N
nfitc1
Guest
Whew! You people scared me!*Smacks head*
Try double clicking an item in wall market...... sorry NFITC1 im a retard....![]()
Whew! You people scared me!*Smacks head*
Try double clicking an item in wall market...... sorry NFITC1 im a retard....![]()
I don't think the maximum allowed damage for that damage calculation is under 9999. It's 100 damage per hour and 1 damage per minute. Since the timer doesn't increase past 99:59:59 it may not do over 9959 damage. This is just speculation though.anyway each character will now have a special "time" weapon im sure you can guess what it does but ill explain it anyway depending on time taken in the game that weapon will do the same damage as the time you have played i figured with the damage break limit patch this could be really usefull for later in the game dealing with some seriously beefed up enemies.
Choco/Mog's and Alexander's names are good. The others sound needlessly wordy.Also im gonna leave naming the new summons to people on the boards so heres a list if you got a good name let me know.
Org Summon name suggestions for new
DeathBlow!! Full speed ahead!
Diamond Dust Queen of Ice
Hellfire Ashes to Ashes
Judgement Bolt Heavenly Smite
Anger of the Land Plants Protector
Thats ones i have so far.
Well that's a closer misspelling than most.thanks for the tip NFITIC1 i don't think ill delete the Raw data doesn't sound to heathly lol.
Sorry about misspelling your nameI don't think the maximum allowed damage for that damage calculation is under 9999. It's 100 damage per hour and 1 damage per minute. Since the timer doesn't increase past 99:59:59 it may not do over 9959 damage. This is just speculation though.anyway each character will now have a special "time" weapon im sure you can guess what it does but ill explain it anyway depending on time taken in the game that weapon will do the same damage as the time you have played i figured with the damage break limit patch this could be really usefull for later in the game dealing with some seriously beefed up enemies.
Choco/Mog's and Alexander's names are good. The others sound needlessly wordy.Also im gonna leave naming the new summons to people on the boards so heres a list if you got a good name let me know.
Org Summon name suggestions for new
DeathBlow!! Full speed ahead!
Diamond Dust Queen of Ice
Hellfire Ashes to Ashes
Judgement Bolt Heavenly Smite
Anger of the Land Plants Protector
Thats ones i have so far.
Well that's a closer misspelling than most.thanks for the tip NFITIC1 i don't think ill delete the Raw data doesn't sound to heathly lol.I don't think WM would work correctly if you actually DELETED the raw data, so that's certainly not healthy.
If you try to delete the data using WM it's just going to become 00 anyway (which will compress just as good).
Oh yes, I'm still working on version 1.2.0 which will allow you to edit character growth and battle data, but script editing may not be what you expect...

Thanks very much for this!i also found something very intersting that might be of GREAT help to me http://www.tales-cless.org/docs/thepsxdoc2.txt now if im correct and i can do this the kernal.bin size won't matter!
ALSO heres the break damage limit patch for psx Download it here :
http://www.megaupload.com/?d=RDCB11VZ
No problem man. Another question for the board should i rename the magics to say cure 1,cure2 and cure 3 become cure cura and curaga like ff8? i just think iot sounds more like a hardcore final fantasy title with cool names like that im not a fan of using numbers to tell the difference when it comes to magic spells.Thanks very much for this!i also found something very intersting that might be of GREAT help to me http://www.tales-cless.org/docs/thepsxdoc2.txt now if im correct and i can do this the kernal.bin size won't matter!
ALSO heres the break damage limit patch for psx Download it here :
http://www.megaupload.com/?d=RDCB11VZ![]()
Yeah true i think ill change them then they can change them again if they want also i have added a new addtion to the patch new menu faces! Really liked the way these have turned out so far :-D also big thanks to hotdog for helping me do this you rock dude :wink:I prefer the old names. But in any case, people can change them easily if they want ;-)
Yeah sure! since its no longer just a difficulty patch thats no problem. Glad you like the look of itwow looks awesome! finnaly a nice psx mod :-D
could u make a separate patch without the difficulty change please?
like... all the stuff u improved but with basic difficulty if its possible
Um.. you sure?it rly seems like a nice project, all of the good mods are made for pc version only and that kinda sucks since the game doesnt even run well on not so old computers, psx version is way better imo and ur patch will actualy make the game worth playing once more.
gl on the project, from what u showed so far it seems rly great!
What do you mean by that man? and thanks ganzaa ive been working really hard on it and will have something to show for it later today.Um.. you sure?it rly seems like a nice project, all of the good mods are made for pc version only and that kinda sucks since the game doesnt even run well on not so old computers, psx version is way better imo and ur patch will actualy make the game worth playing once more.
gl on the project, from what u showed so far it seems rly great!
I meant, as if he said FF7 wasn't worth re-playing as it is. (not dissing your patch!What do you mean by that man? and thanks ganzaa ive been working really hard on it and will have something to show for it later today.Um.. you sure?it rly seems like a nice project, all of the good mods are made for pc version only and that kinda sucks since the game doesnt even run well on not so old computers, psx version is way better imo and ur patch will actualy make the game worth playing once more.
gl on the project, from what u showed so far it seems rly great!
after finishing it like 10 times over the years... at least to me aint rly worth, however with this patch and its news features and difficulty that might be diferent :wink:I meant, as if he said FF7 wasn't worth re-playing as it is. (not dissing your patch!)
Yes it will i shall be releasing the patch for both versions sorry still no updates at the moment still bit ill and i am struggling with something in the mod which i definetly want in i dunno wether to ask for help about it though its pretty far fetched.btw will this work on both PAL and NTSC?