[CONTEST]Offical Team Avalanche Opening Screen Submission

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ffvii-1.png

here you go grimmy, it's the leasti  could do for someone who made my life a whole lot easier ;)

If you want a hires version let me know and i can ZIP all of these up. if you save them off of qhimm you only get a 640x480.
 
Well using right click view image I was able to save a 1025X768, but if you have It bigger I'll take it. Oh, and thanks for doing that I really appreciate it.
 
I don't remember which thread I got this from and never knew who the artist was or the actual source but this is the image is what I'm using and I think it ROCKS personally.
Pretty similar to the original (though not exactly).  It's just a little conservative, artistic version.  Same black background, same buster sword in the ground, just more detail and add sephiroth's masmune.
buster_00.png
 
I can't say that it really fits the goal of Team AVALANCHE (what with the upgrading graphics), but this looks really really good!
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Yeah I know I am just throwing stuff out there... Thanks for the compliment I try to get a LOT of emotion in my pic's.
 
titeguy, what res did you render that at? Also, I think you need to stand up the swords a bit more. They seem leaned down away from the screen
 
A little thing about light source. With the shine on the sword where it is, it seems like the shadows ought to be a little further off to the right.
 
titeguy, what res did you render that at? Also, I think you need to stand up the swords a bit more. They seem leaned down away from the screen
I tried to get the angle the same as in the original, but it is pretty steep. They are leaning away from the screen a little, especially the masamune.

A little thing about light source. With the shine on the sword where it is, it seems like the shadows ought to be a little further off to the right.
Hm, I tried forever to decide upon a good way to orient the shadows, but it just wasn't clicking.

What I might do is stand them up more, but increase the resolution of the file so that the swords don't overlap with the menu text, thanks for the input.

EDIT: Okay, completely redone: Swords are now 100% proportional (suprisingly enough, the actual masamune model isn't that much larger than the buster sword model) and shadow is consistent with lighting. Also made ground color resemble original and increased resolution to 1600x1200, input is appreciated:

http://img63.imageshack.us/img63/8981/splashscreen6.jpg
 
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(suprisingly enough, the actual masamune model isn't that much larger than the buster sword model)
Worth noting: the masamune's size is tremendously inconsistent throughout the game. I wouldn't worry too much about that.
 
This is true.
Alright finally, lucky number 7, color adjusted again, added cracks. This one's 1280x960, I think the swords are just the right size:



[taking down the first 5 pics now]
 
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This is far better, because now there's no longer an awkward straight edge on the base of the blades. However, moving to, say, some kind of grey gravel rather than brown earth for the surface might look even more impressive. Just my two cents.
 
This is far better, because now there's no longer an awkward straight edge on the base of the blades. However, moving to, say, some kind of grey gravel rather than brown earth for the surface might look even more impressive. Just my two cents.
I was going for that in the first few renditions, but to me it just had a freaky Left4Dead kind of feel to it.
 
In my opinion i think we should scrap the logo on the top. Will give it more of an original feel to it.
 
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