Aavock UI 1:1Remastered

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Aavock

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Background
Hello FFVII lover, back in 2012 I had the idea of upscaling all UI textures using the Steam version but encountered some issues with the *.tex format. Too stubborn to switch for the messy original 1998 release: the project died. Thanks to Satsuki's all-in-one pack the project got back on track after a 7 year hiatus.

Content
All main UI textures were faithfully hand redrawn/reworked like fonts, avatars and interface elements preserving the essence of the original game. As a bonus, letter spacing for both dialogues and menus were closely remapped for pixel perfect kerning (which explain why the menu font is slightly wider). This first release (v1.0) is a beta version, some of the Gold Saucer/Cait Sith slots are placeholders and the weapons/accessories icons needs polishing. In the future all mini games textures will complete this project.

Disclaimer
Originally made for Satsuki's pack, french version only which is the reason why I did not create a specific WIP topic on qhimm.
Original topic can be found here (please refer for the latest updates).
Please do not ask for other language. If you want to do it yourself please credit my work since it was a tremendous amount of work for me.

Download
Thanks Satsuki for the upload!

Aavock.UI.1.1Remastered.v1.1 (*.dds version) EN
http://yatoshicom.free.fr/Aavock.UI.1.1Remastered.v1.1.EN(DDS).7z

Aavock.UI.1.1Remastered.v1.1 (*.png version) EN
http://yatoshicom.free.fr/Aavock.UI.1.1Remastered.v1.1.EN(PNG).7z

Aavock.UI.1.1Remastered.v1.1 (*.dds version) FR
http://yatoshicom.free.fr/Aavock.UI.1.1Remastered.v1.1.FR(DDS).7z

Aavock.UI.1.1Remastered.v1.1 (*.png version) FR
http://yatoshicom.free.fr/Aavock.UI.1.1Remastered.v1.1.FR(PNG).7z

Your browser may block the download process because of the *.bin included in the pack.

Previews
Before        After

WIP French screenshots:

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English translation for the mini games textures is in the works!
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Hi Aavock. This is a great looking UI update. Very true to the original, which is what I always look for. I've been working on menu upgrades for my mod, but there's a lot that you have done that I simply could not do better.

Is it okay if I incorporate (parts of) this into my Remako mod? You'll be credited of course and any translations of images to English you can use as part of this separate mod release as well.
 
Thanks CaptRobau, as long as you credit my work feel free to use it. Best of luck for your Remako 2.0 mod!
 
This is the best remaster of the UI I've seen, especially the fonts perfectly recreates the original Vanilla one in HD. Great job!
 
Thanks for sharing, Aavock!

I do hope you will find motivation again and finish what you started because this is the best UI mod I've ever seen.

Of course, I play the English version of the game so it's not that I can use it...  :'(
 
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@Red46 Thank you for the positive feedback, much appreciated!

@Salk Many thanks, I'm currently working on the mini-games UI textures (you can find the original thread here) afterward, I will clean up the main UI here and there (specially slots and item icons). It's too early to say if CaptRobau will "convert" it for the english version but I suggest you keep an eye on his Remako 2.0 project.
 
It will be converted for the English version. It's the first item on my todo list to convert this to English, so that I can offer it up in Remako and by extension back to this mod.
 
Outstanding work, Aavock, and thanks for your efforts!

I was wondering... are you gonna release the psd/gimp source themselves for the translation or just the french pngs? Asking cause, just like CaptRobau, i'm also interested in translating your textures (mainly minigame) for my Italian retranslation.
 
Thanks for the comment Caledor!

Source material is about useless because there's no custom font created or anything similar, it is mostly vector points on a grid.
 
this is really superb, well done in making this mod. makes the old nice FF7 game fully revive as a brand new HD one!! i am playing the steam version of FF7, so i hope this mod will be in english version and be used on FF7 steam.
 
Thanks Kimsiudog; Satsuki is pushing me for a translated version so we will be joining forces for all english speakers out there.

I'm currently working on the entire submarine mini-game interface, I believe it has never been done before!
 
Due to positive feedback I decided to redraw the main UI for english players (hurray). Since my work for the french version is almost entirely done (needs some polishing here and there) it shouldn't take too long and I will be posting constant progress here.

For now, here's Tifa's limit:
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Hey, Aavock, your tifa's limit interface looks really nice and neat for view. Good job for the work!!
if you could somehow make the whole battle and menu interface to look a bit same(not entirely same) like the reunion menu overhaul or enhanced stock UI interface, that would be superb lol, by combining your hd Ui interfaced with satsuki's mod pack, that will be the best definitive FF7 ;D
 
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Thanks Kimsiudog, I believe it is fully compatible with enhanced stock UI but not with Menu Overhaul. The goal here is to remain as faithful as possible to the original game. I'm working parallel with Satsuki and my work will be included in his all-in-one pack.

Today's update: the "MP needed" text.
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i really hope that enhanced stock UI can be used without 7th heaven, the mod manager crash quite often for me so i don't really like to play my FF7 steam with 7th heaven. the loading time for the game to launch using 7th heaven also is quite long sometimes.

better use FFNx driver with FF7 steam, smooth game launching, and can play many types of mod using FFNx. just that i want to use ESUI but the UI mod only can be used with 7th heaven, so i not sure how to make it compatible with FFNx driver.

i really love your work here, it looks hd, very clean and neat, also as you mentioned, keeping as real as the original vanilla game. hope to see more of your nice work later on :)
 
I will be.
Only need textures and one hext file
so can be used by root FFNx ^^
 
hey satsuki, really hope so for that ESUI mod to become compatible later lol xD. By combining your all in one mod pack + avarock hd UI + nino style model, this will surely create the most beautiful, faithful and definitive version of FF7 ;D
 
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