[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Oh my mistake, I had windows firewall turned on when I downloaded and installed it. Ill turn it off, download it reinstall and post the results
 
It's actually just the Eidos logo that lags badly, but the Square one could; none of the other ingame cutscenes do (thus far).  Regarding my GPU, it chugs and struggles a bit when loading a large texture for the first time, but it's far from unplayable. Anyway, weirdly it worked just fine yesterday, with internal resolution disabled.

As it transpires, my internal resolution has, for no reasons known to man, set itself to 3840x2160 (according to the bootloader).

Checking the internal resolution box and setting it to 1024x768 causes it to pop the same error, and on rebooting the bootloader, the internal resolution box is still checked and still set to 1024x768. Here's the APP.LOG:

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 7600 GT/PCIe/SSE2 2.1.2INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 4096x4096INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1024x738, output resolution 984x738, internal resolution 1024x768INFO: FBO extension detected, using fast scaling/postprocessing pathERROR: Driver didn't accept our FBO attachments, reverting to slow pathINFO: Shader limits: varying 32, vert uniform 1024, frag uniform 2048ERROR: no FBO support, cannot render in higher resolution than window sizeINFO: internal resolution clamped to 984x738INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!ERROR: couldn't open movie file: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.aviERROR: couldn't open movie file: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\sqlogo.aviWM_CLOSE END OF CREDITS!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD
EDIT: on a whim I decided to try setting both the internal resolution and the window resolution to 984x738, following this line -
>INFO: internal resolution clamped to 984x738
- and while the game is no longer popping the "internal resolution too high" error, the opening credits are now chugging at about one frame per minute, which is absolutely not supposed to happen and didn't when the game was functioning just fine yesterday. Here's the APP.LOG from that:

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 7600 GT/PCIe/SSE2 2.1.2INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 4096x4096INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 984x738, output resolution 984x738, internal resolution 984x738INFO: Shader limits: varying 32, vert uniform 1024, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!ERROR: couldn't open movie file: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.aviERROR: couldn't open movie file: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\sqlogo.aviset music volume: 127WM_CLOSE END OF CREDITS!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD
 
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Okay so I installed and ran the installer, but I can't hear any music when I play. Nor any found fx like shooting or slicing
 
Wait I got it to work. I changed the music plugin on ff7opengl from vgmstream_music.fgp to ff7music.fgp. At first the midi and sound fx wasn't working, so I opened ff7config and I tested all the sound drivers. Then I ran the game and it works perfectly now! Thank you for the help, I appreciate it
 
If you're having to change the music plugin out of vgmstream, then that means you're using Aali's 0.8.1b, which isn't a part of the Bootleg install.

Sigh, these are reasons why I've almost given up helping the public with Bootleg anymore. All too often I run into users who don't follow the instructions in the tutorial.
 
If you're having to change the music plugin out of vgmstream, then that means you're using Aali's 0.8.1b, which isn't a part of the Bootleg install.

Sigh, these are reasons why I've almost given up helping the public with Bootleg anymore. All too often I run into users who don't follow the instructions in the tutorial.
I know the feeling, people don't read. They're too fucking lazy to read the fine print.  That's education for you, but you know what they say right? Ignorance is bliss.
 
Fun fact: When we made Bootleg, we made sure to squash all the bugs. 95% of the user helping I've done was caused by a PEBCAK problem. In some rare cases an odd bug pops in, but most of the time people don't read. Thank god I'm more patient than I used to be :P
 
Having a problem with music because I screwed around with something I shouldn't have and windows crashed on me.

This is the log from FF7Music:

Prevented from resuming
CSR9
WM_ACTIVATEAPP

LOG_SYSTEM: [GoogleUpdate:goopdate]: ERROR - Cannot create ETW log writer

Proceed with written floggings and laughter, then please help!

EDIT: I may have fixed this already by playing around in FF7Config as well as FF7Music under config.  I believe I was expecting an updated track where there shouldn't have been one (sector 7 pillar).
Proceed with floggings anyway.
 
