G
gunner_1207
Guest
wondering is there a way to change character uniforms? , there is a 'alternate model' tick box in the character section but it didn't do anything , am i missing something? or not possible?
How do you write to PS4 saves?
- Adding ability to export one save of the list to PS4, Switch or PS3 formats (not just PC format)
I assume it's a PC decompressed format (don't remember who said that to me). If there are headers or hashes, I have no example of that.How do you write to PS4 saves?
OooooopsAlso the source seams to be missing CryptographicHash.cpp and CryptographicHash.h files
The ps4 exports for ff7 are around 10MB of crypto blob . Inside I'm sure its just PC save(s). You might want to check this if you can for the ps4 version.I assume it's a PC decompressed format (don't remember who said that to me). If there are headers or hashes, I have no example of that.
QString name = ff7->region(s).mid(0, 12);name.append(QTextCodec::codecForName("Shift-JIS")->fromUnicode(ff7->region(s).mid(12)).toHex().toUpper());
Hey guys, not sure if people are still playing this game or not. I'm in my second playthrough of 8 right now and want to use the Hyne editor for some stat testing. It's giving me a metadata.xml error and I have no idea how to fix it. Does anyone else know what this is about and how to fix it? I'm playing on the remastered steam version if that makes a difference. Thanks bois
I'm having the same problem, but unfortunately I've never owned the 2013 Steam Version and I don't have a metadata.xml file anywhere on my drives. It simply doesn't seem to exist with the remaster. Is there any way to fake one (simply naming an empty file metadata.xml doesn't do it) or any other way to save editet files without it or am I just SOL?Hi singabore,
fixed the issuse temporally by copying the "metadata.xml"
from --- FF8 Steam 2013 (path: C:\Users\(Username)\Documents\Square Enix\FINAL FANTASY VIII Steam\user_ID)
to ----> C:\Users\(Username)\Documents\My Games\FINAL FANTASY VIII Remastered\Steam\(ID)\game_data\user\saves.
So in short copy "metadata.xml" form old "FF8" to "FF8 Remastered". Then Saving of Edited SaveFiles is possible.
Hope that helped a little bit.
Cheers![]()
I'm having the same problem, but unfortunately I've never owned the 2013 Steam Version and I don't have a metadata.xml file anywhere on my drives. It simply doesn't seem to exist with the remaster. Is there any way to fake one (simply naming an empty file metadata.xml doesn't do it) or any other way to save editet files without it or am I just SOL?
The issue i am having is actually finding the saves. im not sure if the XBGP version is packing them away somewhere or what, but i just cant find them.Does this work with the xbox game pass PC version? or Windows store.