[FF7] Tutorial for Bootleg - Tifa's Bootleg

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yes i dit it. i deleted all files, i changed install direction too ... im installing again right now
 
Bien, todos los errores que deben fijarse. (no se si mi espanol es correcto)
 
well, i did all you said me and the game still dont working ... changed direction... deleted old files... reinstalled and still dont working ...i clicked on play at bootloader and the black screen close it ...

to
Kompass63

i used your patch now and got same answer ... dont work (now appear a black screen and close it inmediatly)


"maybe if i check  the offstray condor  the game will work again :S"
 
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The black screen after clicking Play is common. Open FF7Config.exe, click on the Sound tab, and set a sound device. When it's left blank, the game won't start.
 
the ffconfig.exe aready has a sound device ... sorry for annoy you.
The game still dont working ...  :-(
 
this:

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# ff7_opengl-0.7.11b config file - modified by Bootleg## USER OPTIONS #### If you just want to play the game, these are the only options you'll want to change.# set the window size (or fullscreen resolution) of FF7# 0 means use original resolution (whatever ff7.exe provides)# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratiowindow_size_x = 1280window_size_y = 720internal_size_x = 3840internal_size_y = 2160preserve_aspect = yesfullscreen = no#window_pos_x = -1#window_pos_y = -1#widescreen_hack = yes# mod directory# subdirectroy of mods/ where textures will be loaded from# does not affect the old external textures feature, those should still go in textures/mod_path = bootleg# check your driver settings if this option doesn't seem to workenable_vsync = yesrefresh_rate = 60# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode# vsync must be enabled and working for this to have any effectminigame_framelimiter = on# same thing, but for the battle swirlbattleswirl_framelimiter = on# allow FF7 to use linear filtering for its textures# some things look slightly better with this option on, but alot of textures just lose their detaillinear_filter = off# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.music_plugin = plugins/ff7music.fgp## ENHANCEMENTS #### All the little extras that weren't part of the original game, default options include only trivial bug fixes.# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patchtransparent_dialogs = on# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugobreak_9999limit = no#new_hp_limit = yes#new_mp_limit = yes# include armor in magic defense calculationmdef_fix = yes# expand battle viewport to cover entire screen and make the battle menu transparentnew_battle_interface = on# post-processing shader, used to apply fullscreen effectsenable_postprocessing = nopost_source = shaders/Bloom2.postyuv_source = shaders/yuv.fragfrag_source = shaders/main.fragvert_source = shaders/main.vert## ADVANCED OPTIONS #### Don't fiddle with these unless you know what you're doing.# use shaders, if available and supported# turn shaders off to use the OpenGL 1.1 backenduse_shaders = yes#enable_lighting = yes#show_light_rays = yes#show_normals = yes#show_tbn_space = yes#max_lights = 6#Variable Functions##specular_fog = yes#texture_scale_bias = 1#texture_coordinate_clamp = yes#pixel_texture_bits = 32#generate_mipmap = yes#detail_texture = yes#shader_precision = yes#tessellation_program5 = yes#multisample_coverage = yes#multisample_filter_hint = yes#texture_filter_anisotropic = yes#texture_edge_clamp = yes# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)# multiple of the original resolution and up/down-scalingprevent_rounding_errors = yes# enable alpha blending for textures without an existing blending effectfancy_transparency = on# display frames per second counter in upper right cornershow_fps = noskip_frames = no# display some real-time debug informationshow_stats = no# store external textures in a compressed cache for increased performance# compression is not lossless, some artifacts may appear when this option is in use# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache# will cause that file to be recreated from the sourcecompress_textures = no# use pixel buffer objects to speed up texture loading# will probably crash horribly on ATI cards but should work for NVIDIA usersuse_pbo = yesuse_vbo = yes# replace FF7's default framelimiter timer sourceuse_new_timer = yes# use a more stable (but less accurate) timer to control FF7's framelimiter# this option has no effect unless the use_new_timer option is onuse_stable_timer = yes# plugin used to play movies, FFMpeg is the only choice for nowmovie_plugin = plugins/ffmpeg_movies.fgp## MODDER OPTIONS #### These options are mostly useful to modders and should not be enabled during normal play.# read files directly instead of using LGP archives# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,# if this file doesn't exist it will look for the original in the LGP archivedirect_mode = off# show every failed attempt at loading a .png textureshow_missing_textures = no# Disable Error Notificationsdisable_popup = on# Load Multiple DLLsload_library = Multi.dll
 
