Not sure if I ever shoved this one up... This one is an example of missing dialogue. This dialogue is needed more than most too, because it tells the player that a monster up ahead can turn you into stone.
old:
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“Say, aren't you bored?”
{CHOICE}Not that much
{CHOICE}Yeah, we fight a lot
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“Isn't that good?
You're just expecting too much.”
new:
“Do you ever get bored?”
{CHOICE}Not really
{CHOICE}Yeah,we fight all the time
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“Well,that's a good thing.
You shouldn't take it for granted.”{NEW}
“Just look at me…
stuck here like this.”{NEW}
“Must be amazing fighting dragons,
and weird monsters.”{NEW}
“Come to think of it,they say there's
a giant bird-like monster at Mt. Corel,
whose attacks turn you into stone.”{NEW}
“You'd best be prepared.
Anyhow,it's back to work for me!”
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Another one that changes things...
OLD
{YUFFIE}
“Huh?”{NEW}
“How would you even know?
You don't know how tough
it is…getting sick on boats and rides…”{NEW}
“So, please…just leave me alone.”
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{CLOUD}
“I really do understand, {YUFFIE}.
When I get sick on a flight, it's a real killer.”{NEW}
“When I was in SOLDIER,
I completely forgot about my motion sickness.”
NEW
{YUFFIE}
“…urk…”{NEW}
“How would you know?
…Airsickness… motion sickness…”{NEW}
“I'm begging you…
please just leave me alone.”
------------------------------
{CLOUD}
“…I really do understand,{YUFFIE}.
My motion sickness is a real killer.”{NEW}
“Although,for some reason,when I
told the tale about how I was in
Soldier,I forgot all about it.”