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reunion database
I am expediting R06e.
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Are you sure? It should be L2 now as of R06d. Post Reunion.log. It works fine for me. Also your bug report is confusing. You mention select then mention no buttons.Decided to make an account here and report a bug:
The help menu in battle does not fully disappear and flickers, when pressed Select, it will go "on" and "off" and flicker at the same time.
Understand a similar bug was solved in R06d as seen in the google document, but it is still happening, just that no buttons are being pressed.
Interesting. This same fault has been observed intermittently happening at the Cloud/Barret naming field during the opening, as well as at the train tracks just beyond the Corel Reactor. In both cases it just randomly decides to happen sometimes.1. During the Bugenhagen planetary machine event, after the elevator raises and the perspective/scene changes, the companion characters appear fine and Cloud seems to be missing. However, as the event proceeds, it appears that Cloud’s model is upside down and huge (like, 10 times larger than the other characters) so that only his boots are showing and moving around. After the event ends and the scene changes to when the elevator begins lowering back to the ground level, his model appears as normal again.
Here you go: https://drive.google.com/open?id=1RPQP0MoZMPvBzg2qxnxV0w9_BYy2_U6fI need your save file and reunion.log. Yes. I cannot recreate it.
I'd also check your Config to make sure you haven't got 2 keys assigned to same control or something.,
Go into Reunion config and disable New Translation. It should look like this now: New_Translation = nWell, considering my other CTD problem I found like an hour or so later, I'm not going to be advancing my full replay any time soon :-D I'll work on figuring out Black Chocobo to get back to that part and see what I can come up with.
Sorry for my naivete, is this with regards to the CTD event or the model resizing problem? Something tells me since aali appears to be the custom renderer, it's the latter.
09.Mar.2020 sylandro New Translation Cid's model will be invisible in the main town square at Niblheim (nivl_3). This was not fixed in R06d because I was a lazy dick head. This issue can crash the game, even when Cid is not in your party. Fixed as of R06eI did a crtl-F and couldn't find anything related on the database
Repeatedly get a crash in Nibelheim that says 'GL_NV_gpu_shader5' is not supported and GL_ARB_bindless_texture' is not supported. This issue never came up in RO6c. Most of the time the crash occurs when I enter Nibelheim but sometimes it allows me to enter, enter into a building and then when I exit the building the crash occurs. After the crash I get called a fool :'( and told to report the bug.
https://drive.google.com/file/d/1L1Es2Js2RSdhTsWr26kz55n85nzTF_p-/view?usp=sharing
Everything needed should be there. Save00 and its the very first one.
Cannot replicate it. I don't know which of your saves to use either. Also check your config in the game and make sure you aren't in conflict. Also, is L2 the key that's now controlling help menu? Select should do nothing. Check your config.
ctrl-h doesnt work to find when using chrome or firefox to view the database, ctrl-f DOES work...Also, as first post states - use Ctrl-H. Not F. It's amazing to me how many of you don't read the first post properly (or maybe at all). I'm going to have to spoon feed a guide on how to check the database and post a proper bug report, aren't I?
Assuming this is about the flickering help window, no I have not seen that myself.I can't replicate this bug at all. Has anyone else seen it?