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This is not the app.log...
I think the latest app.log can be found in the folder "FF7Music".
 
Is there a way to use the enhanced ff7config shown there without bootleg?
 
found this on ffmusic folder:

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Code:
[Nitrane MPEG Decoder]allow_sctitles=1http_buffersize=64hq=9http_prebuffer=40http_prebuffer_underrun=80priority=328bit=1downmix=0downsample=0bufall_k=128Id3FormatString=%1 - %2extension_list=mp3;mp2;MP1;eq_mode=0http_save_dir=httpsave=0enable_mms=1[Dsound output driver]panrev=0volumeenabled=1blocklen=16bufferlen=10[Setup]InputPlugin=in_vgmstream.dllOutputPlugin=out_wave.dllVolume=255Pan=0Profile=OSTRemasteredPaths=Custom_Music\;OSTRe\;FF7_PSF\;mp3\ProfileList=PSF;FilenamesOnly;OSTRemastered;"mp3 (remixed)";Custom;BootlegLoop=1Remember=2ResumeExclusions=aseri2,bat,chu,chu2,crwin,crlost,fanfare,fan2ResumeAfter=aseri2,bat,chu,chu2,fan2,ObeyStop=1MidiDevice=0MuteMidi=1MaxMidi=0PassThru=0EmulateRamp=1StopDelay=0[ID]//General Midi 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Explodes.minipsfsid2=FF7 307 Cid's Theme.minipsfsido=FF7 212 It's Difficult to Stand on Both Feet, Isn't It.minipsfsiera=FF7 411 If You Open Your Heart.minipsfsinra=FF7 109 Shinra Corporation.minipsfsinraslo=FF7 119 Infiltrating Shinra Tower.minipsfsnow=FF7 320 Buried in the Snow.minipsfta=FF7 201 FF VII Main Theme.minipsftb=Main Theme Variation (tb).psftender=FF7 123 Holding My Thoughts In My Heart.minipsftifa=FF7 105 Tifa's Theme.minipsftm=FF7 204 On That Day, 5 Years Ago.minipsfutai=FF7 309 Wutai.minipsfvincent=FF7 306 The Nightmare's Beginning.minipsfwalz=FF7 206 Waltz de Chocobo.minipsfweapon=FF7 402 Weapon Raid.minipsfyado=FF7 203 Good Night, Until Tomorrow.minipsfyufi=FF7 304 Descendant of Shinobi.minipsfyufi2=FF7 310 Stolen Materia.minipsfyume=FF7 117 Who Are 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- Hurry!.oggaseri2=08 - Hurry Faster!.oggayasi=08 - Lurking in the Darkness.oggbarret=06 - Barret's Theme.oggbat=10 - Fighting.oggbee=16 - Honeybee Manor.oggboo=02 - Life Stream.oggbokujo=05 - Farm Boy.oggcanyon=01 - Cosmo Canyon.oggcannon=12 - The Makou Cannon Is Fired ~ Shinra Explodes A.oggcephiros=05 - Those Chosen By The Planet.oggchu=20 - Still More Fighting.oggchu2=14 - J-E-N-O-V-A.oggchase=22 - Crazy Motorcycle.oggcinco=08 - Cinco De Chocobo.oggcintro=05 - Those Chosen By The Planet - Intro.oggcondor=10 - Fortress Of The Condor.oggcosta=16 - Costa Del Sol.oggcomical=14 - J-E-N-O-V-A.oggcorel=18 - Mining Town.oggcorneo=18 - Don of the Slums.oggcrwin=13 - A Great Success.oggcrlost=14 - Tango Of Tears.oggdate=16 - Interrupted By Fireworks.oggdokubo=14 - Underneath the Rotting Pizza.oggdun2=09 - Chasing The Black-Caped Man.oggearislo=12 - Flowers Blooming in the Church.oggearis=19 - Aerith's Theme.oggelec=07 - Electric De Chocobo.oggfanfare=11 - Fanfare - Intro.oggfan2=11 - Fanfare.oggfiddle=12 - Fiddle De Chocobo.oggfin=17 - World Crisis.mp3geki=15 - Debut.ogggold1=19 - Gold Saucer.ogggun=01 - Shinra Army Wages A Full-Scale Attack.oggguitar2=07 - On The Other Side Of The Mountain.ogghen=23 - Who Am I.ogghiku=03 - Highwind Takes To The Skies.ogghorror=13 - Trail Of Blood.oggiseki=18 - You Can Hear The Cry Of The Planet.oggjukai=17 - Forested Temple.oggjunon=06 - Off The Edge Of Despair.oggjyro=08 - Steal The Tiny Bronco!.oggketc=20 - Cait Sith's Theme.oggkita=21 - The Great Northern Cave.oggkurai=04 - Anxious Heart.ogglb1=15 - The Birth Of God.ogglb2=16 - One-Winged Angel.oggld=13 - Judgement Day.oggmati=02 - Ahead On Our Way.oggmakoro=03 - Makou Reactor.oggmekyu=22 - Reunion.oggmogu=03 - Highwind Takes To The Skies.oggmura1=05 - Parochial Town.oggnointro=05 - Those Chosen By The Planet - No Intro.oggoa=02 - Opening ~ Bombing Mission.mp3ob=02 - Bombing Mission.oggodds=11 - Racing Chocobo ~ Place Your Bets.oggover2=15 - Continue.oggparade=11 - Rufus Welcomming Ceremony.oggpj=14 - Jenova Absolute.oggpre=01 - Prelude.oggred=21 - Red XIII's Theme.oggrhythm=13 - Turk's Theme.oggriku=12 - The Makou Cannon Is Fired ~ Shinra Explodes B.oggroll=18 - Staff Roll.oggro=10 - The Countdown Begins.oggrocket=15 - Oppressed People.oggrukei=21 - Sandy Badlands.oggsadsid=09 - Sending A Dream Into The Universe.oggsadbar=17 - Mark Of The Traitor.oggseto=03 - Great Warrior.oggsea=04 - A Secret Sleeping In The Deep Sea.oggsi=12 - The Makou Cannon Is Fired ~ Shinra Explodes C.oggsido=12 - It's Difficult To Stand On Both Feet, Isn't It.oggsiera=11 - If You Open Your Hearts.oggsinraslo=19 - Infiltrating Shinra Tower.oggsinra=09 - Shinra Company.oggsid2=07 - Cid's Theme.oggsnow=20 - Buried In The Snow.oggta=01 - Final Fantasy VII Main Theme.oggtb=01 - Final Fantasy VII Main Theme B.oggtender=23 - Holding My Thoughts In My Heart.oggtifa=05 - Tifa's Theme.oggtm=04 - On That Day, Five Years Ago.oggutai=09 - Utai.oggvincent=06 - The Nightmare's Beginning.oggwalz=06 - Waltz De Chocobo.oggweapon=02 - Weapon Raid.oggyado=03 - Good Night, Until Tomorrow.oggyufi2=10 - Stolen Materia.oggyufi=04 - Descendant Of Shinobi.oggyume=17 - Who Are You.ogglb2_awe=16 - One-Winged Angel.ogg[mp3 (remixed)]aseri=aseri(remix).mp3aseri2=aseri2(remix).mp3ayasi=ayasi.mp3barret=barret.mp3bat=bat(remix).mp3bee=bee.mp3boo=boo.mp3bokujo=bokujo(remix).mp3canyon=canyon.mp3cannon=cannon.mp3cephiros=cephiros.mp3chu=chu(remix).mp3chu2=chu2(remix).mp3chase=chase(remix).mp3cinco=cinco.mp3cintro=cintro.mp3corneo=corneo.mp3corel=corel.mp3condor=condor.mp3costa=costa(remix).mp3comical=comical.mp3crwin=crwin.mp3crlost=crlost.mp3date=date.mp3dokubo=dokubo.mp3dun2=dun2.mp3earis=earis(remix).mp3earislo=earislo.mp3elec=elec(remix).mp3fan2=fan2(remix).mp3fanfare=fanfare.mp3fiddle=fiddle.mp3fin=fin.midgeki=geki.mp3gold1=gold1.mp3gun=gun.mp3guitar2=guitar2.mp3hen=hen.mp3hiku=hiku.mp3horror=horror.mp3iseki=iseki.mp3junon=junon.mp3jukai=jukai.mp3jyro=jyro.mp3ketc=ketc.mp3kita=kita.mp3kurai=kurai.mp3lb2=lb2(remix).mp3lb1=lb1(remix).mp3lb2_awe=lb2_awe(remix).mp3ld=ld.mp3makoro=makoro.mp3mati=mati.mp3mekyu=mekyu.mp3mogu=mogu.mp3mura1=mura1.mp3nointro=nointro.mp3oa=oa.mp3ob=ob.mp3odds=odds(remix).mp3over2=over2.mp3parade=parade.mp3pj=pj.mp3pre=pre(remix).mp3red=red.mp3rhythm=rhythm.mp3riku=riku.mp3ro=ro.mp3roll=roll(remix).mp3rocket=rocket.mp3rukei=rukei.mp3sadbar=sadbar.mp3sadsid=sadsid.mp3seto=seto.mp3sea=sea(remix).mp3sinraslo=sinraslo.mp3sido=sido.mp3siera=siera.mp3sid2=sid2.mp3si=si.mp3sinra=sinra(remix).mp3snow=snow.mp3ta=ta.mp3tb=tb.mp3tender=tender.mp3tifa=tifa.mp3tm=tm.mp3utai=utai.mp3vincent=vincent.mp3walz=walz.mp3weapon=weapon.mp3yado=yado.mp3yufi2=yufi2.mp3yume=yume.mp3yufi=yufi.mp3[Custom]aseri=aseri(remix).mp3aseri2=aseri2(remix).mp3ayasi=ayasi.mp3barret=barret.mp3bat=bat.mp3bee=bee.mp3boo=boo.mp3bokujo=bokujo(remix).mp3canyon=canyon.mp3cannon=cannon.mp3cephiros=cephiros.mp3chu=chu(remix).mp3chu2=chu2(remix).mp3chase=chase(remix).mp3cinco=cinco.mp3cintro=cintro.mp3corneo=corneo.mp3corel=corel.mp3condor=condor.mp3costa=costa(remix).mp3comical=comical.mp3crwin=crwin.mp3crlost=crlost.mp3date=date.mp3dokubo=dokubo.mp3dun2=dun2.mp3earis=earis.mp3earislo=earislo.mp3elec=elec(remix).mp3fan2=fan2.mp3fanfare=fanfare.mp3fiddle=fiddle.mp3fin=fin.midgeki=geki.mp3gold1=gold1.mp3gun=gun.mp3guitar2=guitar2.mp3hen=hen.mp3hiku=hiku.mp3horror=horror.mp3iseki=iseki.mp3junon=junon.mp3jukai=jukai.mp3jyro=jyro.mp3ketc=ketc.mp3kita=kita.mp3kurai=kurai.mp3lb2=lb2.mp3lb1=lb1(remix).mp3lb2_awe=lb2_awe.mp3ld=ld.mp3makoro=makoro.mp3mati=mati.mp3mekyu=mekyu.mp3mogu=mogu.mp3mura1=mura1.mp3nointro=nointro.mp3oa=oa.mp3ob=ob.mp3odds=odds(remix).mp3over2=over2.mp3parade=parade.mp3pj=pj.mp3pre=pre(remix).mp3red=red.mp3rhythm=rhythm.mp3riku=riku.mp3ro=ro.mp3roll=roll.mp3rocket=rocket.mp3rukei=rukei.mp3sadbar=sadbar.mp3sadsid=sadsid.mp3seto=seto.mp3sea=sea(remix).mp3sinraslo=sinraslo.mp3sido=sido.mp3siera=siera.mp3sid2=sid2.mp3si=si.mp3sinra=sinra(remix).mp3snow=snow.mp3ta=ta.mp3tb=tb.mp3tender=tender.mp3tifa=tifa.mp3tm=tm.mp3utai=utai.mp3vincent=vincent.mp3walz=walz.mp3weapon=weapon.mp3yado=yado.mp3yufi2=yufi2.mp3yume=yume.mp3yufi=yufi.mp3[Bootleg]aseri=aseri(remix).mp3aseri2=aseri2(remix).mp3ayasi=08 - Lurking in the Darkness.oggbarret=06 - Barret's Theme.oggbat=10 - Fighting.oggbee=16 - Honeybee Manor.oggboo=02 - Life Stream.oggbokujo=bokujo(remix).mp3canyon=01 - Cosmo Canyon.oggcannon=12 - The Makou Cannon Is Fired ~ Shinra Explodes A.oggcephiros=05 - Those Chosen By The Planet.oggchu=chu(remix).mp3chu2=JenovaRemix.oggchase=chase(remix).mp3cinco=08 - Cinco De Chocobo.oggcintro=05 - Those Chosen By The Planet - Intro.oggcondor=10 - Fortress Of The Condor.oggcosta=costa(remix).mp3comical=JenovaRemix.oggcorel=18 - Mining Town.oggcorneo=18 - Don of the Slums.oggcrwin=13 - A Great Success.oggcrlost=14 - Tango Of Tears.oggdate=3-16 - Interrupted by Fireworks-rev18.oggdokubo=14 - Underneath the Rotting Pizza.oggdun2=09 - Chasing The Black-Caped Man.oggearislo=12 - Flowers Blooming in the Church.oggearis=19 - Aerith's Theme.oggelec=elec(remix).mp3fanfare=11 - Fanfare - Intro.oggfan2=11 - Fanfare.oggfiddle=12 - Fiddle De Chocobo.oggfin=17 - World Crisis.mp3geki=15 - Debut.ogggold1=19 - Gold Saucer.ogggun=01 - Shinra Army Wages A Full-Scale Attack.oggguitar2=07 - On The Other Side Of The Mountain.ogghen=23 - Who Am I.ogghiku=03 - Highwind Takes To The Skies.ogghorror=13 - Trail Of Blood.oggiseki=18 - You Can Hear The Cry Of The Planet.oggjukai=17 - Forested Temple.oggjunon=06 - Off The Edge Of Despair.oggjyro=08 - Steal The Tiny Bronco!.oggketc=20 - Cait Sith's Theme.oggkita=21 - The Great Northern Cave.oggkurai=04 - Anxious Heart.ogglb1=lb1(remix).mp3lb2=16 - One-Winged Angel.oggld=13 - Judgement Day.oggmati=02 - Ahead On Our Way.oggmakoro=03 - Makou Reactor.oggmekyu=22 - Reunion.oggmogu=03 - Highwind Takes To The Skies.oggmura1=05 - Parochial Town.oggnointro=05 - Those Chosen By The Planet - No Intro.oggoa=02 - Opening ~ Bombing Mission.mp3ob=02 - Bombing Mission.oggodds=odds(remix).mp3over2=15 - Continue.oggparade=11 - Rufus Welcomming Ceremony.oggpj=14 - Jenova Absolute.oggpre=pre(remix).mp3red=21 - Red XIII's Theme.oggrhythm=13 - Turk's Theme.oggriku=12 - The Makou Cannon Is Fired ~ Shinra Explodes B.oggroll=4-18 - Staff Roll (End Credits)-rev5-ff7music.oggro=10 - The Countdown Begins.oggrocket=15 - Oppressed People.oggrukei=21 - Sandy Badlands.oggsadsid=09 - Sending A Dream Into The Universe.oggsadbar=17 - Mark Of The Traitor.oggseto=03 - Great Warrior.oggsea=sea(remix).mp3si=12 - The Makou Cannon Is Fired ~ Shinra Explodes C.oggsido=12 - It's Difficult To Stand On Both Feet, Isn't It.oggsiera=11 - If You Open Your Hearts.oggsinraslo=19 - Infiltrating Shinra Tower.oggsinra=sinra(remix).mp3sid2=07 - Cid's Theme.oggsnow=3-20 - Buried in the Snow-v.2.oggta=01 - Final Fantasy VII Main Theme.oggtb=01 - Final Fantasy VII Main Theme B.oggtender=23 - Holding My Thoughts In My Heart.oggtifa=05 - Tifa's Theme.oggtm=04 - On That Day, Five Years Ago.oggutai=09 - Utai.oggvincent=3-06 - The Nightmare's Beginning-rev8.oggwalz=06 - Waltz De Chocobo.oggweapon=02 - Weapon Raid.oggyado=03 - Good Night, Until Tomorrow.oggyufi2=10 - Stolen Materia.oggyufi=04 - Descendant Of Shinobi.oggyume=17 - Who Are You.ogglb2_awe=16 - One-Winged Angel.ogg
But seriously, this is way too big a paste to not use code tags. ~Covarr
 
