[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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So long as it's just loose field files that are being patched in through 7H then that's fine.
 
OP says 1.2 will be released in about a week or so, and the last edit was on 9.14. I can't tell if that message was posted then or not, so just checking in on a status update :) Once 1.2 is released, I'll feature a gameplay video on YT which should pick up some traffic for 7th Heaven as well.
 
Yeah, I'm running late. I ran into the usual problems with AI and there's other things that eat up time like shifting around items to cover revisions. It's gone a bit slow, but I'm getting there; just need to clear through the Crater and finish off some of the extra fights on the test playthrough. It seems to play a lot better this time; the new EXP arc worked out better than expected.
 
I'm waiting for the 1.2 release to patch my game now as well. As with Alyza; I'll also be trying to give the mod some exposure as I stream my playthrough. I did FFVII hardtype last time and got a stack of viewers, so I should get a good amount of people checking out your hard work as well. \o/

Keep us updated as best you can though. Thanks a bundle. \o/
 
Will do, bud; I'd appreciate the exposure for the mod. Sorry about the delay but I've got to make sure everything's operational before it goes out. Here's what's left:

Update: 24/09

To-Do List
-) Re-do some AI (Three enemies left)
-) Re-do some enemy models
-) Add 0EXP AI for Disc 2 Boss Menu [X]
-) Revise Kalm Traveller's scripts [X]
-) Change Inn prices
-) Remove remaining debug/testing routines
 
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I can't wait for v1.2. Once it comes out, I'll try to record the boss battles again. Also, I'll leave a banner on my site.
 
Cheers, Flare; I'd appreciate that. I'll make a link for your channel (and for the others) on this thread's main post when 1.2 goes out. And let's hope no pesky Type-5 Sweepers pop up this time  :-X
 
Update 25/09

So the enemies and bosses have now been re-specced with AI problems sorted out (Reno using Turk Poisona on the player :I). Way it works out, it seems that Lv70 is going to be roughly where the 'normal' run of the game ends so I'm placing pre-battle AI to set EXP given to 0 once this level is reached. Simple copy-paste job for the majority of enemies who had their AI cleaned up.

The goal now is to get the item allocation 'right' so that it doesn't need anymore tweaks or changes in the future.
 
Update 26/09

Made general enhancements, such as save points where one is needed (Rocket Launch, Weapon Raid, etc.) and fixing up some bad/wrong animations & misaligned text that was in the original PC version. I've lost confidence in the whole 'find items to unlock 'X' Boss' system for the Extra Battle so I'll be relaxing the conditions for that to speed things along. Doing the item allocation today, and if there's time tonight I'll get the debug routines out and add a few extra surprises to make a play-through more exciting. I think Monday is a realistic target to shoot for.

Work remaining
-) Re-do AI for the Summon Materia Cave boss (and add enemy encounters to these caves, perhaps as a leveling/item thing)
-) Last enemy model tweaks (getting rid of Palmer's horrible blue suit)
-) Double-check Battle Square/Special Battle
 
got to say i am super excited for this and once tifa adds it to the 7th heaven catalog after it comes out I shall be bashing a play through
 
I'm pretty excited too. I think it plays a lot better from the Temple to the Crater than it did previously, and I was able to make some devious things happen with some of the new bosses. Right now I've got to put all the support materials together such as a new manual and, more importantly, an extensive list of where to find all the items, Materia, E.Skills, and some notes on why certain things were changed; it was a common complaint that it was tough to track down specific stuff because it was shuffled around quite a bit but a list should sort it out.

Right now I'm adding whatever small touches I can and testing them out. Mostly I'm just making the new NPCs a bit more animated, refining their dialogue, and trying to improve the 9 character-specific sidequests which maybe weren't very side-questy (a lot of their bosses weren't too great either in terms of AI but I reckon the revised batch should be a better fight). What I'm looking forward to is just adding extra end-game stuff every few weeks or so to keep building the mod up and up; wasn't able to do it properly before because the mod lost it's balance completely going into Disc 2. That should help things to tick over until I get this New Game+ campaign scripted up and rolling. And I'm always open to ideas for stuff to put in if you have suggestions; got a big notepad full of them that'll (probably) get implemented at some point.
 
/thumbs up :)

Sounds good. Haven't played for a while since ff XIV happened. Give it another try probably with the new version
 
Thanks for the updates. I had the idea I was going to play/stream this since April now but been really busy this year, so I'm also super excited to try it out. The more I hear about it, the more amazing it sounds. \o/

Can't wait. \o/
 
It might be ready for release tonight; I'm clearing through the last points on my fixit checklist today.
 
Looking forward to the new content  8-)
Will you be uploading a new youtube trailer/installation video for it, or renaming your older one to 1.2?
 
I may as well make a new one; the old one has v1.1 written on the installer footage.
 
Yeah, I'll make the promo stuff after the new version is uploaded, priorities and all that  :wink:

All the fixes and tweaks are cleared in my list. Last thing that's being done right now is expanding the new sidequest's interface a little more.
 
Yeah, I'll make the promo stuff after the new version is uploaded, priorities and all that  :wink:

All the fixes and tweaks are cleared in my list. Last thing that's being done right now is expanding the new sidequest's interface a little more.
Oh I'm so excited I think I have nibbled my nails clean off my fingers! This is going to seriously impact my law studies haha :P
 
dude , been checking everyday for the past 2 weeks, i hope you upload soon.

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