A
anaho
Guest
Its not that they are gone but in a format that will corrupt itself when exported to another program, which is necessary if you want to do texturing.
There was a lot of 'artistic' license in FF7, I was thinking 'gee what would have happen if they had' ...Yeah, scaling throughout Midgar is a nightmare did you ever notice the square and theatre disappearing in the intro movie...
I was just wondering how the train would get through the vertical pillars when it reaches the ground...
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One thing is you have the 'mode' lighting they choose for FF7. They choose the spectra emitted by a low temperature tungsten lamp (warm light). 2400k to 2700k so that it gives a yellowish 'old feel' too it. I believe the idea was to give an old industrial feel to the lighting.Sector 8 Building....
enjoy...
*edit
Some more details around Square Eight
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Well, I'll have to check the settings in my lights to be sure about the temp, but I can tell you if you should ever tend to use the lamps I've created, a lot of fuses will blow.... :roll:One thing is you have the 'mode' lighting they choose for FF7. They choose the spectra emitted by a low temperature tungsten lamp (warm light). 2400k to 2700k so that it gives a yellowish 'old feel' too it. I believe the idea was to give an old industrial feel to the lighting.
Cyb
are they ever...?Spoox, are any of those models 100% finished (with or without texture)?