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Fun fact: When we made Bootleg, we made sure to squash all the bugs. 95% of the user helping I've done was caused by a PEBCAK problem. In some rare cases an odd bug pops in, but most of the time people don't read. Thank god I'm more patient than I used to be :P
Apparently not all the bugs. At the moment what I'm noticing is that FF7 will run fine on my first boot of it after a fresh install, but if at any point I close and re-open Bootloader, it breaks; I'm starting to wonder if it's because I'm running on Windows 7, since I never had this kind of problem when my computer ran XP.
 
He said 95%, which doesn't mean all the bugs. 100% would, and that'd be realistically impossible. I don't know how we'd be able to solve your issue, considering I run all my installs on Windows 7 for a desktop and a laptop. We can't replicate every computer setup, so "bugs" are bound to pop-up. And when we're talking "bugs" here, it's really just the programs associated with Bootleg that give people problems. Very rarely does anyone report mod bugs.

I think Bootleg should always be considered a beta build, and it's up to the users to know how to resolve issues due to their own computer setups and settings. We have a limited number of computer setups to test before a release, and whenever it is released, it's tested as Vgr says.
 
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I appreciate the large amount of work you have put in to making ff7 a much better experience and I sincerely apologize for asking dumb questions. I understand that you've been at this for years and you probably get annoyed as hell when you have newbs like myself asking trivial things about issues that arose from not properly following instructions.

But I accidentally run into these issues because I live in an area where I have limited bandwidth so I am unable to simply download every single mod, package and program. The first time I installed everything correctly and it worked fine, but the hard drive I had it installed on went out so I sort of got flustered and carelessly rushed through the installation on the new hard drive I got
 
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Just remember not to rush things next time. Do a fresh install and take your time. Whenever I get mine installed I simply do stuffs. Hurr paaa durrrp
 
Oh it works perfectly now. I used that one program that deleted any trace of ff7, then I followed everything step-by-step. However the music was the only issue for a while because I installed anxious heart. So question (informational purpose only, I'm not having issues with the music): is it possible to run the bootleg without having FF7 music install? I noticed that the music_ogg folder in data is gone after ff7 music installs. It seems simpler to replace the ogg music files with the ones included with AH.
 
Yo I do have a question I have been meaning to ask. All the new mods that are going to be coming out for graphic updates, audio and gameplay; will they all be put into another torrent for a full package like your other ones when the new bootleg comes out?
 
Well guys i still got problems with the minigames now on snowboard and this time i find no way to avoid it like the condor one! :(

It completly crashes my game when i want to go to the snowboard minigame!
 
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If the snowboard minigame crashes then it's possible that FF7.exe is the problem. Make a backup of it and replace it with the one from the 1.02 patch.
 
Well if i replace the exe the game doesn't even start ^^

Here the error message when i want to start the snowboard event and i already replaced the snowboard file the one in the cd2!

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ERROR: failed to find file snowboard/ea_k.TEX (LGP) (path: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\minigame)ERROR: offset error: ea_k.TEXERROR: could not open file ea_k.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE ea_k.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE ea_k.tim
 
Well, I'm having a kinda big problem with my installation. I've done everything as instructed by the Tutorial, downloaded the entire set of mods from the mega page, and tried to install them. However, at the very last step, trying to play the game from the bootloader, it gives the error message of "Cannot find C:Games:FF7:ff7.exe" I've checked the folder and there actually isn't an ff7.exe, it's ff7_en.exe. I guess this is because I have the steam version, but I'm really trying to figure out why it can't accept the _en version. I can't change the name of the _en file due to "Administrator" problems, despite the fact I am the only user and admin of my computer as well as changing the security on the full control for all users. I've done this several times, retrying all the steps in order three times now after fully uninstalling everything and clearing the registry and deleting the "Games" folder. I've already looked through the forum for a fix to no avail, so thanks for everything y'all have done and for a simple fix to this.
 
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