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DynamixDJ
Guest
Ah! I've just figured out how to add/remove field IDs - by loading up the flevel.lgp file with the Steam version, as opposed to the image file of the NTSC PSX version that I have. I can now work on my Bone Village map.
I need to ask someone a favour. Does anyone have an end game save file for the Steam version that they don't mind sharing? I don't have time to play myself just yet, for very justifiable reasons (I don't play FFVII recreationally anymore, and I don't think I'll ever be able to again... it's all testing now, and I'm currently mad busy with my guide). Obviously I don't want to create a save via from Black Chocobo, as it would probably be quicker to just play the game than it would be to figure out and set all of the variables correctly.
It doesn't need to be an end-game save file, just a file in which I have the Highwind in is good enough. If at all possible, a save file in which yuffie hasn't been recruited would be ideal, as there are a million and one Yuffie Warping tests that I wish to conduct.
I need to ask someone a favour. Does anyone have an end game save file for the Steam version that they don't mind sharing? I don't have time to play myself just yet, for very justifiable reasons (I don't play FFVII recreationally anymore, and I don't think I'll ever be able to again... it's all testing now, and I'm currently mad busy with my guide). Obviously I don't want to create a save via from Black Chocobo, as it would probably be quicker to just play the game than it would be to figure out and set all of the variables correctly.
It doesn't need to be an end-game save file, just a file in which I have the Highwind in is good enough. If at all possible, a save file in which yuffie hasn't been recruited would be ideal, as there are a million and one Yuffie Warping tests that I wish to conduct.
