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death_gigas
Guest
ok ok ......
I know it doesn't work for unpaletted layers but there should be no problems with regular paletted ones. Is this what you have discovered as well?Sorry for the necro but i couldn't see starting a new thread for this. I was trying to import a new background into the game and the way the driver calls the png doesnt seem to match the output from palmer. I tried hex editing and the game found some of the png's but it couldnt find others and didnt mention that it did not find them. Aali if you need more info let me know.