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In the post editor, click the button with a # on it, and it will put "code" tags in your post. Paste your logs into there, and it makes a little box with its own scrollbar and prevents it from making the whole page a lot longer.

I already fixed your previous posts for you.
 
ok sorry mr mod i undertand now .... by the way i still dont undertanding what upload
 
Hello good morning/afternoon ... just found 1 APP http://sadpanda.us/images/1569123-WG1LUUK.jpg

is this right? Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 6530D 4.1.11005 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1280x720, output resolution 960x720, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Game\FF7\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initialized
 
yes, that is the app.log, we wanted to see.
Unfortunately, your app.log ends again with

sound initialized
and then stops.
Then really should the MIDI....

I just noticed something!
Just try this.
Open "ff7_opengl.cfg" with notepad, look for the line "music_plugin = plugins/ff7music.fgp" do a # before this line and save this (#music_plugin = plugins/ff7music.fgp).
Then start the FF7.exe, finish the game immediately (alt+F4) and write the new app.log in here.

If there is now something like "INITIALIZING MIDI..." appears, you can remove the # (which you had just inserted) and start the game normal with bootloader.

dduyukxkcmzr.jpg
 
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i did itall  but you know.... still not working :S Code: [Select]
Code:
# ff7_opengl-0.7.11b config file - modified by Bootleg## USER OPTIONS #### If you just want to play the game, these are the only options you'll want to change.# set the window size (or fullscreen resolution) of FF7# 0 means use original resolution (whatever ff7.exe provides)# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratiowindow_size_x = 1280window_size_y = 720internal_size_x = 3840internal_size_y = 2160preserve_aspect = yesfullscreen = no#window_pos_x = -1#window_pos_y = -1#widescreen_hack = yes# mod directory# subdirectroy of mods/ where textures will be loaded from# does not affect the old external textures feature, those should still go in textures/mod_path = bootleg# check your driver settings if this option doesn't seem to workenable_vsync = yesrefresh_rate = 60# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode# vsync must be enabled and working for this to have any effectminigame_framelimiter = on# same thing, but for the battle swirlbattleswirl_framelimiter = on# allow FF7 to use linear filtering for its textures# some things look slightly better with this option on, but alot of textures just lose their detaillinear_filter = off# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.#music_plugin = plugins/ff7music.fgp## ENHANCEMENTS #### All the little extras that weren't part of the original game, default options include only trivial bug fixes.# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patchtransparent_dialogs = on# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugobreak_9999limit = no#new_hp_limit = yes#new_mp_limit = yes# include armor in magic defense calculationmdef_fix = yes# expand battle viewport to cover entire screen and make the battle menu transparentnew_battle_interface = on# post-processing shader, used to apply fullscreen effectsenable_postprocessing = nopost_source = shaders/Bloom2.postyuv_source = shaders/yuv.fragfrag_source = shaders/main.fragvert_source = shaders/main.vert## ADVANCED OPTIONS #### Don't fiddle with these unless you know what you're doing.# use shaders, if available and supported# turn shaders off to use the OpenGL 1.1 backenduse_shaders = yes#enable_lighting = yes#show_light_rays = yes#show_normals = yes#show_tbn_space = yes#max_lights = 6#Variable Functions##specular_fog = yes#texture_scale_bias = 1#texture_coordinate_clamp = yes#pixel_texture_bits = 32#generate_mipmap = yes#detail_texture = yes#shader_precision = yes#tessellation_program5 = yes#multisample_coverage = yes#multisample_filter_hint = yes#texture_filter_anisotropic = yes#texture_edge_clamp = yes# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)# multiple of the original resolution and up/down-scalingprevent_rounding_errors = yes# enable alpha blending for textures without an existing blending effectfancy_transparency = on# display frames per second counter in upper right cornershow_fps = noskip_frames = no# display some real-time debug informationshow_stats = no# store external textures in a compressed cache for increased performance# compression is not lossless, some artifacts may appear when this option is in use# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache# will cause that file to be recreated from the sourcecompress_textures = no# use pixel buffer objects to speed up texture loading# will probably crash horribly on ATI cards but should work for NVIDIA usersuse_pbo = yesuse_vbo = yes# replace FF7's default framelimiter timer sourceuse_new_timer = yes# use a more stable (but less accurate) timer to control FF7's framelimiter# this option has no effect unless the use_new_timer option is onuse_stable_timer = yes# plugin used to play movies, FFMpeg is the only choice for nowmovie_plugin = plugins/ffmpeg_movies.fgp## MODDER OPTIONS #### These options are mostly useful to modders and should not be enabled during normal play.