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thanks. Now I only have another problem: where do I find that list that appears, and is it possible to actually expand it with new tracks - so that Mako Reactor sees it?BGM is decided on "play music #" - and the # can be set in the sound menu in makou. Tools > tutorials/ sounds
I'm sorry, I should have been clearer: I am trying to add entirely new tracks, and the drop-down menu does not recognise them, of course.See the menu and you'll see you can expand the list.
I see. but at least one step can be doneThat would likely require editing the exe and a lot of other stuff. Not the job of Makou.
that would be how you sort by a column. i say make a setting for it.Usually, I have to click "file" tab twice.
You could put Luksy on to thisThe PSX to PC background importation was not finished completely, because I wasn't able to convert the Z-value properly. Right now MR uses an approximation to compute this value, but I really don't know how to obtain the right value from values in PS format.
That's the first problem. The second one concern the PC version: it does not support substractive blending. That's why startmap, fr_e and lastmap have issues or worst (sometimes a whole layer was removed/broken by the PC team). With Aali's OpenGL driver, substractive blending now works, but these maps are still broken.