INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF8 1.2 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 2600/3600 Series 3.3.11079 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 900x675, output resolution 900x675, internal resolution 1280x960INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: postprocessing program link log:Fragment shader(s) linked.MATRIX INITIALIZE INITIALIZING SOUND... initializing direct sound EAXDirectSoundCreate creating primary buffer creating 3D listener interface EAX: creating bogus sound bufferEAX not supported initializing audio data OK initializing streamingSOUND INITIALIZEDDIRECT MUSIC - Enumerating Ports...PORT 0: C-Media Wave DeviceGUID={0x490a03e8,0x742f,0x11d2,0x8f,0x8a,0x0,0xc0,0x4f,0xbf,0x8f,0xef}PORT 1: SRS Audio SandboxGUID={0x490a03e9,0x742f,0x11d2,0x8f,0x8a,0x0,0xc0,0x4f,0xbf,0x8f,0xef}PORT 2: Mapeador Microsoft MIDI [Emulado]GUID={0xfbd20c80,0x4f23,0x49b5,0xbc,0x88,0xb0,0xaa,0xfe,0x17,0xc,0xf0}PORT 3: Sint. SW de tabla de ondas GS ( [Emulado]GUID={0xb51a6124,0x4147,0x492c,0xa5,0x2b,0xad,0x5d,0xd1,0xf7,0x10,0x3b}PORT 4: Microsoft SynthesizerGUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}Creating Port1... SRS Audio Sandbox Port1 supports XG dataWM_CLOSE BinkCloseReleasing Performance...Releasing Loader...Releasing Port1...Releasing DirectMusic interface...Releasing COM...