# read files directly instead of using LGP archives# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,# if this file doesn't exist it will look for the original in the LGP archivedirect_mode = off# show every failed attempt at loading a .png textureshow_missing_textures = no# Disable Error Notificationsdisable_popup = on# Load Multiple DLLsload_library = Multi.dll
Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 6530D 4.1.11005 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1280x720, output resolution 960x720, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Game\FF7\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Game\FF7\FINAL FANTASY VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZED
removed#
Code: [Select]
Code:
# ff7_opengl-0.7.11b config file - modified by Bootleg## USER OPTIONS #### If you just want to play the game, these are the only options you'll want to change.# set the window size (or fullscreen resolution) of FF7# 0 means use original resolution (whatever ff7.exe provides)# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratiowindow_size_x = 1280window_size_y = 720internal_size_x = 3840internal_size_y = 2160preserve_aspect = yesfullscreen = no#window_pos_x = -1#window_pos_y = -1#widescreen_hack = yes# mod directory# subdirectroy of mods/ where textures will be loaded from# does not affect the old external textures feature, those should still go in textures/mod_path = bootleg# check your driver settings if this option doesn't seem to workenable_vsync = yesrefresh_rate = 60# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode# vsync must be enabled and working for this to have any effectminigame_framelimiter = on# same thing, but for the battle swirlbattleswirl_framelimiter = on# allow FF7 to use linear filtering for its textures# some things look slightly better with this option on, but alot of textures just lose their detaillinear_filter = off# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.music_plugin = plugins/ff7music.fgp## ENHANCEMENTS #### All the little extras that weren't part of the original game, default options include only trivial bug fixes.# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patchtransparent_dialogs = on# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugobreak_9999limit = no#new_hp_limit = yes#new_mp_limit = yes# include armor in magic defense calculationmdef_fix = yes# expand battle viewport to cover entire screen and make the battle menu transparentnew_battle_interface = on# post-processing shader, used to apply fullscreen effectsenable_postprocessing = nopost_source = shaders/Bloom2.postyuv_source = shaders/yuv.fragfrag_source = shaders/main.fragvert_source = shaders/main.vert## ADVANCED OPTIONS #### Don't fiddle with these unless you know what you're doing.# use shaders, if available and supported# turn shaders off to use the OpenGL 1.1 backenduse_shaders = yes#enable_lighting = yes#show_light_rays = yes#show_normals = yes#show_tbn_space = yes#max_lights = 6#Variable Functions##specular_fog = yes#texture_scale_bias = 1#texture_coordinate_clamp = yes#pixel_texture_bits = 32#generate_mipmap = yes#detail_texture = yes#shader_precision = yes#tessellation_program5 = yes#multisample_coverage = yes#multisample_filter_hint = yes#texture_filter_anisotropic = yes#texture_edge_clamp = yes# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)# multiple of the original resolution and up/down-scalingprevent_rounding_errors = yes# enable alpha blending for textures without an existing blending effectfancy_transparency = on# display frames per second counter in upper right cornershow_fps = noskip_frames = no# display some real-time debug informationshow_stats = no# store external textures in a compressed cache for increased performance# compression is not lossless, some artifacts may appear when this option is in use# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache# will cause that file to be recreated from the sourcecompress_textures = no# use pixel buffer objects to speed up texture loading# will probably crash horribly on ATI cards but should work for NVIDIA usersuse_pbo = yesuse_vbo = yes# replace FF7's default framelimiter timer sourceuse_new_timer = yes# use a more stable (but less accurate) timer to control FF7's framelimiter# this option has no effect unless the use_new_timer option is onuse_stable_timer = yes# plugin used to play movies, FFMpeg is the only choice for nowmovie_plugin = plugins/ffmpeg_movies.fgp## MODDER OPTIONS #### These options are mostly useful to modders and should not be enabled during normal play.# read files directly instead of using LGP archives# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,# if this file doesn't exist it will look for the original in the LGP archivedirect_mode = off# show every failed attempt at loading a .png textureshow_missing_textures = no# Disable Error Notificationsdisable_popup = on# Load Multiple DLLsload_library = Multi.dll
 
