but for the sake of simplicity to the user would expanding this project's boundaries be a good option?
 
The goal of this project is to upgrade, while staying in style with the original game. If it meets our standards, its fine... prp is kind of against the ff7 style, so I'm not sure about that one.
 
The goal of this project is to upgrade, while staying in style with the original game. If it meets our standards, its fine... prp is kind of against the ff7 style, so I'm not sure about that one.
I agree with timu's assesment of prp. While good in its own right, I do not believe it fits with the style we are going for.
 
Chibi reconstruction project was have worked perfectly with this, Though i believe it was debunked
 
Field models will probably be the last thing we touch. As battle models can likely be retextured, Field models need to be rebuilt frmo scratch.

On the note of remaking field models, i have considered building up a collection of part (hand, torso, etc) as models in ff7 are made. From this template, one could pick the appropriate parts and only need to texture them. this accounts for a majority of npcs, but heads/hair will usually need cusotm models.
 
Well I mean threads like this and this would make great additions to the project imo.  I kow sl already posted in the highwind thread about this but the motorbike redux seems like it follows the same style and the hardedge version doesn't change any details.
 
Bad news.. we have new bugs from Aali's driver.

Empty Materia slots
2craezp.png


And sometimes the Text
inwped.png


Also, the very beginning flash in braver is the normal low res one.
 
Bad news.. we have new bugs from Aali's driver.

Empty Materia slots
2craezp.png


And sometimes the Text
inwped.png


Also, the very beginning flash in braver is the normal low res one.
Thanks for the info on the text. Ill have to look into that. The materia slots have been caught and fixed already. You will have to deal with it for now but it will be fixed in the next release.
 
Not game breaking so it's all good. The text wasn't like that in the last release of Aali's driver. I think the new thing about transparency does it.
 
Not game breaking so it's all good. The text wasn't like that in the last release of Aali's driver. I think the new thing about transparency does it.
Indeed. Might have to do with the double transparency of the background and the font. Maybe mention it in the driver thread? See if its intentional or if i have to rework the fonts
 
With the newest version of the driver, will we see antialiased fonts in the future?
 
will this project still be availble with out a windows based installer? as in i can still hand patch the needed files, i am afraid that depending on how you create this installer wine wont run it.
 
will this project still be availble with out a windows based installer? as in i can still hand patch the needed files, i am afraid that depending on how you create this installer wine wont run it.
I may be able to make up a non installer based patch comparable to the last one assuming that there is enough demand and that the installer does not work with wine.
 
That one texture that didnt make it into the release, this is from hades...

magica.png


Not one of the better ones, but I'm sufficiently satisfied.
 
Sorry for being a retard but may I know how can I get the 'Summon Pack Addon' to work, there's no guide or instruction there T.T

sorry sorry, sorry sorry~ xD

EDIT EDIT: Damn, still confused :l
 
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