Final Fantasy 8 in Unity?

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Yep!
unity.jpg

Unity 4, Unity 5 metallic and Unity 5 Metallic Specular :D

I know we agreed to make Demo first with Dollet raid (yes or no? xD) but I decided to do Balamb for attention. As far as I can somehow do three buildings, lamp, gate and gas dispenser I can't do whole Italy-themed city/fountain statue/comm tower etc. this is far beyond my 'skill' :-o
I thought Dollet mission would be a good example but I'm happy to do whatever, besides, this definitely caught my attention and seemed to get others as well, so great job!  Hopefully some other modellers will take note and take it on, but I mean we could still demo all of the games mechanics within Balamb Town just to show it off. May as well since there's already some progress there
 
If you are still a student of any kind (even highschool) then you can apply for three years educational license. I'm using one like this.
Yep, you're right. I have an issue with chamfering the edges. The results are bad, I think I destroyed the mesh earlier with something, I don't know how to fix this so I did multiple Polygon outline >_> :
Bez_tytu_u.png


Anyway, I fixed the textures and metal is no more 100% shiny. I also tried to do the park-a-lot building. I spent 3-4 hours on this and yet it still looks bad. Someone, please. Take care of the textures. :D






I don't know what's  on the ceiling in the last photo. It showed up in "High-res screenshot" function in UE4, 3ds max and ue4 in-game shows it correctly.

I should take some 3ds max course...  :oops:
Sadly I am not a student since quite a few years ago, this was a separate online version of a school course which I completed.
if its not visible in anything but the high res screenshot it most probably is a rendering bug of the engine.(cant think of any other reasons)

GasPump, maybe it would be easier to fix that by cutting away the faces in which is smoothed and just add another box with more faces then move the top vertices accordingly? that way you do not get uneven faces. :)

When doing the large scale remodelling from images(as I tried with Balamb main hall) I found using 3D coat made it alot easier by using its retopolgy tools on a flat plane then adjust it by what I could see would be height differences. I also found making the floors/road network first before adding anything would make it easier as you would have a layout to follow.(not being experienced at all in modelling or in any artistic forms whatsoever free hand modelling similar looks is flat out impossible for me.)

redoing dollet I would imagine the same approach would probably be very suitable(atleast from the little experience I have).
 
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Three minor smoothing group issues left (they showed up after importing everything, but that should be easy to fix) and texturing...

Highres_Screenshot00015.png

Highres_Screenshot00016.png


EDIT: Yep, fixed easily but also lost whole UV Mapping...
 
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The roof disc/circular object also got smoothed edges. and the flower pot is placed on an extended overhang(100% replication to me personally is not nessecary).
of course I'd say this already perfect.:)

Heh, looking at the original FF8 backdrop made me laugh regarding the gas sign :p it's rotated 90 degrees :p
 
Heh, looking at the original FF8 backdrop made me laugh regarding the gas sign :p it's rotated 90 degrees :p
Haha, yeah. xD
That'd be our secret.. :D

Here are all the models so far (untextured; I forgot to save fixed gas pump xDD):
https://www.dropbox.com/s/o7ut97ejsa5qm5b/BalambModels.7z?dl=0

Max 2015 files in case you don't have 2016:
https://www.dropbox.com/s/ypvbgloj0u0pyi8/Balambmax2015.7z?dl=0

About the shop- it has cutout for door behind and is made to insert interior model inside that shop model. I'm just too lazy to do it right now.  :-D

EDIT:
This is how it looks in Unity 5:
unity.jpg
 
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Wanting to learn Unity and C# I decided to recreate the material battle system from Final Fantasy.
 
This time weapon shop:

cats_In_Tunnel.jpg

cats_In_Tunnel.jpg

cats_In_Tunnel.jpg


Now the question for all of you:
cats_In_Tunnel.jpg


None of the videos does show this portion of Balamb. I bet they just left an empty space there. It wouldn't be the first time they lie with FMVs. World map shows that theres another building like Zell's home up to the village gate. Also, the railway station doesn't make sense at all. Everything doesn't make sense here. There are locations in Balamb that are not accesible even from logical point of view. Looks like we can start our imagination!  8-)
 
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The backdrop for Balamb street shows that the weapon shop back part continues all the way up to the wall. Empty wall space actually.
It's not logical because we do not have backdrops for every part of town.(which is expected),who would expect there only to be living 8 people in Balamb(I think this is an rough estimate considering houses and buildings visible through all the backdrops, not like Esthar were you can imagine every block essentially be a skyscraper:P)
 
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The more models I make the more I want to see whole Final Fantasy VIII remade! I'm happy with the results

cats_In_Tunnel.jpg

5507692_cat_m.jpg



I decided to not scale the weapon shop up to the wall, but to add another residental house (it needs a bit of deforming/modifying so it's not 1:1 copy of the other house)
Now I'll take care of the bench, lamps and etc. then the train station or hotel.
 
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Holy wow, this has suddenly came on incredibly quick, very well done Maki this is awesome.  Really hoping other forum members who can help you out take notice, I don't know where to begin with modelling or texturing unfortunately.
 
Holy wow, this has suddenly came on incredibly quick, very well done Maki this is awesome
<3


This is the latest teaser. I'll be back when I finish whole Balamb:
cats_In_Tunnel.jpg
 
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Aw, this is great! Looks just like in-game. Great job! <3
You even fixed the corners!  :-*
 
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This is looking more and more awesome every day :D I'm certain we can do this now
 
With normals:

npWPoEO.png


I need to tweak them a bit.  Some parts, such as the large bricks, didn't come out as intended.  Also going to ddo treat them.  Thank you, quixel.
 
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Damn that's amazing. You're probably gonna get sick of me pretty quick as I can imagine a lot of my comments are gonna be something like "wow that's awesome" haha
 
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