M
Mabinog
Guest
This is strange. Now my copy of FF7 won't start at all after the crash. I think I might have to wait until the issues with Steam are ironed out before starting my playthrough.
Update to this one: I disabled the New Translation in options.ini and I was finally able to progress. I looked at the app.log after most attempts before this one and it always seemed to stop at "TRACE: open EEEF.P (LGP:char)" so perhaps there's an issue with that file. I kept the save just before that scene so tomorrow I may try a fresh reunion install (in case of an error during installation) and see if I run into it again.Hello. I'm at a bit of a loss here -- I reached Rocket Town and spoke to Cid at the rocket, headed back to his house, where Palmer shows up and Cid heads outside. When I follow him, the screen goes black and the next scene just doesn't load. I tried toggling on / off pretty much every setting and nothing works. It seems I simply can't get past this point in the game, and I dunno if it's something on my end or a problem with the mod. I can't attach files but I saw someone above use the code feature so I'll try pasting the contents of the log from my most recent attempt in there.
The_reunion.log
https://pastebin.com/cz874mJg
app.log
https://pastebin.com/EcdDeyDT
audio.log
https://pastebin.com/Kuit0dzM
I look into it tonight. But it's strange that it shows up when the new translation is active. Is there something new in the field scene?Update to this one: I disabled the New Translation in options.ini and I was finally able to progress. I looked at the app.log after most attempts before this one and it always seemed to stop at "TRACE: open EEEF.P (LGP:char)" so perhaps there's an issue with that file. I kept the save just before that scene so tomorrow I may try a fresh reunion install (in case of an error during installation) and see if I run into it again.
Mod ID: noneActivated: New translationActivated: Menu EnhancementActivated: Audio ReplacementLoaded: 60fps BattlesActivated: New frame limiterActivated: Centred field screensActivated: Closed Mouth Models [original character models will not have open mouths]Activated: High precision timer (QPC)Activated: Show more status - mode 2Loaded: Submarine text file D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\text\Submarine.txtLoaded: Chars text file D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\text\Chars.txtLoaded: Exe text file D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\text\Exe.txtActivated: Mandatory fixesLoaded: Real ddraw.dllLoaded: Any global DLLs - See hext.logLoaded: Any custom DLLs - See hext.logLoaded: Any global hext files - See hext.logLoaded: Any custom hext files - See hext.logLoaded: Bass.dllLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\menu\menu_us.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\battle\battle.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\battle\magic.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\field\char.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\flevel.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\chocobo.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\condor.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\world.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\cd\moviecam.lgpLoaded LGP:D:\Program Files\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\cd\cr_us.lgp
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