AC Custom Models

  • Thread starter Thread starter kula_wende
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OK now I'm really confused because using the same process as with the AC model I installed the APZ Cloud Model and it works fine so is there something I'm doing wrong with the AC model because this is really annoying
 
Wow I didn't see sl1982's post. Sorry man I just realized that someone should tell him/her to use the new lgp/unlgp program. :)
 
could someone tell me, after adding the custom ac files to the battle.lgp what the number of files(aaaa etc) is
 
could someone tell me, after adding the custom ac files to the battle.lgp what the number of files(aaaa etc) is
After adding them? It should be 11142.
 
could someone tell me, after adding the custom ac files to the battle.lgp what the number of files(aaaa etc) is
should be like 11124 total if u did both the regular battle and final battle
 
That's weird because my total count is 11133, the original being 11128
 
Well I had the APZ Cloud installed first. My original was 11140. After adding AC Cloud, it was 11142.

There may be other things affecting it that I might not know about. I installed the Final Fantasy VII Remix Patcher. Mainly because I am just WAY TOO LAZY to install each mod one by one.
 
well it appears that based on some ppls already having mods installed into their computer they may have a few more files that others

but the basic gist is that u should have 2 or 3 more files more than u started with
 
Well I had the APZ Cloud installed first. My original was 11140. After adding AC Cloud, it was 11142.

There may be other things affecting it that I might not know about. I installed the Final Fantasy VII Remix Patcher. Mainly because I am just WAY TOO LAZY to install each mod one by one.
That cool I guess everyone's is different depending on what mods they've installed. The reason I asked was because I'm at a loss about why the battle model causes my game to crash upon entering battle. I've used the unlgp to make it(several times) as well as highwind(also several times) but the game still crashes, with leads me to believe that something else is causing it but I've no clue what it is
 
Well I had the APZ Cloud installed first. My original was 11140. After adding AC Cloud, it was 11142.

There may be other things affecting it that I might not know about. I installed the Final Fantasy VII Remix Patcher. Mainly because I am just WAY TOO LAZY to install each mod one by one.
That cool I guess everyone's is different depending on what mods they've installed. The reason I asked was because I'm at a loss about why the battle model causes my game to crash upon entering battle. I've used the unlgp to make it(several times) as well as highwind(also several times) but the game still crashes, with leads me to believe that something else is causing it but I've no clue what it is


yea i had a similar experience yesterday, luckily my windows updated and set an automatic restory point for literally 27hours prior to the incident so i just went back and didnt RE-do anything i did around the time everything screwed up, so now im just with APZ cloud and kula's ken (sword)
 
Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
 
Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
You must mean RTAA.   Riaa is no one.
 
Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
You must mean RTAA.   Riaa is no one.
Yes that is what I meant sorry I misspelled
 
Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
I had this same issue and used your method to resolve it. As an addendum, an easy method for duplicating the 'final battle model' to 'battle model' can be done by the following:

Navigate to the 'final battle' folder through the Command Prompt.
copy si* rt*

I don't know why the normal battle model causes FF7 to crash. app.log only reports an unhandled exception with no additional information.
 
Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
I had this same issue and used your method to resolve it. As an addendum, an easy method for duplicating the 'final battle model' to 'battle model' can be done by the following:

Navigate to the 'final battle' folder through the Command Prompt.
copy si* rt*

I don't know why the normal battle model causes FF7 to crash. app.log only reports an unhandled exception with no additional information.
Glad to know I wasn't the only one who was having the problem but if like me you want cloud to not have scars and the black sleeve thing on his left arm like in the non final battle version what I did was take his head, left and right arm files from the regular ac cloud and copyed over the final battle versions head and arm files in the battle.lgp and it works.
 
kula_wende hasn't posted since March 1, and hasn't been active since May 19.  It may be a bit hopeful to presume that the project is still in progress.

(As I have attempted quite ambitious mods of the game myself, I can say that it can be terribly difficult to keep your motivation up, even when you do have enough time on your hands.)
 
just a quick question.

Does this AC model show him carrying his sword on the back?

because i've seen an AC cloud mod that shows him having his sword out (in the field).
 
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