[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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Remember when I said that making Aeris optional would prob be complicated and take time?

Well, I was wrong. Turns out it was super-simple; the bit I thought would cause a lot of trouble didn't.

So that's that bit done. Prob should have tried it earlier :l
It'll prob be in the next flevel patch.
 
Remember when I said that making Aeris optional would prob be complicated and take time?

Well, I was wrong. Turns out it was super-simple; the bit I thought would cause a lot of trouble didn't.

So that's that bit done. Prob should have tried it earlier :l
It'll prob be in the next flevel patch.
Way to go SC! Even more options in NT! This is most excellent  8-)
 
hey, i just began to playing this mod after i reinstalled FF VII again and setup 7th Heaven and everything.

I have the problem that every time after Techno Soldier , when the Cutscene is playing where Cloud falls into the Church  the Game crashes (it crashes after the Cutscene is done) - is there a problem when i have some mods activated and play this mod at the same time ? Thanks for the help in advance i like this mod so far btw :)

Edit : disabled all mods besides NT and i still crash everytime after the Cutscene :(

Regards
 
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I see that you Trolled every player.... putting a sense in the tunnel where the something else should be. Crafty....

Side note i followed what you said to do with Tseng, both Cloud and Cid went down, while Aerith womened up and killed off Tsengs help, but after i revived my team, Tseng just stood there. Prolly just my side. but who knows.

Pearl Weapon was.... Fun. tricky, nothing Cid and Tifa couldn't handle while cloud kept the team at full.

Fought against Reno Rude and Elena last night. wolf that gonna be a tough fight haha.

Also side note, anyone feel bad when Diamond Weapon took that shot full on back in the day? i always felt like he had more then enough time to move but for whatever reason didnt...

Can you change weapon affects? Barret gets that Micro Laser right, I think it'd be awesome if you switched it out from shooting a bullet to a laser
 
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hey, i just began to playing this mod after i reinstalled FF VII again and setup 7th Heaven and everything.

I have the problem that every time after Techno Soldier , when the Cutscene is playing where Cloud falls into the Church  the Game crashes (it crashes after the Cutscene is done) - is there a problem when i have some mods activated and play this mod at the same time ? Thanks for the help in advance i like this mod so far btw :)

Edit : disabled all mods besides NT and i still crash everytime after the Cutscene :(

Regards
Sounds like files from the char.lgp are missing; try using the IRO available from page 1 of this thread instead; you can import it into 7H using the 2nd tab (where you activate mods). Use that one instead of the catalog version and see if it works.

I see that you Trolled every player.... putting a sense in the tunnel where the something else should be. Crafty....

Side note i followed what you said to do with Tseng, both Cloud and Cid went down, while Aerith womened up and killed off Tsengs help, but after i revived my team, Tseng just stood there. Prolly just my side. but who knows.

Pearl Weapon was.... Fun. tricky, nothing Cid and Tifa couldn't handle while cloud kept the team at full.

Fought against Reno Rude and Elena last night. wolf that gonna be a tough fight haha.

Also side note, anyone feel bad when Diamond Weapon took that shot full on back in the day? i always felt like he had more then enough time to move but for whatever reason didnt...

Can you change weapon affects? Barret gets that Micro Laser right, I think it'd be awesome if you switched it out from shooting a bullet to a laser
Micro Laser does shoot a laser though, doesn't it? Or does it have an explosion sound-effect? I dunno if I can add an actual laser effect to it, that's a 'spell' while weapons just have a texture/sound for impact.

Tseng's AI needs redone; he's pretty buggy in general it seems.
 
No its a gunshot, I was wondering, maybe switching out that affect for maybe like the Roboguards laser. I mean if you cant dont worry about it, its just a lil eye candy thats all
 
Sounds like files from the char.lgp are missing; try using the IRO available from page 1 of this thread instead; you can import it into 7H using the 2nd tab (where you activate mods). Use that one instead of the catalog version and see if it works.

Micro Laser does shoot a laser though, doesn't it? Or does it have an explosion sound-effect? I dunno if I can add an actual laser effect to it, that's a 'spell' while weapons just have a texture/sound for impact.

Tseng's AI needs redone; he's pretty buggy in general it seems.
alright ill try that thanks for the answer ill let you know if it worked

Edit : everything is working fine now thanks for the help
 
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How much health does Reno, Elena and Rude have? I smacked Elena around for a good 15 min, then rude used Turk Cure, Bit a pain in the arse. Did steal the items off of Elena and Reno, Rude wouldnt give his up. I do not not wanna fight them, i want those items, but as long as the match goes i end up using 3 megaelixers 2 normal eliexers and around 45 phoenix downs.. and still some how end up losing...
 
