T
Tirlititi
Guest
@ Kivikaki : Some protection fixes are indeed incompatible with HW. The only one I know is Paradox's patch for the french version. Do you have a screen displaying "Well done, Paradudes" with your protection fix?
@ Kefka : Yes, modifying Excalibur II's obtention is now possible. What you have to do is to go on the Fields' panel and edit the script of Memoria/Gate to Space.
The initializer of the weapon's spot is in the main function :
Code: [Select]
You can simply remove the "if" block if you want to remove the condition.
You'll have to remove it in the spot's function also, as there is a check in it as well (if you enter the field before 12:00 and stay too much time there, the spot will be disabled. So go in the function func_3_1 ; the first line is :
Code: [Select]
Remove "&& ( GetTime <= 43200L )" and it'll be fine.
@ Kefka : Yes, modifying Excalibur II's obtention is now possible. What you have to do is to go on the Fields' panel and edit the script of Memoria/Gate to Space.
The initializer of the weapon's spot is in the main function :
Code: [Select]
Code:
if ( GetTime <= 43200L ) { INIT_IMAGE( 3, 0 ) }
You'll have to remove it in the spot's function also, as there is a check in it as well (if you enter the field before 12:00 and stay too much time there, the spot will be disabled. So go in the function func_3_1 ; the first line is :
Code: [Select]
Code:
if ( ( ( ( IsMovementEnabled == 1 ) && ( VAR_C5_7730 == 0 ) ) && ( VAR_A6_145 == 0 ) ) && ( GetTime <= 43200L ) ) {