After adding them? It should be 11142.could someone tell me, after adding the custom ac files to the battle.lgp what the number of files(aaaa etc) is
should be like 11124 total if u did both the regular battle and final battlecould someone tell me, after adding the custom ac files to the battle.lgp what the number of files(aaaa etc) is
That cool I guess everyone's is different depending on what mods they've installed. The reason I asked was because I'm at a loss about why the battle model causes my game to crash upon entering battle. I've used the unlgp to make it(several times) as well as highwind(also several times) but the game still crashes, with leads me to believe that something else is causing it but I've no clue what it isWell I had the APZ Cloud installed first. My original was 11140. After adding AC Cloud, it was 11142.
There may be other things affecting it that I might not know about. I installed the Final Fantasy VII Remix Patcher. Mainly because I am just WAY TOO LAZY to install each mod one by one.
That cool I guess everyone's is different depending on what mods they've installed. The reason I asked was because I'm at a loss about why the battle model causes my game to crash upon entering battle. I've used the unlgp to make it(several times) as well as highwind(also several times) but the game still crashes, with leads me to believe that something else is causing it but I've no clue what it isWell I had the APZ Cloud installed first. My original was 11140. After adding AC Cloud, it was 11142.
There may be other things affecting it that I might not know about. I installed the Final Fantasy VII Remix Patcher. Mainly because I am just WAY TOO LAZY to install each mod one by one.
You must mean RTAA. Riaa is no one.Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
Yes that is what I meant sorry I misspelledYou must mean RTAA. Riaa is no one.Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
I had this same issue and used your method to resolve it. As an addendum, an easy method for duplicating the 'final battle model' to 'battle model' can be done by the following:Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
Glad to know I wasn't the only one who was having the problem but if like me you want cloud to not have scars and the black sleeve thing on his left arm like in the non final battle version what I did was take his head, left and right arm files from the regular ac cloud and copyed over the final battle versions head and arm files in the battle.lgp and it works.I had this same issue and used your method to resolve it. As an addendum, an easy method for duplicating the 'final battle model' to 'battle model' can be done by the following:Finally I got the battle model to work. What I did was take the final battle model(siaa etc) and rename them riaa etc then put them in the battle.lgp with gave me the final battle model during battle
Navigate to the 'final battle' folder through the Command Prompt.
copy si* rt*
I don't know why the normal battle model causes FF7 to crash. app.log only reports an unhandled exception with no additional information.