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Hi cloud15

Although the game has come a little further (INITIALIZING MIDI ...) has apparently nothing to do with your problem.


When I use bootleg somewhere he loses the file "battle.lgp".
Fortunately, there is a backup of it.

upu5ixabg2wy.png


Make a copy of it in the same folder

8ypgenppgqi4.png


rename this copy (highlighted remove) to "battle.lgp"

f8tpqwj7uhuh.png


At the end it should look like

fdrj639te65.png


But you can use my patch, he also corrected some other things.

Greetings Kompass63
 
I TRIED MODIFING THE FILE AND THE SAME ANSWER ....

FOR UR PATCH ... http://sadpanda.us/images/1571197-UKOABNI.jpg

now?

I SHOULD CHOOSE ONLY 1 RIGHT?
a) navigate to [Gamedir]\MountDisc an double click onto "MountFF7DISC1.bat" (is only available if that was bootleg set) (ALREADY MOUNTED BUT STILL SEEING THE SAME MESSAGE )
b) plug in a USB stick and rename this  (TRIED AND DONT WORK)
c) Format a Floppydisc and rename this  :evil:  (NO BECAUSE MY PC DONT USE FLOOPY DISK)
d) ...

http://sadpanda.us/images/1571208-KQ0Q5JY.jpg
 
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