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kela51
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install avalanche patchexcuse me, how to use this mod? ;D
thanks ;D ;D
put the .tex in your magic.lgp
and the png in your ff7 folder,textures folder and limit folder
install avalanche patchexcuse me, how to use this mod? ;D
thanks ;D ;D
If you do both steps one and two, the animation will be white. Just do steps 1 and 3.install avalanche patchexcuse me, how to use this mod? ;D
thanks ;D ;D
put the .tex in your magic.lgp
and the png in your ff7 folder,textures folder and limit folder
This is no help? https://www.ff7catalog.com/posts/102318/hi all!! I want to make a new texture for Ice1, but I never find where is this texture =/. Someone can help me please ?
Hi kela51, ice1 doesnt actually use a .tex file for the texture thats proberly why you cant find it.hi all!! I want to make a new texture for Ice1, but I never find where is this texture =/. Someone can help me please ?
Hi kela51, ice1 doesnt actually use a .tex file for the texture thats proberly why you cant find it.hi all!! I want to make a new texture for Ice1, but I never find where is this texture =/. Someone can help me please ?
EDIT-
if you look at the RSD for it you will see
# Number of TIM (Texture) Files..NTEX=0
The files for Ice1 areHi kela51, ice1 doesnt actually use a .tex file for the texture thats proberly why you cant find it.hi all!! I want to make a new texture for Ice1, but I never find where is this texture =/. Someone can help me please ?
EDIT-
if you look at the RSD for it you will see
# Number of TIM (Texture) Files..NTEX=0ah! it's ok :-\ thanks
It's most definitely possible.The files for Ice1 are
brizad.p
brizad.rsd
and thats it, i dont know if you can insert a TEX into it or anything like that.
That sounded easy but when i tried it i couldnt get it working, (but i am new to modeling so its highly possible i did somthing wrong)It's most definitely possible.The files for Ice1 are
brizad.p
brizad.rsd
and thats it, i dont know if you can insert a TEX into it or anything like that.
Export the .p file to .3DS using Biturn. Open it up and its UV map should be ready to go. Then all you have to do is open the .rsd and make it say
NTEX=1
TEX[0]=BRIZAD.TIM
Use Image2Tex to create your .tex file. Name it Brizad. And you're done![]()
After you export it to a .3ds file, you want to open that in Blender (or whatever 3d modeling program you use). From there you will likely need to weld the vertexes together because Biturn usually exports models with cracks in them.That sounded easy but when i tried it i couldnt get it working, (but i am new to modeling so its highly possible i did somthing wrong)
I exported the .p to .3ds format with bitrun (old version) then opened it in PCreator and imported the BMP and fliped the Y on the UV map. then saved the .p file and edited the RSD file as you said, put it back into the game and then all that happens in game is i get the vertex error, then i hex edited the .p file as said in the other threads and got it working and then the ingame model is just huge and without colour.
(sorry if that doesnt make sense)
You really need to learn to figure things out for yourself... Try READING this threadHey can anyone please tell me that how can i use this mod?? ^^" as in in which folder do i replace the file tht would give me the blue limit?? ^^"
lol yeah i tried but im lazy ^^" also thanks for the tipYou really need to learn to figure things out for yourself... Try READING this threadHey can anyone please tell me that how can i use this mod?? ^^" as in in which folder do i replace the file tht would give me the blue limit?? ^^"I'll give you a clue, it's on page 2.
hmm..i still get normal limit...and you r right, i use highwind to put the .tex file inside it became white... ;DIf you do both steps one and two, the animation will be white. Just do steps 1 and 3.install avalanche patchexcuse me, how to use this mod? ;D
thanks ;D ;D
put the .tex in your magic.lgp
and the png in your ff7 folder,textures folder and limit folder
Hey maybe you don't have the avalanche patch installed. Maybe that's your problem because it worked on mine just by following the steps given by our fellow forum friends.u mean magic folder?
i try it but still cant... :'(