How much health does Reno, Elena and Rude have? I smacked Elena around for a good 15 min, then rude used Turk Cure, Bit a pain in the arse. Did steal the items off of Elena and Reno, Rude wouldnt give his up. I do not not wanna fight them, i want those items, but as long as the match goes i end up using 3 megaelixers 2 normal eliexers and around 45 phoenix downs.. and still some how end up losing...
I do believe that Elena has around 76,000 hp, I think Rude had the most at around 78000 and Reno was in the middle of the two somewhere.
 
Well flare, how'd you go about beating them? I've been stuck for 2 days? should i lvl up? most of my guys are sitting at 60

Imma have to step away from this mod for a few days. it seems no matter what i do, even slowing them down, has no affect. I need to cool off before i play this again.
 
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Well flare, how'd you go about beating them? I've been stuck for 2 days? should i lvl up? most of my guys are sitting at 60

Imma have to step away from this mod for a few days. it seems no matter what i do, even slowing them down, has no affect. I need to cool off before i play this again.
Elena can be put to Sleep, while Reno is susceptible to Paralysis; both are extended under the effects of Slow. Rude can be hit with Confusion to keep him from hitting your party. You only need to kill one of the Turks for the entire formation to pack up and leave so picking a target to focus on would be key. Added Effect + Mystify/Seal should yield some good results with Counter Attack Materia (or Hades if you have this).

One thing to note is that Elena has a counter-attack script, while Reno will set his AI to favour whoever struck him with Magic. Rude may be the defensively toughest of the three but his Magic Defence is low and he has no counter-scripts going on except for Turk Cure which will only be used once on each Turk when they reach critical HP. You should also consider using Cloud's LV1 Limits for Cross Slash as it can be used to intermittently keep Reno pinned down.

Poison should be avoided as a status due to Reno's Turk Esuna but the element can be used. Elemental + Poison should make any physical attacks made more potent, maybe something for Barret or Cid to add some extra damage on while you whale on Rude.
 
After relaxing, with help. Can confirm that offing only one doesnt work. Need to off all three
 
Its all good. Sorry for my immature reaction, been a long week. Questions, How come i can not fight the Curator?  Why is Cid's Flayer anything but lucky? and i think the last question, whats the best way to go at the Valiant Clod?
 
Its all good. Sorry for my immature reaction, been a long week. Questions, How come i can not fight the Curator?  Why is Cid's Flayer anything but lucky? and i think the last question, whats the best way to go at the Valiant Clod?
Almost all of Valiant Clod's attacks are "Shoot" based. So protect vests work really really really well. For a boss at the time he has lower Defense, but high str so the Vit from protect vests help as well. Weaknesses are Bolt Water and Earth. I'm not sure how well prepared you are but bringing in a party with those magics on MP Turbo or MP absorb will help a lot. Keeping your party walled especially when he (She? it? They?) attack get into the animation for the type J ray. Valiant Clod cannot be slowed or really statused in any way so just focus on having someone keep your party buffed and healed while you Take down the Armor (which cannot be hit by earth) and then clod itself.
 
Its all good. Sorry for my immature reaction, been a long week. Questions, How come i can not fight the Curator?  Why is Cid's Flayer anything but lucky? and i think the last question, whats the best way to go at the Valiant Clod?
Don't worry about it; frustrating fights are something I need to address, and I'd clean forgotten that I'd set up the Turks battle to require 3 KOs. This'll help me streamline the Midgar Raid 'boss-rush' significantly when I set it back to normal.

Is Curator not appearing? That happened with someone else too, must be something that's sneaked its way in at some point. I'd better track it down.

Cid's Flayer (should) give +100 Luck when equipped; its other effect is to inflict the 'Auto-Crits' status effect which isn't great when used on enemies. If it was used on party members, however...
 
Don't worry about it; frustrating fights are something I need to address, and I'd clean forgotten that I'd set up the Turks battle to require 3 KOs. This'll help me streamline the Midgar Raid 'boss-rush' significantly when I set it back to normal.

Is Curator not appearing? That happened with someone else too, must be something that's sneaked its way in at some point. I'd better track it down.

Cid's Flayer (should) give +100 Luck when equipped; its other effect is to inflict the 'Auto-Crits' status effect which isn't great when used on enemies. If it was used on party members, however...
No its there, Just battle will not start, I run around it, click on it, and nothing happens
 
Hey just posting to say how much I am loving this so far... there are a few balance issues I'm concerned with but overall I'm more than happy with it and I'm not far into the game enough to know if the balance issues persist or if they are just making the first part of the game easier (most notably is the healing effects).
 
Hey just posting to say how much I am loving this so far... there are a few balance issues I'm concerned with but overall I'm more than happy with it and I'm not far into the game enough to know if the balance issues persist or if they are just making the first part of the game easier (most notably is the healing effects).
Just to make sure; did you start the mod from New Game or did you load a Reactor No.1 save file to skip the intro? Sometimes people do that and they end up with Disc 3 weapons because I repurposed Gatling Gun, Leather Glove, and Guard Stick.
 
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